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gameplay:stamina [2018/10/13 09:46]
macthane removed
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-====== Stamina ====== 
  
- 
-  * Characters have Stamina, displayed as a number. 
-  * When you activate Augs or make certain tests, such as during Death Coma, Stamina is spent to do so. 
-  * Stamina recovers by a small amount each day at midnight. This is called Natural Recovery. 
-  * Maximum Stamina and Natural Recovery can be improved by raising a Character'​s Instinct (INS) Trait. 
-  * When a Character has 0 or less Stamina, they suffer Blackout. During Blackout they have very limited actions, similar to Death Coma. 
-  * Once, immediately after Blackout begins and subsequently each day at midnight, the Character rolls an Endurance test and adds the score to their Naturaly Recovery, then gains the total as Stamina. 
-  * At any point during Blackout, including the moment it begins, your may choose a Final Act. (paste in rules for Final Act here) 
-  * If at any time you have 0 or less Health, your condition defaults to Death Coma and the rules for Blackout are ignored. See the [[gameplay:​vitals#​death_coma|Death Coma]] section for details.