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gameplay:corruption [2018/10/01 17:46] macthane Initial implementation of Corruption Table |
gameplay:corruption [2018/10/01 18:33] (current) macthane [Basics of Corruption (W.I.P.)] |
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- | ==== Basics of Corruption (W.I.P.) ==== | + | ==== Basics of Corruption ==== |
Every Character will have some amount of Corruption, so don't be concerned that your brand new Character will go Feral any time soon, unless you're going really crazy with your Character's IRIS. Specifically, this includes any bonuses to your Character's Traits, Augs or Skills you enhance your Character with. As you play, any further Trait ranks, Skill ranks and Augs you buy will also increase Corruption, so be cautious with your choices. Weapons, Armor, Equipment and Extensions have no impact on Corruption. | Every Character will have some amount of Corruption, so don't be concerned that your brand new Character will go Feral any time soon, unless you're going really crazy with your Character's IRIS. Specifically, this includes any bonuses to your Character's Traits, Augs or Skills you enhance your Character with. As you play, any further Trait ranks, Skill ranks and Augs you buy will also increase Corruption, so be cautious with your choices. Weapons, Armor, Equipment and Extensions have no impact on Corruption. | ||
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==== Corruption Table ==== | ==== Corruption Table ==== | ||
- | <WRAP table 80%> | + | <WRAP table center 90%> |
- | ^ Corruption Level ^ Common Triggers ^ Obey ^ Embrace ^ Resist ^ | + | ^ Corruption Level ^ Common Triggers ^ Obey ^ Embrace ^ Resist ^ |
- | | | | | | | | + | | | | | | | |
- | | | | | | | | + | | | | | | | |
- | | 50 | Death Coma | | | | | + | | 50 | Death Coma / Blackout | +2 to Obedient actions | +4 for Obedient actions | +2 for Breaking Corruption | |
- | | 60 | | | | | | + | | ::: | ::: | -2 for all other actions | -4 for all other actions | -2 for all other actions | |
- | | 70 | | | | | | + | | | | | | | |
+ | | | | | | | | ||
+ | | | | | | | | ||
+ | | 60 | Death Coma / Blackout | +4 to Obedient actions | +8 for Obedient actions | +4 for Breaking Corruption | | ||
+ | | ::: | ::: | -4 for all other actions | -8 for all other actions | -4 for all other actions | | ||
+ | | | | | | | | ||
+ | | | | | | | | ||
+ | | | | | | | | ||
+ | | 70 | <Above> + Extreme Trauma | +6 to Obedient actions | +12 for Obedient actions | +6 for Breaking Corruption | | ||
+ | | ::: | ::: | -6 for all other actions | -12 for all other actions | -6 for all other actions | | ||
+ | | | | | | | | ||
+ | | | | | | | | ||
+ | | | | | | | | ||
+ | | 80 | <Above> + Extreme Trauma | +8 to Obedient actions | +16 for Obedient actions | +8 for Breaking Corruption | | ||
+ | | ::: | ::: | -8 for all other actions | -16 for all other actions | -8 for all other actions | | ||
+ | | | | | | | | ||
+ | | | | | | | | ||
+ | | | | | | | | ||
+ | | 90 | <Above> + Below 1/2 Health or Stamina | +10 to Obedient actions | +20 for Obedient actions | +10 for Breaking Corruption | | ||
+ | | ::: | ::: | -10 for all other actions | -20 for all other actions | -10 for all other actions | | ||
+ | | | | | | | | ||
+ | | | | | | | | ||
+ | | | | | | | | ||
+ | | 100 | <Above> + Injury or Stress | Become Feral ||| | ||
+ | | ::: | ::: | ::: | ::: | ::: | | ||
</WRAP> | </WRAP> | ||