Quick Reference Guide
Use this guide to quickly check rules, dice rolls and stats during play. For complete rule descriptions, see the Full Rules page.
Contents:
Running Combat
Running combat is easy! - Just follow these 4 steps:
1) AT THE START OF COMBAT, EVERYONE ROLLS FOR TURN ORDER
- In Horizon: out of the ashes, combat is handled by taking turns. This means that everyone in a combat gets a chance to roll their tests and carry out their actions in (relative) peace; one Character at a time.
- THE AWARENESS TEST
- Turn order is decided by comparing scores on an Awareness Skill test, sorted from highest score going first, down to lowest score going last.
- As combat begins, each participant makes the Awareness test for turn order. If you have the Awareness Skill unlocked, roll your dice and add your Trait bonus as normal. If you don't have the Skill, you can't roll any dice, so just use your rank in the Acuity Trait as your final score.
- For example, if don't have the Awareness Skill and your ACU is 3, then your score for the test is also 3.
- Once you have your Awareness score, tell the Director. They will compare everyone's results and use them to create the turn order.
- SURPRISE!
- If you can catch an enemy off-guard, there is an extra bonus, giving you and your allies an advantage at the start of combat. See the Surprise(!) rule section.
2) MAKE YOUR COMBAT TEST
- WEAPON TYPE
- What weapon are you using? Every weapon falls into 1 of the 3 weapon categories; High-Caliber, Rapid-Fire and Special Weapons. Each of these categories uses a different combat Skill so it's important you're using the right one! Find your weapon in the list below and see what Skill it uses.
- If it's in the “High-Caliber” section, then you need the High-Caliber Combat Skill,
- If it's in the “Rapid-Fire” section, then you need the Rapid-Fire Combat Skill
- If it's in the “Special weapons” section you need the Special Combat Skill.
- Once you know what Skill to use, combat is just like any other test.
Weapons and Combat Skills
Weapons and Combat Skills
Weapons and Combat Skills | ||
---|---|---|
Weapon | Combat Skill used | Trait Bonus used |
Pistols | High-Caliber Combat | AGI or STR rank |
Shotguns | High-Caliber Combat | AGI or STR rank |
Sniper Rifles | High-Caliber Combat | AGI or STR rank |
Assault Rifles | Rapid-Fire Combat | AGI or STR rank |
Machine Guns | Rapid-Fire Combat | AGI or STR rank |
SMGs | Rapid-Fire Combat | AGI or STR rank |
Grenades | Special Combat | AGI or STR rank |
Melee weapons | Special Combat | AGI or STR rank |
Unarmed styles | Special Combat | AGI or STR rank |
Forgotten how to use Skills?
Forgotten how to use Skills?
- ROLL YOUR DICE
- When using any Skill, the number of dice to roll is always the same as your Skill rank. If you have 5 ranks in that Skill, then roll 5 dice.
Dice results are easy too, just add up the results you roll:
Die result: | 1 | 2 | 3 | 4 | 5 | 6 |
---|---|---|---|---|---|---|
Score: | 0 | 0 | 0 | +1AP | +1AP | +2AP |
- ADD YOUR TRAIT BONUS
- Every Skill in the game has at least one Related Trait.
- In addition to their own effects, Traits also provide bonuses for their Related Skills.
- For example, if you have high Strength, not only will you have a high carry weight, but you will also tend to be better at physical Skills, like combat.
- Whenever a Skill is used, it gains bonus AP equal to the highest rank in its Related Traits. This is called the “Trait bonus” and it adds to your dice results.
- For example, the Awareness Skill is Related to Acuity, so if you have Acuity 3, then you gain +3AP whenever you use the Awareness Skill.
- TOTAL YOUR DICE RESULTS AND TRAIT BONUS
- Just add together your dice results and your Trait bonus; that's your score for the test!
- As an example, if you got +4AP from your dice and +5AP from your Trait bonus, you have a total of (4+5) = 9AP as your score!
3) TAKE ACTION
- AP RESULTS
- After taking your combat test, find the row in your weapon's combat profile that matches your AP score. If you scored 10AP, find the row marked, “10AP”. Whatever your results, the matching row gives you values for:
- Attack - which deals damage
- Defense - which negates incoming damage
- Move - which…uh…lets you move
- Range - which tells you how far you can shoot or throw your weapon.
- CHOOSE YOUR ACTIONS
- Each round, you can pick 2 actions.
- For example you can move and attack, attack and defend, defend and reload or reload and attack, etc. You may notice that the higher your AP score is on the combat test, the more powerful your actions will be that round.
- Most actions can be used multiple times.
- For example, you can attack twice to deal twice as much damage, or to damage two different targets. You can also defend twice to get double the damage negation, or reload twice to add double the number of shots to your gun.
- The exception to this is Move, which can only be taken once.
- This is because it already offers your maximum movement range with just one use. If you want to go even further, you can carry a weapon with better mobility, increase your AGI Trait for better base movement or unlock the Endurance Skill and make a test to increase your move range each round.
- ONE ROUND AT A TIME
- Combat tests are only rolled once per round, not once for each action.
4) PASS THE TURN
- …AND YOU'RE DONE!
- Once you make your actions for the round, it's time to see how things play out until it's your turn again.
