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        <description>Skills

Welcome to the main Skills page. Here you will find the most detailed rules and information about Skills. If you're just making a quick check to see how many dice to roll or what Skills and Traits go together, there's a Skills page in the Quick Reference Guide for that!</description>
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        <description>UNDER CONSTRUCTION

Perks

Perks are special bonuses that Characters gain only once every three levels, or in other words, every 12 Skill Points spent, since a level is gained for every 4 Skill Points spent on a Character. Each Perk offers unique benefits, many of which cannot be gained any other way. Unlike Skill unlocks which occur every Character Level,</description>
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        <description>Skill Mechanics

This page addresses the rules and uses for Skills and Specializations. For a list of all Skills, please see the Skills List page.

Skills

	*  Skills are used by Characters to perform actions, such as healing allies or attacking enemies. When a Character wants to perform an action, their Skill set will determine what they are good at and the rank in those Skills will dictate exactly how effective they are. The selection and progression of a Character's Skills are completely cont…</description>
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        <description>This information is from a previous version of the Horizon system and is no longer used.

Skill List

Skill Trees in this list are grouped according to the Trait they test on. This means any Skills in the Focus section will test using the Character's Focus dice pool and so on. There are four Traits; Focus, Instinct, Physique and Vigor. Below is a general description of what type of Skills can be found under each Trait. For more information on Traits themselves, see the</description>
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