Table of Contents

This information is from a previous version of the Horizon system and is no longer used.

Skill List

Skill Trees in this list are grouped according to the Trait they test on. This means any Skills in the Focus section will test using the Character's Focus dice pool and so on. There are four Traits; Focus, Instinct, Physique and Vigor. Below is a general description of what type of Skills can be found under each Trait. For more information on Traits themselves, see the Traits page.

Skill List Index

Basic Skills

Focus Skills

Instinct Skills

Physique Skills

Vigor Skills


Focus - The Focus Trait specializes in mental Skills, which offer more supportive abilities. Examples of these are medicine, hacking, machining, strategy and trading.

Instinct - The Instinct Trait concentrates on intuitive Skills, which offer specialist capability. Examples of these are stealth, awareness and social manipulation.

Physique - The Physique Trait empowers physical Skills, which offer greater potency in combat. Examples of these are many different weapon Skills, from fighting bare-handed, to wielding massive heavy weapons.

Vigor - The Vigor Trait enhances survival and performance Skills, which offer resiliance to harm and tenacity in creative expression. Examples of these include resistance to AP or Stamina loss and greater mastery of many passions, such as art, music, and cookery.


Basic Skills

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Basic Skills are abilities that every Character or NPC has at least basic competency with. To represent this, Basic Skills never suffer the Untrained or Rank 0 pentalty of -10AP, even if they have not been unlocked. These Skills may not have any ranks added to them until they are unlocked as normal, making them completely dependent on dice results until that time. Basic Skills include:


Focus Skills

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Expertise - Skill - Each rank grants +1AP to all Expertise tests (Strategy, Trade)(ranks can be purchased for 1 Skill Point)


Chem Lore - Skill - Each rank grants +1AP to all Chem Lore tests (Craft Chems, Formulate, Chem Expertise)(ranks can be purchased for 1 Skill Point)


Tech Lore - Root Skill - All Tech Lore Skills gain +1AP per rank


Mech Lore - Root Skill - All Mech Lore Skills gain +1AP per rank


Bio Lore - Root Skill - All Bio Lore Skills gain +1AP per rank


Instinct Skills

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Stealth - Root Skill - All Stealth actions gain +1AP per rank


Awareness - Root Skill - All Awareness actions gain +1AP per rank


Social - Root Skill - All Social Skills gain +1AP per rank


Physique Skills

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Unarmed - Root Skill - All Unarmed attacks gain +1AP per rank


Melee - Root Skill - All Melee attacks gain +1AP per rank


Pistol Mastery - Root Skill - All Pistol attacks gain +1AP per rank


SMG Mastery - Root Skill - All SMG attacks gain +1AP per rank


Shotgun Mastery - Root Skill - All Shotgun attacks gain +1AP per rank


Assault Rifle Mastery - Root Skill - All Assault Rifle attacks gain +1AP per rank


Sniper Rifle Mastery - Root Skill - All Sniper Rifle attacks gain +1AP per rank


LMG Mastery - Root Skill - All LMG attacks gain +1AP per rank


Minigun Mastery - Root Skill - All Minigun attacks gain +1AP per rank


Railgun Mastery - Root Skill - All Railgun attacks gain +1AP per rank


Vigor Skills

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Survival

The Survival Skill improves a Character's atheletics and ability to resist debilitating effects, such as Crippled penalties, AP Drain Stamina Drain. Each rank in Survival grants +1AP whenever it is used.

Specializations:


Talent - Root Skill - All Talent actions gain +1AP per rank

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