- If you're confident using the system and your Director allows it, feel free to make your combat test and plan out your turn while other Players are taking their theirs - If your results are ready when your turn begins, nobody will have to wait while you count your dice, which can really help to keep things moving!
Combat Profiles
During combat, most of your Character's actions will depend on the weapon they are using. Each weapon has a unique set of strengths and weaknesses represented by a simple table called a “Combat Profile”.
You will make a combat test using this profile every round of combat. Based on your AP score for the test, the Combat Profile will tell you how far you can run, how well you can take cover, how much range you have and how much damage you can do that round, so roll high!
You can find a full list of all weapons and their combat profiles, along with the Skill you need to use for each weapon below.
High-Caliber Weapons
High-Caliber Weapons
Pistols
Weapon Profile - Rusty Pistol (Tier 1)
Weapon Profile - Rusty Pistol (Tier 1)
Rusty Pistol | ||||
---|---|---|---|---|
Magazine: 3Shots | Reload: +2Shots | Weight: 2 | Cost: 1Bar | Rarity: Ubiquitous |
AP | Damage | Defense | Move | Range |
1 | 1 | 1 | -5 | 10 |
2 | 2 | 2 | -5 | 10 |
3 | 3 | 3 | -5 | 10 |
4 | 4 | 4 | -5 | 10 |
5 | 4 | 5 | -5 | 10 |
6 | 5 | 6 | Base | 15 |
7 | 6 | 7 | Base | 15 |
8 | 7 | 8 | Base | 15 |
9 | 8 | 9 | Base | 15 |
10 | 8 | 10 | Base | 15 |
11 | 9 | 11 | Base | 20 |
12 | 10 | 12 | Base | 20 |
13 | 11 | 13 | Base | 20 |
14 | 12 | 14 | Base | 20 |
15 | 12 | 15 | Base | 20 |
16 | 13 | 16 | Base | 20 |
17 | 14 | 17 | Base | 20 |
18 | 15 | 18 | Base | 20 |
19 | 16 | 19 | Base | 20 |
20 | 16 | 20 | Base | 20 |
21 | 17 | 21 | Base | 25 |
22 | 18 | 22 | Base | 25 |
23 | 19 | 23 | Base | 25 |
24 | 20 | 24 | Base | 25 |
25 | 20 | 25 | Base | 25 |
26 | 21 | 26 | Base | 30 |
27 | 22 | 27 | Base | 30 |
28 | 23 | 28 | Base | 30 |
29 | 24 | 29 | Base | 30 |
30 | 24 | 30 | Base | 30 |
Weapon Profile - Light Combat Pistol (Tier 2)
Weapon Profile - Light Combat Pistol (Tier 2)
Light Combat Pistol | ||||
---|---|---|---|---|
Magazine: 3Shots | Reload: +2Shots | Weight: 3 | Cost: 8Bar | Rarity: Common |
AP | Damage | Defense | Move | Range |
1 | 5 | 6 | -5 | 10 |
2 | 6 | 7 | -5 | 10 |
3 | 7 | 8 | -5 | 10 |
4 | 8 | 9 | -5 | 10 |
5 | 8 | 10 | -5 | 10 |
6 | 9 | 11 | -5 | 15 |
7 | 10 | 12 | -5 | 15 |
8 | 11 | 13 | -5 | 15 |
9 | 12 | 14 | -5 | 15 |
10 | 12 | 15 | -5 | 15 |
11 | 13 | 16 | Base | 20 |
12 | 14 | 17 | Base | 20 |
13 | 15 | 18 | Base | 20 |
14 | 16 | 19 | Base | 20 |
15 | 16 | 20 | Base | 20 |
16 | 17 | 21 | Base | 20 |
17 | 18 | 22 | Base | 20 |
18 | 19 | 23 | Base | 20 |
19 | 20 | 24 | Base | 20 |
20 | 20 | 25 | Base | 20 |
21 | 21 | 26 | Base | 25 |
22 | 22 | 27 | Base | 25 |
23 | 23 | 28 | Base | 25 |
24 | 24 | 29 | Base | 25 |
25 | 24 | 30 | Base | 25 |
26 | 25 | 31 | Base | 30 |
27 | 26 | 32 | Base | 30 |
28 | 27 | 33 | Base | 30 |
29 | 28 | 34 | Base | 30 |
30 | 28 | 35 | Base | 30 |
Weapon Profile - Heavy Combat Pistol (Tier 3)
Weapon Profile - Heavy Combat Pistol (Tier 3)
Heavy Combat Pistol | ||||
---|---|---|---|---|
Magazine: 3Shots | Reload: +2Shots | Weight: 3 | Cost: 18Bar | Rarity: Uncommon |
AP | Damage | Defense | Move | Range |
1 | 9 | 11 | -10 | 10 |
2 | 10 | 12 | -10 | 10 |
3 | 11 | 13 | -10 | 10 |
4 | 12 | 14 | -10 | 10 |
5 | 12 | 15 | -10 | 10 |
6 | 13 | 16 | -5 | 10 |
7 | 14 | 17 | -5 | 10 |
8 | 15 | 18 | -5 | 10 |
9 | 16 | 19 | -5 | 10 |
10 | 16 | 20 | -5 | 10 |
11 | 17 | 21 | -5 | 15 |
12 | 18 | 22 | -5 | 15 |
13 | 19 | 23 | -5 | 15 |
14 | 20 | 24 | -5 | 15 |
15 | 20 | 25 | -5 | 15 |
16 | 21 | 26 | Base | 20 |
17 | 22 | 27 | Base | 20 |
18 | 23 | 28 | Base | 20 |
19 | 24 | 29 | Base | 20 |
20 | 24 | 30 | Base | 20 |
21 | 25 | 31 | Base | 25 |
22 | 26 | 32 | Base | 25 |
23 | 27 | 33 | Base | 25 |
24 | 28 | 34 | Base | 25 |
25 | 28 | 35 | Base | 25 |
26 | 29 | 36 | Base | 30 |
27 | 30 | 37 | Base | 30 |
28 | 31 | 38 | Base | 30 |
29 | 32 | 39 | Base | 30 |
30 | 32 | 40 | Base | 30 |
Weapon Profile - Hand Cannon (Tier 4)
Weapon Profile - Hand Cannon (Tier 4)
Hand Cannon | ||||
---|---|---|---|---|
Magazine: 3Shots | Reload: +2Shots | Weight: 4 | Cost: 26Bar | Rarity: Rare |
AP | Damage | Defense | Move | Range |
1 | 13 | 16 | -10 | 10 |
2 | 14 | 17 | -10 | 10 |
3 | 15 | 18 | -10 | 10 |
4 | 16 | 19 | -10 | 10 |
5 | 16 | 20 | -10 | 10 |
6 | 17 | 21 | -10 | 15 |
7 | 18 | 22 | -10 | 15 |
8 | 19 | 23 | -10 | 15 |
9 | 20 | 24 | -10 | 15 |
10 | 20 | 25 | -10 | 15 |
11 | 21 | 26 | -5 | 20 |
12 | 22 | 27 | -5 | 20 |
13 | 23 | 28 | -5 | 20 |
14 | 24 | 29 | -5 | 20 |
15 | 24 | 30 | -5 | 20 |
16 | 25 | 31 | -5 | 25 |
17 | 26 | 32 | -5 | 25 |
18 | 27 | 33 | -5 | 25 |
19 | 28 | 34 | -5 | 25 |
20 | 28 | 35 | -5 | 25 |
21 | 29 | 36 | Base | 30 |
22 | 30 | 37 | Base | 30 |
23 | 31 | 38 | Base | 30 |
24 | 32 | 39 | Base | 30 |
25 | 32 | 40 | Base | 30 |
26 | 35 | 35 | Base | 35 |
27 | 36 | 36 | Base | 35 |
28 | 36 | 36 | Base | 35 |
29 | 37 | 37 | Base | 35 |
30 | 38 | 38 | Base | 35 |
Shotguns
Weapon Profile - Rusty Shotgun (Tier 1)
Weapon Profile - Rusty Shotgun (Tier 1)
Rusty Shotgun | ||||
---|---|---|---|---|
Magazine: 4Shots | Reload: +2Shots | Weight: 6 | Cost: 2Bar | Rarity: Ubiquitous |
AP | Damage | Defense | Move | Range |
1 | 1 | 1 | -10 | 20 |
2 | 2 | 2 | -10 | 20 |
3 | 3 | 2 | -10 | 20 |
4 | 4 | 3 | -10 | 20 |
5 | 5 | 4 | -10 | 20 |
6 | 6 | 4 | -5 | 25 |
7 | 7 | 5 | -5 | 25 |
8 | 8 | 6 | -5 | 25 |
9 | 9 | 6 | -5 | 25 |
10 | 10 | 7 | -5 | 25 |
11 | 11 | 8 | -5 | 30 |
12 | 12 | 8 | -5 | 30 |
13 | 13 | 9 | -5 | 30 |
