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gameplay:quick_reference_guide:combat [2017/10/11 14:36]
macthane
gameplay:quick_reference_guide:combat [2017/10/11 17:25] (current)
macthane
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-  * BEGINNING THE ROUND +BEGINNING THE ROUND 
-    * At the start of each combat ​roundall characters roll their Combat Test, depending on the weapon they are using+  * At the start of each round in combat, ​every character rolls a Combat Test. 
-    * Find the Combat Skill for the weapon you are using in the list [[gameplay:​quick_reference_guide:​combat#​weapon_profiles|below]]. ​Roll your dice for that Skill, total your results ​and add your Dominant Trait bonus. This is your score on the Combat test. If you're not sure how to use Skills, check the guide [[gameplay:​quick_reference_guide:​skills#​using_skills|in the Skills page]]. +  * Find the Combat Skill and related Traits ​for the weapon you are using in the list [[gameplay:​quick_reference_guide:​combat#​weapon_profiles|below]]. ​After rolling ​your dice, total your results; this is your score on the Combat test. If you're not sure how to use Skills, check the guide [[gameplay:​quick_reference_guide:​skills#​using_skills|in the Skills page]]. 
-      * Whichever "​side"​ of the combat started the fight gets something called an "​Initiative bonus" for their first combat test. If you or your allies started the combat, check your Acuity Trait and gain bonus AP equal to its rank. +    * Whichever "​side"​ of the combat started the fight gets something called an "​Initiative bonus" for their first combat test. If you or your allies started the combat, check your Acuity Trait and gain bonus AP equal to its rank. 
-    * Once you have your result, check the Combat Profile for the weapon you are using and find the row matching your score, rounding down. For example, if you scored 19AP in the Combat test, use the row marked "​15-20"​ in your Combat Profile. +  * Once you have your result, check the Combat Profile for the weapon you are using and find the row matching your score, rounding down. For example, if you scored 19AP in the Combat test, use the row marked "​15-20"​ in your Combat Profile. 
-    * Some aspects of your performance will improve with a higher score on the Combat test. These stats are listed next to the score column. Other stats of your performance are constant and will not change based on your score. These stats are listed at the top of the Combat Profile.  +  * Some aspects of your performance will improve with a higher score on the Combat test. These stats are listed next to the score column. Other stats of your performance are constant and will not change based on your score. These stats are listed at the top of the Combat Profile.  
-      * For example, Attack, Defense and so on are listed next to the AP score column because they change depending on your Combat test results, while Reload and Weight are listed at the top of the profile, because they are constant.+    * For example, Attack, Defense and so on are listed next to the AP score column because they change depending on your Combat test results, while Reload and Weight are listed at the top of the profile, because they are constant.
  
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