14 | 14 | 10 | -5 | 30 |
15 | 15 | 10 | -5 | 30 |
16 | 16 | 11 | Base | 35 |
17 | 17 | 12 | Base | 35 |
18 | 18 | 12 | Base | 35 |
19 | 19 | 13 | Base | 35 |
20 | 20 | 14 | Base | 35 |
21 | 21 | 14 | Base | 35 |
22 | 22 | 15 | Base | 35 |
23 | 23 | 16 | Base | 35 |
24 | 24 | 16 | Base | 35 |
25 | 25 | 17 | Base | 35 |
26 | 26 | 18 | Base | 40 |
27 | 27 | 18 | Base | 40 |
28 | 28 | 19 | Base | 40 |
29 | 29 | 20 | Base | 40 |
30 | 30 | 20 | Base | 40 |
Weapon Profile - Light Combat Shotgun (Tier 2)
Weapon Profile - Light Combat Shotgun (Tier 2)
Light Combat Shotgun | |||||
---|---|---|---|---|---|
Magazine: 6Shots | Reload: +2Shots | Weight: 8 | Cost: 12Bar | Rarity: Common | |
AP | Damage | Defense | Move | Range | |
1 | 6 | 4 | -10 | 20 | |
2 | 7 | 5 | -10 | 20 | |
3 | 8 | 6 | -10 | 20 | |
4 | 9 | 6 | -10 | 20 | |
5 | 10 | 7 | -10 | 20 | |
6 | 11 | 8 | -10 | 25 | |
7 | 12 | 8 | -10 | 25 | |
8 | 13 | 9 | -10 | 25 | |
9 | 14 | 10 | -10 | 25 | |
10 | 15 | 10 | -10 | 25 | |
11 | 16 | 11 | -5 | 30 | |
12 | 17 | 12 | -5 | 30 | |
13 | 18 | 12 | -5 | 30 | |
14 | 19 | 13 | -5 | 30 | |
15 | 20 | 14 | -5 | 30 | |
16 | 21 | 14 | -5 | 35 | |
17 | 22 | 15 | -5 | 35 | |
18 | 23 | 16 | -5 | 35 | |
19 | 24 | 16 | -5 | 35 | |
20 | 25 | 17 | -5 | 35 | |
21 | 26 | 18 | Base | 35 | |
22 | 27 | 18 | Base | 35 | |
23 | 28 | 19 | Base | 35 | |
24 | 29 | 20 | Base | 35 | |
25 | 30 | 20 | Base | 35 | |
26 | 31 | 21 | Base | 40 | |
27 | 32 | 22 | Base | 40 | |
28 | 33 | 22 | Base | 40 | |
29 | 34 | 23 | Base | 40 | |
30 | 35 | 24 | Base | 40 | |
Weapon Profile - Heavy Combat Shotgun (Tier 3)
Weapon Profile - Heavy Combat Shotgun (Tier 3)
Heavy Combat Shotgun | |||||
---|---|---|---|---|---|
Magazine: 6Shots | Reload: +2Shots | Weight: 10 | Cost: 26Bar | Rarity: Uncommon | |
AP | Damage | Defense | Speed | Range | |
1 | 11 | 8 | -15 | 25 | |
2 | 12 | 8 | -15 | 25 | |
3 | 13 | 9 | -15 | 25 | |
4 | 14 | 10 | -15 | 25 | |
5 | 15 | 10 | -15 | 25 | |
6 | 16 | 11 | -10 | 30 | |
7 | 17 | 12 | -10 | 30 | |
8 | 18 | 12 | -10 | 30 | |
9 | 19 | 13 | -10 | 30 | |
10 | 20 | 14 | -10 | 30 | |
11 | 21 | 14 | -5 | 35 | |
12 | 22 | 15 | -5 | 35 | |
13 | 23 | 16 | -5 | 35 | |
14 | 24 | 16 | -5 | 35 | |
15 | 25 | 17 | -5 | 35 | |
16 | 26 | 18 | -5 | 40 | |
17 | 27 | 18 | -5 | 40 | |
18 | 28 | 19 | -5 | 40 | |
19 | 29 | 20 | -5 | 40 | |
20 | 30 | 20 | -5 | 40 | |
21 | 31 | 21 | -5 | 40 | |
22 | 32 | 22 | -5 | 40 | |
23 | 33 | 22 | -5 | 40 | |
24 | 34 | 23 | -5 | 40 | |
25 | 35 | 24 | -5 | 40 | |
26 | 36 | 24 | -5 | 40 | |
27 | 37 | 25 | -5 | 40 | |
28 | 38 | 26 | -5 | 40 | |
29 | 39 | 26 | -5 | 40 | |
30 | 40 | 27 | -5 | 40 | |
Weapon Profile - Tactical Flak Cannon (Tier 4)
Weapon Profile - Tactical Flak Cannon (Tier 4)
Tactical Flak Cannon | ||||
---|---|---|---|---|
Magazine: 6Shots | Reload: +2Shots | Weight: 14 | Cost: 40Bar | Rarity: Rare |
AP | Damage | Defense | Move | Range |
1 | 16 | 11 | -20 | 25 |
2 | 17 | 12 | -20 | 25 |
3 | 18 | 12 | -20 | 25 |
4 | 19 | 13 | -20 | 25 |
5 | 20 | 14 | -20 | 25 |
6 | 21 | 14 | -15 | 30 |
7 | 22 | 15 | -15 | 30 |
8 | 23 | 16 | -15 | 30 |
9 | 24 | 16 | -15 | 30 |
10 | 25 | 17 | -15 | 30 |
11 | 26 | 18 | -10 | 35 |
12 | 27 | 18 | -10 | 35 |
13 | 28 | 19 | -10 | 35 |
14 | 29 | 20 | -10 | 35 |
15 | 30 | 20 | -10 | 35 |
16 | 31 | 21 | -10 | 40 |
17 | 32 | 22 | -10 | 40 |
18 | 33 | 22 | -10 | 40 |
19 | 34 | 23 | -10 | 40 |
20 | 35 | 24 | -10 | 40 |
21 | 36 | 24 | -5 | 40 |
22 | 37 | 25 | -5 | 40 |
23 | 38 | 26 | -5 | 40 |
24 | 39 | 26 | -5 | 40 |
25 | 40 | 27 | -5 | 40 |
26 | 41 | 28 | Base | 45 |
27 | 42 | 28 | Base | 45 |
28 | 43 | 29 | Base | 45 |
29 | 44 | 30 | Base | 45 |
30 | 45 | 30 | Base | 45 |
Sniper Rifles
Weapon Profile - Rusty Hunting Rifle (Tier 1)
Weapon Profile - Rusty Hunting Rifle (Tier 1)
Rusty Hunting Rifle | ||||
---|---|---|---|---|
Magazine: 4Shots | Reload: +2Shots | Weight: 10 | Cost: 2Bar | Rarity: Ubiquitous |
AP | Damage | Defense | Move | Range |
1 | 1 | 1 | -15 | 50 |
2 | 2 | 2 | -15 | 50 |
3 | 2 | 2 | -15 | 50 |
4 | 3 | 3 | -15 | 50 |
5 | 4 | 4 | -15 | 50 |
6 | 4 | 4 | -15 | 100 |
7 | 5 | 5 | -15 | 100 |
8 | 6 | 6 | -15 | 100 |
9 | 6 | 6 | -15 | 100 |
10 | 7 | 7 | -15 | 100 |
11 | 8 | 8 | -15 | 150 |
12 | 8 | 8 | -15 | 150 |
13 | 9 | 9 | -15 | 150 |
14 | 10 | 10 | -15 | 150 |
15 | 10 | 10 | -15 | 150 |
16 | 11 | 11 | -10 | 200 |
17 | 12 | 12 | -10 | 200 |
18 | 12 | 12 | -10 | 200 |
19 | 13 | 13 | -10 | 200 |
20 | 14 | 14 | -10 | 200 |
21 | 14 | 14 | -10 | 200 |
22 | 15 | 15 | -10 | 300 |
23 | 16 | 16 | -10 | 300 |
24 | 16 | 16 | -10 | 300 |
25 | 17 | 17 | -10 | 300 |
26 | 18 | 18 | -10 | 300 |
27 | 18 | 18 | -10 | 300 |
28 | 19 | 19 | -10 | 300 |
29 | 20 | 20 | -10 | 300 |
30 | 20 | 20 | -10 | 300 |
Weapon Profile - Light Precision Rifle (Tier 2)
Weapon Profile - Light Precision Rifle (Tier 2)
Light Precision Rifle | ||||
---|---|---|---|---|
Magazine: 4Shots | Reload: +2Shots | Weight: 12 | Cost: 12Bar | Rarity: Common |
AP | Damage | Defense | Move | Range |
1 | 4 | 4 | -15 | 100 |
2 | 5 | 5 | -15 | 100 |
3 | 6 | 6 | -15 | 100 |
4 | 6 | 6 | -15 | 100 |
5 | 7 | 7 | -15 | 100 |
6 | 8 | 8 | -15 | 150 |
7 | 8 | 8 | -15 | 150 |
8 | 9 | 9 | -15 | 150 |
9 | 10 | 10 | -15 | 150 |
10 | 10 | 10 | -15 | 150 |
11 | 11 | 11 | -10 | 200 |
12 | 12 | 12 | -10 | 200 |
13 | 12 | 12 | -10 | 200 |
14 | 13 | 13 | -10 | 200 |
15 | 14 | 14 | -10 | 200 |
16 | 14 | 14 | -10 | 300 |
17 | 15 | 15 | -10 | 300 |
18 | 16 | 16 | -10 | 300 |
19 | 16 | 16 | -10 | 300 |
20 | 17 | 17 | -10 | 300 |
21 | 18 | 18 | -10 | 400 |
22 | 18 | 18 | -10 | 400 |
23 | 19 | 19 | -10 | 400 |
24 | 20 | 20 | -10 | 400 |
25 | 20 | 20 | -10 | 400 |
26 | 21 | 21 | -10 | 400 |
27 | 22 | 22 | -10 | 400 |
28 | 22 | 22 | -10 | 400 |
29 | 23 | 23 | -10 | 400 |
30 | 24 | 24 | -10 | 400 |
Weapon Profile - Heavy Precision Rifle (Tier 3)
Weapon Profile - Heavy Precision Rifle (Tier 3)
Heavy Precision Rifle | ||||
---|---|---|---|---|
Attacks: 4Shots | Reload: +2Shots | Weight: 14 | Cost: 26Bar | Rarity: Uncommon |
AP | Damage | Defense | Move | Range |
1 | 8 | 8 | -20 | 100 |
2 | 8 | 8 | -20 | 100 |
3 | 9 | 9 | -20 | 100 |
4 | 10 | 10 | -20 | 100 |
5 | 10 | 10 | -20 | 100 |
6 | 11 | 11 | -15 | 200 |
7 | 12 | 12 | -15 | 200 |
8 | 12 | 12 | -15 | 200 |
9 | 13 | 13 | -15 | 200 |
10 | 14 | 14 | -15 | 200 |
11 | 14 | 14 | -15 | 300 |
12 | 15 | 15 | -15 | 300 |
13 | 16 | 16 | -15 | 300 |
14 | 16 | 16 | -15 | 300 |
15 | 17 | 17 | -15 | 300 |
16 | 18 | 18 | -10 | 400 |
17 | 18 | 18 | -10 | 400 |
18 | 19 | 19 | -10 | 400 |
19 | 20 | 20 | -10 | 400 |
20 | 20 | 20 | -10 | 400 |
21 | 21 | 21 | -10 | 500 |
22 | 22 | 22 | -10 | 500 |
23 | 22 | 22 | -10 | 500 |
24 | 23 | 23 | -10 | 500 |
25 | 24 | 24 | -10 | 500 |
26 | 24 | 24 | -10 | 600 |
27 | 25 | 25 | -10 | 600 |
28 | 26 | 26 | -10 | 600 |
29 | 26 | 26 | -10 | 600 |
30 | 27 | 27 | -10 | 600 |
Weapon Profile - Precision Long-Cannon (Tier 4)
Weapon Profile - Precision Long-Cannon (Tier 4)
Precision Long-Cannon | ||||
---|---|---|---|---|
Magazine: 4Shots | Reload: +2Shots | Weight: 16 | Cost: 40Bar | Rarity: Rare |
AP | Damage | Defense | Move | Range |
1 | 11 | 11 | -20 | 300 |
2 | 12 | 12 | -20 | 300 |
3 | 12 | 12 | -20 | 300 |
4 | 13 | 13 | -20 | 300 |
5 | 14 | 14 | -20 | 300 |
6 | 14 | 14 | -20 | 400 |
7 | 15 | 15 | -20 | 400 |
8 | 16 | 16 | -20 | 400 |
9 | 16 | 16 | -20 | 400 |
10 | 17 | 17 | -20 | 400 |
11 | 18 | 18 | -15 | 500 |
12 | 18 | 18 | -15 | 500 |
13 | 19 | 19 | -15 | 500 |
14 | 20 | 20 | -15 | 500 |
15 | 20 | 20 | -15 | 500 |
16 | 21 | 21 | -10 | 600 |
17 | 22 | 22 | -10 | 600 |
18 | 22 | 22 | -10 | 600 |
19 | 23 | 23 | -10 | 600 |
20 | 24 | 24 | -10 | 600 |
21 | 24 | 24 | -10 | 700 |
22 | 25 | 25 | -10 | 700 |
23 | 26 | 26 | -10 | 700 |
24 | 26 | 26 | -10 | 700 |
25 | 27 | 27 | -10 | 700 |
26 | 28 | 28 | -10 | 800 |
27 | 28 | 28 | -10 | 800 |
28 | 29 | 29 | -10 | 800 |
29 | 30 | 30 | -10 | 800 |
30 | 30 | 30 | -10 | 800 |
Rapid-Fire Weapons
Rapid-Fire Weapons
Assault Rifles
Weapon Profile - Rusty Assault Rifle (Tier 1)
Weapon Profile - Rusty Assault Rifle (Tier 1)
Rusty Assault Rifle | ||||
---|---|---|---|---|
Magazine: 8Shots | Reload: +4Shots | Weight: 8 | Cost: 2Bar | Rarity: Ubiquitous |
AP | Damage | Defense | Speed | Range |
1 | 1 | 1 | -10 | 30 |
2 | 2 | 2 | -10 | 30 |
3 | 2 | 2 | -10 | 30 |
4 | 3 | 3 | -10 | 30 |
5 | 4 | 4 | -10 | 30 |
6 | 4 | 4 | -5 | 40 |
7 | 5 | 5 | -5 | 40 |
8 | 6 | 6 | -5 | 40 |
9 | 6 | 6 | -5 | 40 |
10 | 7 | 7 | -5 | 40 |
11 | 8 | 8 | -5 | 50 |
12 | 8 | 8 | -5 | 50 |
13 | 9 | 9 | -5 | 50 |
14 | 10 | 10 | -5 | 50 |
15 | 10 | 10 | -5 | 50 |
16 | 11 | 11 | Base | 60 |
17 | 12 | 12 | Base | 60 |
18 | 12 | 12 | Base | 60 |
19 | 13 | 13 | Base | 60 |
20 | 14 | 14 | Base | 60 |
21 | 14 | 14 | Base | 70 |
22 | 15 | 15 | Base | 70 |
23 | 16 | 16 | Base | 70 |
24 | 16 | 16 | Base | 70 |
25 | 17 | 17 | Base | 70 |
26 | 18 | 18 | Base | 80 |
27 | 18 | 18 | Base | 80 |
28 | 19 | 19 | Base | 80 |
29 | 20 | 20 | Base | 80 |
30 | 20 | 20 | Base | 80 |
Weapon Profile - Light Assault Rifle (Tier 2)
Weapon Profile - Light Assault Rifle (Tier 2)
Light Assault Rifle | ||||
---|---|---|---|---|
Magazine: 10Shots | Reload: +5Shots | Weight: 10 | Cost: 12Bar | Rarity: Common |
AP | Damage | Defense | Speed | Range |
1 | 4 | 4 | -10 | 30 |
2 | 5 | 5 | -10 | 30 |
3 | 6 | 6 | -10 | 30 |
4 | 6 | 6 | -10 | 30 |
5 | 7 | 7 | -10 | 30 |
6 | 8 | 8 | -10 | 40 |
7 | 8 | 8 | -10 | 40 |
8 | 9 | 9 | -10 | 40 |
9 | 10 | 10 | -10 | 40 |
10 | 10 | 10 | -10 | 40 |
11 | 11 | 11 | -5 | 50 |
12 | 12 | 12 | -5 | 50 |
13 | 12 | 12 | -5 | 50 |
14 | 13 | 13 | -5 | 50 |
15 | 14 | 14 | -5 | 50 |
16 | 14 | 14 | -5 | 60 |
17 | 15 | 15 | -5 | 60 |
18 | 16 | 16 | -5 | 60 |
19 | 16 | 16 | -5 | 60 |
20 | 17 | 17 | -5 | 60 |
21 | 18 | 18 | Base | 70 |
22 | 18 | 18 | Base | 70 |
23 | 19 | 19 | Base | 70 |
24 | 20 | 20 | Base | 70 |
25 | 20 | 20 | Base | 70 |
26 | 21 | 21 | Base | 80 |
27 | 22 | 22 | Base | 80 |
28 | 22 | 22 | Base | 80 |
29 | 23 | 23 | Base | 80 |
30 | 24 | 24 | Base | 80 |
Weapon Profile - Heavy Assault Rifle (Tier 3)
Weapon Profile - Heavy Assault Rifle (Tier 3)
Heavy Assault Rifle | ||||
---|---|---|---|---|
Magazine: 10Shots | Reload: +5Shots | Weight: 12 | Cost: 26Bar | Rarity: Uncommon |
AP | Damage | Defense | Speed | Range |
1 | 8 | 8 | -15 | 40 |
2 | 8 | 8 | -15 | 40 |
3 | 9 | 9 | -15 | 40 |
4 | 10 | 10 | -15 | 40 |
5 | 10 | 10 | -15 | 40 |
6 | 11 | 11 | -10 | 50 |
7 | 12 | 12 | -10 | 50 |
8 | 12 | 12 | -10 | 50 |
9 | 13 | 13 | -10 | 50 |
10 | 14 | 14 | -10 | 50 |
11 | 14 | 14 | -10 | 60 |
12 | 15 | 15 | -10 | 60 |
13 | 16 | 16 | -10 | 60 |
14 | 16 | 16 | -10 | 60 |
15 | 17 | 17 | -10 | 60 |
16 | 18 | 18 | -5 | 70 |
17 | 18 | 18 | -5 | 70 |
18 | 19 | 19 | -5 | 70 |
19 | 20 | 20 | -5 | 70 |
20 | 20 | 20 | -5 | 70 |
21 | 21 | 21 | -5 | 80 |
22 | 22 | 22 | -5 | 80 |
23 | 22 | 22 | -5 | 80 |
24 | 23 | 23 | -5 | 80 |
25 | 24 | 24 | -5 | 80 |
26 | 24 | 24 | Base | 90 |
27 | 25 | 25 | Base | 90 |
28 | 26 | 26 | Base | 90 |
29 | 26 | 26 | Base | 90 |
30 | 27 | 27 | Base | 90 |
Weapon Profile - Tactical Auto-Cannon (Tier 4)
Weapon Profile - Tactical Auto-Cannon (Tier 4)
Tactical Auto-Cannon | ||||
---|---|---|---|---|
Magazine: 10Shots | Reload: +5Shots | Weight: 14 | Cost: 40Bar | Rarity: Rare |
AP | Damage | Defense | Speed | Range |
1 | 14 | 14 | -15 | 50 |
2 | 15 | 15 | -15 | 50 |
3 | 16 | 16 | -15 | 50 |
4 | 16 | 16 | -15 | 50 |
5 | 17 | 17 | -15 | 50 |
6 | 18 | 18 | -15 | 60 |
7 | 18 | 18 | -15 | 60 |
8 | 19 | 19 | -15 | 60 |
9 | 20 | 20 | -15 | 60 |
10 | 20 | 20 | -15 | 60 |
11 | 21 | 21 | -10 | 70 |
12 | 22 | 22 | -10 | 70 |
13 | 22 | 22 | -10 | 70 |
14 | 23 | 23 | -10 | 70 |
15 | 24 | 24 | -10 | 70 |
16 | 24 | 24 | -10 | 80 |
17 | 25 | 25 | -10 | 80 |
18 | 26 | 26 | -10 | 80 |
19 | 26 | 26 | -10 | 80 |
20 | 27 | 27 | -5 | 80 |
21 | 28 | 28 | -5 | 90 |
22 | 28 | 28 | -5 | 90 |
23 | 29 | 29 | -5 | 90 |
24 | 30 | 30 | -5 | 90 |
25 | 30 | 30 | -5 | 90 |
26 | 31 | 31 | -5 | 100 |
27 | 32 | 32 | -5 | 100 |
28 | 32 | 32 | -5 | 100 |
29 | 33 | 33 | -5 | 100 |
30 | 34 | 34 | -5 | 100 |
Machine Guns
Weapon Profile - Rusty SAW (Squad Assault Weapon) (Tier 1)
Weapon Profile - Rusty SAW (Squad Assault Weapon) (Tier 1)
Rusty SAW (Squad Assault Weapon) | ||||
---|---|---|---|---|
Magazine: 12Shots | Reload: +3Shots | Weight: 14 | Cost: 2Bar | Rarity: Ubiquitous |
AP | Damage | Defense | Move | Range |
1 | 1 | 1 | -15 | 30 |
2 | 2 | 2 | -15 | 30 |
3 | 3 | 2 | -15 | 30 |
4 | 4 | 3 | -15 | 30 |
5 | 4 | 4 | -15 | 30 |
6 | 5 | 4 | -15 | 35 |
7 | 6 | 5 | -15 | 35 |
8 | 7 | 6 | -15 | 35 |
9 | 8 | 6 | -15 | 35 |
10 | 8 | 7 | -15 | 35 |
11 | 9 | 8 | -15 | 40 |
12 | 10 | 8 | -15 | 40 |
13 | 11 | 9 | -15 | 40 |
14 | 12 | 10 | -15 | 40 |
15 | 12 | 10 | -15 | 40 |
16 | 13 | 11 | -10 | 45 |
17 | 14 | 12 | -10 | 45 |
18 | 15 | 12 | -10 | 45 |
19 | 16 | 13 | -10 | 45 |
20 | 16 | 14 | -10 | 45 |
21 | 17 | 14 | -10 | 50 |
22 | 18 | 15 | -10 | 50 |
23 | 19 | 16 | -10 | 50 |
24 | 20 | 16 | -10 | 50 |
25 | 20 | 17 | -10 | 50 |
26 | 21 | 18 | -10 | 55 |
27 | 22 | 18 | -10 | 55 |
28 | 23 | 19 | -10 | 55 |
29 | 24 | 20 | -10 | 55 |
30 | 24 | 20 | -10 | 55 |
Weapon Profile - LMG (Light Machine Gun) (Tier 2)
Weapon Profile - LMG (Light Machine Gun) (Tier 2)
LMG (Light Machine Gun) | ||||
---|---|---|---|---|
Magazine: 15Shots | Reload: +3Shots | Weight: 16 | Cost: 12Bar | Rarity: Common |
AP | Damage | Defense | Move | Range |
1 | 5 | 4 | -15 | 30 |
2 | 6 | 5 | -15 | 30 |
3 | 7 | 6 | -15 | 30 |
4 | 8 | 6 | -15 | 30 |
5 | 8 | 7 | -15 | 30 |
6 | 9 | 8 | -15 | 35 |
7 | 10 | 8 | -15 | 35 |
8 | 11 | 9 | -15 | 35 |
9 | 12 | 10 | -15 | 35 |
10 | 12 | 10 | -15 | 35 |
11 | 13 | 11 | -15 | 40 |
12 | 14 | 12 | -15 | 40 |
13 | 15 | 12 | -15 | 40 |
14 | 16 | 13 | -15 | 40 |
15 | 16 | 14 | -15 | 40 |
16 | 17 | 14 | -10 | 45 |
17 | 18 | 15 | -10 | 45 |
18 | 19 | 16 | -10 | 45 |
19 | 20 | 16 | -10 | 45 |
20 | 20 | 17 | -10 | 45 |
21 | 21 | 18 | -10 | 50 |
22 | 22 | 18 | -10 | 50 |
23 | 23 | 19 | -10 | 50 |
24 | 24 | 20 | -10 | 50 |
25 | 24 | 20 | -10 | 50 |
26 | 25 | 21 | -10 | 55 |
27 | 26 | 22 | -10 | 55 |
28 | 27 | 22 | -10 | 55 |
29 | 28 | 23 | -10 | 55 |
30 | 28 | 24 | -10 | 55 |
Weapon Profile - HMG (Heavy Machine Gun) (Tier 3)
Weapon Profile - HMG (Heavy Machine Gun) (Tier 3)
Magazine: 15Shots | Reload: +3Shots | Weight: 18 | Cost: 26Bar | Rarity: Uncommon |
AP | Damage | Defense | Move | Range |
1 | 9 | 8 | -20 | 35 |
2 | 10 | 8 | -20 | 35 |
3 | 11 | 9 | -20 | 35 |
4 | 12 | 10 | -20 | 35 |
5 | 12 | 10 | -20 | 35 |
6 | 13 | 11 | -20 | 40 |
7 | 14 | 12 | -20 | 40 |
8 | 15 | 12 | -20 | 40 |
9 | 16 | 13 | -20 | 40 |
10 | 16 | 14 | -20 | 40 |
11 | 17 | 14 | -15 | 45 |
12 | 18 | 15 | -15 | 45 |
13 | 19 | 16 | -15 | 45 |
14 | 20 | 16 | -15 | 45 |
15 | 20 | 17 | -15 | 45 |
16 | 21 | 18 | -15 | 50 |
17 | 22 | 18 | -15 | 50 |
18 | 23 | 19 | -15 | 50 |
19 | 24 | 20 | -15 | 50 |
20 | 24 | 20 | -15 | 50 |
21 | 25 | 21 | -10 | 55 |
22 | 26 | 22 | -10 | 55 |
23 | 27 | 22 | -10 | 55 |
24 | 28 | 23 | -10 | 55 |
25 | 28 | 24 | -10 | 55 |
26 | 29 | 24 | -10 | 60 |
27 | 30 | 25 | -10 | 60 |
28 | 31 | 26 | -10 | 60 |
29 | 32 | 26 | -10 | 60 |
30 | 32 | 27 | -10 | 60 |
Weapon Profile - Tactical Vulcan (Tier 4)
Weapon Profile - Tactical Vulcan (Tier 4)
Tactical Vulcan | ||||
---|---|---|---|---|
Magazine: 18Shots | Reload: +3Shots | Weight: 18 | Cost: 40Bar | Rarity: Rare |
AP | Damage | Defense | Move | Range |
1 | 5 | 4 | -15 | 30 |
2 | 6 | 5 | -15 | 30 |
3 | 7 | 6 | -15 | 30 |
4 | 8 | 6 | -15 | 30 |
5 | 8 | 7 | -15 | 30 |
6 | 9 | 8 | -15 | 35 |
7 | 10 | 8 | -15 | 35 |
8 | 11 | 9 | -15 | 35 |
9 | 12 | 10 | -15 | 35 |
10 | 12 | 10 | -15 | 35 |
11 | 13 | 11 | -15 | 40 |
12 | 14 | 12 | -15 | 40 |
13 | 15 | 12 | -15 | 40 |
14 | 16 | 13 | -15 | 40 |
15 | 16 | 14 | -15 | 40 |
16 | 17 | 14 | -10 | 45 |
17 | 18 | 15 | -10 | 45 |
18 | 19 | 16 | -10 | 45 |
19 | 20 | 16 | -10 | 45 |
20 | 20 | 17 | -10 | 45 |
21 | 21 | 18 | -10 | 50 |
22 | 22 | 18 | -10 | 50 |
23 | 23 | 19 | -10 | 50 |
24 | 24 | 20 | -10 | 50 |
25 | 24 | 20 | -10 | 50 |
26 | 25 | 21 | -10 | 55 |
27 | 26 | 22 | -10 | 55 |
28 | 27 | 22 | -10 | 55 |
29 | 28 | 23 | -10 | 55 |
30 | 28 | 24 | -10 | 55 |
SMGs (Sub-Machine Guns)
Weapon Profile - Rusty SMG (Tier 1)
Weapon Profile - Rusty SMG (Tier 1)
Rusty SMG | ||||
---|---|---|---|---|
Magazine: 6Shots | Reload: +3Shots | Weight: 6 | Cost: 2Bar | Rarity: Ubiquitous |
AP | Damage | Defense | Move | Range |
1 | 1 | 1 | -15 | 20 |
2 | 2 | 2 | -15 | 20 |
3 | 3 | 2 | -15 | 20 |
4 | 4 | 3 | -15 | 20 |
5 | 4 | 4 | -15 | 20 |
6 | 5 | 4 | -10 | 25 |
7 | 6 | 5 | -10 | 25 |
8 | 7 | 6 | -10 | 25 |
9 | 8 | 6 | -10 | 25 |
10 | 8 | 7 | -10 | 25 |
11 | 9 | 8 | -5 | 30 |
12 | 10 | 8 | -5 | 30 |
13 | 11 | 9 | -5 | 30 |
14 | 12 | 10 | -5 | 30 |
15 | 12 | 10 | -5 | 30 |
16 | 13 | 11 | -5 | 30 |
17 | 14 | 12 | -5 | 30 |
18 | 15 | 12 | -5 | 30 |
19 | 16 | 3 | -5 | 30 |
20 | 16 | 14 | -5 | 30 |
21 | 17 | 14 | Base | 35 |
22 | 18 | 15 | Base | 35 |
23 | 19 | 16 | Base | 35 |
24 | 20 | 16 | Base | 35 |
25 | 20 | 17 | Base | 35 |
26 | 21 | 18 | Base | 40 |
27 | 22 | 18 | Base | 40 |
28 | 23 | 19 | Base | 40 |
29 | 24 | 20 | Base | 40 |
30 | 24 | 20 | Base | 40 |
Weapon Profile - Light Combat SMG (Tier 2)
Weapon Profile - Light Combat SMG (Tier 2)
Light Combat SMG | ||||
---|---|---|---|---|
Magazine: 6Shots | Reload: +3Shots | Weight: 8 | Cost: 12Bar | Rarity: Common |
AP | Damage | Defense | Move | Range |
1 | 5 | 4 | -15 | 25 |
2 | 6 | 5 | -15 | 25 |
3 | 7 | 6 | -15 | 25 |
4 | 8 | 6 | -15 | 25 |
5 | 8 | 7 | -15 | 25 |
6 | 9 | 8 | -10 | 30 |
7 | 10 | 8 | -10 | 30 |
8 | 11 | 9 | -10 | 30 |
9 | 12 | 10 | -10 | 30 |
10 | 12 | 10 | -10 | 30 |
11 | 13 | 11 | -10 | 35 |
12 | 14 | 12 | -10 | 35 |
13 | 15 | 12 | -10 | 35 |
14 | 16 | 3 | -10 | 35 |
15 | 16 | 14 | -10 | 35 |
16 | 17 | 14 | -5 | 35 |
17 | 18 | 15 | -5 | 35 |
18 | 19 | 16 | -5 | 35 |
19 | 20 | 16 | -5 | 35 |
20 | 20 | 17 | -5 | 35 |
21 | 21 | 18 | -5 | 40 |
22 | 22 | 18 | -5 | 40 |
23 | 23 | 19 | -5 | 40 |
24 | 24 | 20 | -5 | 40 |
25 | 24 | 20 | -5 | 40 |
26 | 25 | 21 | Base | 45 |
27 | 26 | 22 | Base | 45 |
28 | 27 | 22 | Base | 45 |
29 | 28 | 23 | Base | 45 |
30 | 28 | 24 | Base | 45 |
Weapon Profile - Heavy Combat SMG (Tier 3)
Weapon Profile - Heavy Combat SMG (Tier 3)
Heavy Combat SMG | ||||
---|---|---|---|---|
Magazine: 6Shots | Reload: +3Shots | Weight: 10 | Cost: 26Bar | Rarity: Uncommon |
AP | Damage | Defense | Move | Range |
1 | 9 | 8 | -15 | 30 |
2 | 10 | 8 | -15 | 30 |
3 | 11 | 9 | -15 | 30 |
4 | 12 | 10 | -15 | 30 |
5 | 12 | 10 | -15 | 30 |
6 | 13 | 11 | -10 | 35 |
7 | 14 | 12 | -10 | 35 |
8 | 15 | 12 | -10 | 35 |
9 | 16 | 3 | -10 | 35 |
10 | 16 | 14 | -10 | 35 |
11 | 17 | 14 | -10 | 35 |
12 | 18 | 15 | -10 | 35 |
13 | 19 | 16 | -10 | 35 |
14 | 20 | 16 | -10 | 35 |
15 | 20 | 17 | -10 | 35 |
16 | 21 | 18 | -5 | 40 |
17 | 22 | 18 | -5 | 40 |
18 | 23 | 19 | -5 | 40 |
19 | 24 | 20 | -5 | 40 |
20 | 24 | 20 | -5 | 40 |
21 | 25 | 21 | -5 | 45 |
22 | 26 | 22 | -5 | 45 |
23 | 27 | 22 | -5 | 45 |
24 | 28 | 23 | -5 | 45 |
25 | 28 | 24 | -5 | 45 |
26 | 29 | 24 | Base | 50 |
27 | 30 | 25 | Base | 50 |
28 | 31 | 26 | Base | 50 |
29 | 32 | 26 | Base | 50 |
30 | 32 | 27 | Base | 50 |
Weapon Profile - Micro Minigun (Tier 4)
Weapon Profile - Micro Minigun (Tier 4)
Micro Minigun | ||||
---|---|---|---|---|
Attacks: | Reload: | Weight: | Cost: | Rarity: |
AP | Damage | Defense | Move | Range |
1 | 13 | 11 | -20 | |
2 | 14 | 12 | -20 | |
3 | 15 | 12 | -20 | |
4 | 16 | 3 | -20 | |
5 | 16 | 14 | -20 | |
6 | 17 | 14 | -15 | |
7 | 18 | 15 | -15 | |
8 | 19 | 16 | -15 | |
9 | 20 | 16 | -15 | |
10 | 20 | 17 | -15 | |
11 | 21 | 18 | -15 | |
12 | 22 | 18 | -15 | |
13 | 23 | 19 | -15 | |
14 | 24 | 20 | -15 | |
15 | 24 | 20 | -15 | |
16 | 25 | 21 | -10 | |
17 | 26 | 22 | -10 | |
18 | 27 | 22 | -10 | |
19 | 28 | 23 | -10 | |
20 | 28 | 24 | -5 | |
21 | 29 | 24 | -5 | |
22 | 30 | 25 | -5 | |
23 | 31 | 26 | -5 | |
24 | 32 | 26 | -5 | |
25 | 32 | 27 | -5 | |
26 | 33 | 28 | -5 | |
27 | 34 | 28 | -5 | |
28 | 35 | 29 | -5 | |
29 | 36 | 30 | -5 | |
30 | 36 | 30 | -5 | |
Special Weapons
Special Weapons
Grenades
Weapon Profile - Scrap Grenade (Tier 1)
Weapon Profile - Scrap Grenade (Tier 1)
Scrap Grenade | ||||
---|---|---|---|---|
Magazine: 1Throw | Reload: None | Weight: 0.5 | Cost: 0.5Bar | Rarity: Ubiquitous |
AP | Damage per Target | Defense | Move | Range |
1 | 25/20/15/10/5 | 1 | -5 | 20 |
2 | 25/20/15/10/5 | 2 | -5 | 20 |
3 | 26/21/16/11/6 | 3 | -5 | 20 |
4 | 26/21/16/11/6 | 4 | -5 | 20 |
5 | 27/22/17/12/7 | 5 | -5 | 20 |
6 | 27/22/17/12/7 | 6 | -5 | 30 |
7 | 28/23/18/13/8 | 7 | -5 | 30 |
8 | 28/23/18/13/8 | 8 | -5 | 30 |
9 | 29/24/19/14/9 | 9 | -5 | 30 |
10 | 29/24/19/14/9 | 10 | -5 | 30 |
11 | 30/25/20/15/10 | 11 | Base | 35 |
12 | 30/25/20/15/10 | 12 | Base | 35 |
13 | 31/26/21/16/11 | 13 | Base | 35 |
14 | 31/26/21/16/11 | 14 | Base | 35 |
15 | 32/27/22/17/12 | 15 | Base | 35 |
16 | 32/27/22/17/12 | 16 | Base | 40 |
17 | 33/28/23/18/13 | 17 | Base | 40 |
18 | 33/28/23/18/13 | 18 | Base | 40 |
19 | 34/29/24/19/14 | 19 | Base | 40 |
20 | 34/29/24/19/14 | 20 | Base | 40 |
21 | 35/30/25/20/15 | 21 | Base | 45 |
22 | 35/30/25/20/15 | 22 | Base | 45 |
23 | 36/31/26/21/16 | 23 | Base | 45 |
24 | 36/31/26/21/16 | 24 | Base | 45 |
25 | 37/32/27/22/17 | 25 | Base | 45 |
26 | 37/32/27/22/17 | 26 | Base | 50 |
27 | 38/33/28/23/18 | 27 | Base | 50 |
28 | 38/33/28/23/18 | 28 | Base | 50 |
29 | 39/34/29/24/19 | 29 | Base | 50 |
30 | 39/34/29/24/19 | 30 | Base | 50 |
Weapon Profile - Light Military Grenade (Tier 2)
Weapon Profile - Light Military Grenade (Tier 2)
Light Military Grenade | ||||
---|---|---|---|---|
Magazine: 1Throw | Reload: None | Weight: 0.5 | Cost: 0.5Bar | Rarity: Common |
AP | Damage per Target | Defense | Move | Range |
1 | 30/25/20/15/10 | 6 | -5 | 20 |
2 | 30/25/20/15/10 | 7 | -5 | 20 |
3 | 31/26/21/16/11 | 8 | -5 | 20 |
4 | 31/26/21/16/11 | 9 | -5 | 20 |
5 | 32/27/22/17/12 | 10 | -5 | 20 |
6 | 32/27/22/17/12 | 11 | -5 | 30 |
7 | 33/28/23/18/13 | 12 | -5 | 30 |
8 | 33/28/23/18/13 | 13 | -5 | 30 |
9 | 34/29/24/19/14 | 14 | -5 | 30 |
10 | 34/29/24/19/14 | 15 | -5 | 30 |
11 | 35/30/25/20/15 | 16 | Base | 35 |
12 | 35/30/25/20/15 | 17 | Base | 35 |
13 | 36/31/26/21/16 | 18 | Base | 35 |
14 | 36/31/26/21/16 | 19 | Base | 35 |
15 | 37/32/27/22/17 | 20 | Base | 35 |
16 | 37/32/27/22/17 | 21 | Base | 40 |
17 | 38/33/28/23/18 | 22 | Base | 40 |
18 | 38/33/28/23/18 | 23 | Base | 40 |
19 | 39/34/29/24/19 | 24 | Base | 40 |
20 | 39/34/29/24/19 | 25 | Base | 40 |
21 | 40/35/30/25/20 | 26 | Base | 45 |
22 | 40/35/30/25/20 | 27 | Base | 45 |
23 | 41/36/31/26/21 | 28 | Base | 45 |
24 | 41/36/31/26/21 | 29 | Base | 45 |
25 | 42/37/32/27/22 | 30 | Base | 45 |
26 | 42/37/32/27/22 | 31 | Base | 50 |
27 | 43/38/33/28/23 | 32 | Base | 50 |
28 | 43/38/33/28/23 | 33 | Base | 50 |
29 | 44/39/34/29/24 | 34 | Base | 50 |
30 | 44/39/34/29/24 | 35 | Base | 50 |
Weapon Profile - Heavy Military Grenade (Tier 3)
Weapon Profile - Heavy Military Grenade (Tier 3)
Heavy Military Grenade | ||||
---|---|---|---|---|
Magazine: 1Throw | Reload: None | Weight: 1 | Cost: 1Bar | Rarity: Uncommon |
AP | Damage per Target | Defense | Move | Range |
1 | 31/26/21/16/11 | 11 | -5 | 20 |
2 | 32/27/22/17/12 | 12 | -5 | 20 |
3 | 32/27/22/17/12 | 13 | -5 | 20 |
4 | 32/27/22/17/12 | 14 | -5 | 20 |
5 | 33/28/23/18/13 | 15 | -5 | 20 |
6 | 33/28/23/18/13 | 16 | -5 | 30 |
7 | 33/28/23/18/13 | 17 | -5 | 30 |
8 | 34/29/24/19/14 | 18 | -5 | 30 |
9 | 34/29/24/19/14 | 19 | -5 | 30 |
10 | 34/29/24/19/14 | 20 | -5 | 30 |
11 | 35/30/25/20/15 | 21 | Base | 35 |
12 | 35/30/25/20/15 | 22 | Base | 35 |
13 | 35/30/25/20/15 | 23 | Base | 35 |
14 | 36/31/26/21/16 | 24 | Base | 35 |
15 | 36/31/26/21/16 | 25 | Base | 35 |
16 | 36/31/26/21/16 | 26 | Base | 40 |
17 | 37/32/27/22/17 | 27 | Base | 40 |
18 | 37/32/27/22/17 | 28 | Base | 40 |
19 | 37/32/27/22/17 | 29 | Base | 40 |
20 | 38/33/28/23/18 | 30 | Base | 40 |
21 | 38/33/28/23/18 | 31 | Base | 45 |
22 | 38/33/28/23/18 | 32 | Base | 45 |
23 | 39/34/29/24/19 | 33 | Base | 45 |
24 | 39/34/29/24/19 | 34 | Base | 45 |
25 | 39/34/29/24/19 | 35 | Base | 45 |
26 | 40/35/30/25/20 | 36 | Base | 50 |
27 | 40/35/30/25/20 | 37 | Base | 50 |
28 | 40/35/30/25/20 | 38 | Base | 50 |
29 | 41/36/31/26/21 | 39 | Base | 50 |
30 | 41/36/31/26/21 | 40 | Base | 50 |
Weapon Profile - H.O.L.Y. (High-explosive, Omni-directional, Lacerating Yield) Grenade (Tier 4)
Weapon Profile - H.O.L.Y. (High-explosive, Omni-directional, Lacerating Yield) Grenade (Tier 4)
H.O.L.Y. | ||||
---|---|---|---|---|
Magazine: 1Throw | Reload: None | Weight: 1.5 | Cost: 1Bar | Rarity: Rare |
AP | Damage per Target | Defense | Move | Range |
1 | 35/30/25/20/15 | 16 | -5 | 20 |
2 | 35/30/25/20/15 | 17 | -5 | 20 |
3 | 36/31/26/21/16 | 18 | -5 | 20 |
4 | 36/31/26/21/16 | 19 | -5 | 20 |
5 | 37/32/27/22/17 | 20 | -5 | 20 |
6 | 37/32/27/22/17 | 21 | -5 | 25 |
7 | 38/33/28/23/18 | 22 | -5 | 25 |
8 | 38/33/28/23/18 | 23 | -5 | 25 |
9 | 39/34/29/24/19 | 24 | -5 | 25 |
10 | 39/34/29/24/19 | 25 | -5 | 25 |
11 | 40/35/30/25/20 | 26 | -5 | 30 |
12 | 40/35/30/25/20 | 27 | -5 | 30 |
13 | 41/36/31/26/21 | 28 | -5 | 30 |
14 | 41/36/31/26/21 | 29 | -5 | 30 |
15 | 42/37/32/27/22 | 30 | -5 | 30 |
16 | 42/37/32/27/22 | 31 | Base | 35 |
17 | 43/38/33/28/23 | 32 | Base | 35 |
18 | 43/38/33/28/23 | 33 | Base | 35 |
19 | 44/39/34/29/24 | 34 | Base | 35 |
20 | 44/39/34/29/24 | 35 | Base | 35 |
21 | 45/40/35/30/25 | 36 | Base | 40 |
22 | 45/40/35/30/25 | 37 | Base | 40 |
23 | 46/41/36/31/26 | 38 | Base | 40 |
24 | 46/41/36/31/26 | 39 | Base | 40 |
25 | 47/42/37/32/27 | 40 | Base | 40 |
26 | 47/42/37/32/27 | 41 | Base | 45 |
27 | 48/43/38/33/28 | 42 | Base | 45 |
28 | 48/43/38/33/28 | 43 | Base | 45 |
29 | 49/44/39/34/29 | 44 | Base | 45 |
30 | 49/44/39/34/29 | 45 | Base | 45 |
Melee
Weapon Profile - Rusty Weapon (Tier 1)
Weapon Profile - Rusty Weapon (Tier 1)
Rusty Shiv | ||||
---|---|---|---|---|
Magazine: None/1Throw | Reload: None | Weight: 1 | Cost: 0.5Bar | Rarity: Ubiqitous |
AP | Damage | Defense | Move | Range |
1 | 1 | 1 | -10 | Melee / 3 |
2 | 2 | 2 | -10 | Melee / 3 |
3 | 3 | 2 | -10 | Melee / 3 |
4 | 4 | 3 | -10 | Melee / 3 |
5 | 5 | 4 | -10 | Melee / 3 |
6 | 6 | 4 | -5 | Melee / 4 |
7 | 7 | 5 | -5 | Melee / 4 |
8 | 8 | 6 | -5 | Melee / 4 |
9 | 9 | 6 | -5 | Melee / 4 |
10 | 10 | 7 | -5 | Melee / 4 |
11 | 11 | 8 | -5 | Melee / 5 |
12 | 12 | 8 | -5 | Melee / 5 |
13 | 13 | 9 | -5 | Melee / 5 |
14 | 14 | 10 | -5 | Melee / 5 |
15 | 15 | 10 | -5 | Melee / 5 |
16 | 16 | 11 | Base | Melee / 6 |
17 | 17 | 12 | Base | Melee / 6 |
18 | 18 | 12 | Base | Melee / 6 |
19 | 19 | 13 | Base | Melee / 6 |
20 | 20 | 14 | Base | Melee / 6 |
21 | 21 | 14 | Base | Melee / 8 |
22 | 22 | 15 | Base | Melee / 8 |
23 | 23 | 16 | Base | Melee / 8 |
24 | 24 | 16 | Base | Melee / 8 |
25 | 25 | 17 | Base | Melee / 8 |
26 | 26 | 18 | Base | Melee / 10 |
27 | 27 | 18 | Base | Melee / 10 |
28 | 28 | 19 | Base | Melee / 10 |
29 | 29 | 20 | Base | Melee / 10 |
30 | 30 | 20 | Base | Melee / 10 |
Weapon Profile - Simple Weapon (Tier 2)
Weapon Profile - Simple Weapon (Tier 2)
Simple Weapon | ||||
---|---|---|---|---|
Magazine: None/1Throw | Reload: None | Weight: 2 | Cost: 2Bar | Rarity: Common |
AP | Damage | Defense | Move | Range |
1 | 6 | 4 | -10 | Melee / 3 |
2 | 7 | 5 | -10 | Melee / 3 |
3 | 8 | 6 | -10 | Melee / 3 |
4 | 9 | 6 | -10 | Melee / 3 |
5 | 10 | 7 | -10 | Melee / 3 |
6 | 11 | 8 | -5 | Melee / 4 |
7 | 12 | 8 | -5 | Melee / 4 |
8 | 13 | 9 | -5 | Melee / 4 |
9 | 14 | 10 | -5 | Melee / 4 |
10 | 15 | 10 | -5 | Melee / 4 |
11 | 16 | 11 | -5 | Melee / 5 |
12 | 17 | 12 | -5 | Melee / 5 |
13 | 18 | 12 | -5 | Melee / 5 |
14 | 19 | 13 | -5 | Melee / 5 |
15 | 20 | 14 | -5 | Melee / 5 |
16 | 21 | 14 | Base | Melee / 6 |
17 | 22 | 15 | Base | Melee / 6 |
18 | 23 | 16 | Base | Melee / 6 |
19 | 24 | 16 | Base | Melee / 6 |
20 | 25 | 17 | Base | Melee / 6 |
21 | 26 | 18 | Base | Melee / 8 |
22 | 27 | 18 | Base | Melee / 8 |
23 | 28 | 19 | Base | Melee / 8 |
24 | 29 | 20 | Base | Melee / 8 |
25 | 30 | 20 | Base | Melee / 8 |
26 | 31 | 21 | Base | Melee / 10 |
27 | 32 | 22 | Base | Melee / 10 |
28 | 33 | 22 | Base | Melee / 10 |
29 | 34 | 23 | Base | Melee / 10 |
30 | 35 | 24 | Base | Melee / 10 |
Weapon Profile - Refined Weapon (Tier 3)
Weapon Profile - Refined Weapon (Tier 3)
Refined Weapon | ||||
---|---|---|---|---|
Magazine: | Reload: | Weight: | Cost: | Rarity: |
AP | Damage | Defense | Move | Range |
1 | 11 | 11 | -10 | Melee / 3 |
2 | 12 | 12 | -10 | Melee / 3 |
3 | 13 | 12 | -10 | Melee / 3 |
4 | 14 | 13 | -10 | Melee / 3 |
5 | 15 | 14 | -10 | Melee / 3 |
6 | 16 | 14 | -5 | Melee / 4 |
7 | 17 | 15 | -5 | Melee / 4 |
8 | 18 | 16 | -5 | Melee / 4 |
9 | 19 | 16 | -5 | Melee / 4 |
10 | 20 | 17 | -5 | Melee / 4 |
11 | 21 | 18 | -5 | Melee / 5 |
12 | 22 | 18 | -5 | Melee / 5 |
13 | 23 | 19 | -5 | Melee / 5 |
14 | 24 | 20 | -5 | Melee / 5 |
15 | 25 | 20 | -5 | Melee / 5 |
16 | 26 | 21 | Base | Melee / 6 |
17 | 27 | 22 | Base | Melee / 6 |
18 | 28 | 22 | Base | Melee / 6 |
19 | 29 | 23 | Base | Melee / 6 |
20 | 30 | 24 | Base | Melee / 6 |
21 | 31 | 24 | Base | Melee / 8 |
22 | 32 | 25 | Base | Melee / 8 |
23 | 33 | 26 | Base | Melee / 8 |
24 | 34 | 26 | Base | Melee / 8 |
25 | 35 | 27 | Base | Melee / 8 |
26 | 36 | 28 | Base | Melee / 10 |
27 | 37 | 28 | Base | Melee / 10 |
28 | 38 | 29 | Base | Melee / 10 |
29 | 39 | 30 | Base | Melee / 10 |
30 | 40 | 30 | Base | Melee / 10 |
Weapon Profile - Advanced Weapon (Tier 4)
Weapon Profile - Advanced Weapon (Tier 4)
Advanced Weapon | ||||
---|---|---|---|---|
Magazine: None/1Throw | Reload: None | Weight: 3 | Cost: 6Bar | Rarity: Rare |
AP | Damage | Defense | Move | Range |
1 | 16 | 14 | -15 | Melee / 3 |
2 | 17 | 15 | -15 | Melee / 3 |
3 | 18 | 16 | -15 | Melee / 3 |
4 | 19 | 16 | -15 | Melee / 3 |
5 | 20 | 17 | -15 | Melee / 3 |
6 | 21 | 18 | -10 | Melee / 4 |
7 | 22 | 18 | -10 | Melee / 4 |
8 | 23 | 19 | -10 | Melee / 4 |
9 | 24 | 20 | -10 | Melee / 4 |
10 | 25 | 20 | -10 | Melee / 4 |
11 | 26 | 21 | -5 | Melee / 5 |
12 | 27 | 22 | -5 | Melee / 5 |
13 | 28 | 22 | -5 | Melee / 5 |
14 | 29 | 23 | -5 | Melee / 5 |
15 | 30 | 24 | -5 | Melee / 5 |
16 | 31 | 24 | Base | Melee / 6 |
17 | 32 | 25 | Base | Melee / 6 |
18 | 33 | 26 | Base | Melee / 6 |
19 | 34 | 26 | Base | Melee / 6 |
20 | 35 | 27 | Base | Melee / 6 |
21 | 36 | 28 | Base | Melee / 8 |
22 | 37 | 28 | Base | Melee / 8 |
23 | 38 | 29 | Base | Melee / 8 |
24 | 39 | 30 | Base | Melee / 8 |
25 | 40 | 30 | Base | Melee / 8 |
26 | 41 | 31 | Base | Melee / 10 |
27 | 42 | 32 | Base | Melee / 10 |
28 | 43 | 32 | Base | Melee / 10 |
29 | 44 | 33 | Base | Melee / 10 |
30 | 45 | 34 | Base | Melee / 10 |
Unarmed
Weapon Profile - Kick-Boxing (Tier 1)
Weapon Profile - Kick-Boxing (Tier 1)
Kick-Boxing | ||||
---|---|---|---|---|
Magazine: None | Reload: None | Weight: None | Cost: 0.5Bar | Rarity: Ubiquitous |
AP | Damage | Defense | Move | Range |
1 | 1 | 1 | Base | Melee |
2 | 2 | 2 | Base | Melee |
3 | 2 | 3 | Base | Melee |
4 | 3 | 4 | Base | Melee |
5 | 4 | 5 | Base | Melee |
6 | 4 | 6 | Base | Melee |
7 | 5 | 7 | Base | Melee |
8 | 6 | 8 | Base | Melee |
9 | 6 | 9 | Base | Melee |
10 | 7 | 10 | Base | Melee |
11 | 8 | 11 | Base | Melee |
12 | 8 | 12 | Base | Melee |
13 | 9 | 13 | Base | Melee |
14 | 10 | 14 | Base | Melee |
15 | 10 | 15 | Base | Melee |
16 | 11 | 16 | Base | Melee |
17 | 12 | 17 | Base | Melee |
18 | 12 | 18 | Base | Melee |
19 | 13 | 19 | Base | Melee |
20 | 14 | 20 | Base | Melee |
21 | 14 | 21 | +5 | Melee |
22 | 15 | 22 | +5 | Melee |
23 | 16 | 23 | +5 | Melee |
24 | 16 | 24 | +5 | Melee |
25 | 17 | 25 | +5 | Melee |
26 | 18 | 26 | +5 | Melee |
27 | 18 | 27 | +5 | Melee |
28 | 19 | 28 | +5 | Melee |
29 | 20 | 29 | +5 | Melee |
30 | 20 | 30 | +5 | Melee |
Weapon Profile - Silat (Tier 2)
Weapon Profile - Silat (Tier 2)
Silat | ||||
---|---|---|---|---|
Magazine: None | Reload: None | Weight: None | Cost: 2Bar | Rarity: Common |
AP | Damage | Defense | Move | Range |
1 | 4 | 6 | Base | Melee |
2 | 5 | 7 | Base | Melee |
3 | 6 | 8 | Base | Melee |
4 | 6 | 9 | Base | Melee |
5 | 7 | 10 | Base | Melee |
6 | 8 | 11 | Base | Melee |
7 | 8 | 12 | Base | Melee |
8 | 9 | 13 | Base | Melee |
9 | 10 | 14 | Base | Melee |
10 | 10 | 15 | Base | Melee |
11 | 11 | 16 | Base | Melee |
12 | 12 | 17 | Base | Melee |
13 | 12 | 18 | Base | Melee |
14 | 13 | 19 | Base | Melee |
15 | 14 | 20 | Base | Melee |
16 | 14 | 21 | +5 | Melee |
17 | 15 | 22 | +5 | Melee |
18 | 16 | 23 | +5 | Melee |
19 | 16 | 24 | +5 | Melee |
20 | 17 | 25 | +5 | Melee |
21 | 18 | 26 | +5 | Melee |
22 | 18 | 27 | +5 | Melee |
23 | 19 | 28 | +5 | Melee |
24 | 20 | 29 | +5 | Melee |
25 | 20 | 30 | +5 | Melee |
26 | 21 | 31 | +5 | Melee |
27 | 22 | 32 | +5 | Melee |
28 | 22 | 33 | +5 | Melee |
29 | 23 | 34 | +5 | Melee |
30 | 24 | 35 | +5 | Melee |
Weapon Profile - LINE (Tier 3)
Weapon Profile - LINE (Tier 3)
LINE | ||||
---|---|---|---|---|
Magazine: None | Reload: None | Weight: None | Cost: 6Bar | Rarity: Uncommon |
AP | Damage | Defense | Move | Range |
1 | 8 | 11 | Base | Melee |
2 | 8 | 12 | Base | Melee |
3 | 9 | 13 | Base | Melee |
4 | 10 | 14 | Base | Melee |
5 | 10 | 15 | Base | Melee |
6 | 11 | 16 | Base | Melee |
7 | 12 | 17 | Base | Melee |
8 | 12 | 18 | Base | Melee |
9 | 13 | 19 | Base | Melee |
10 | 14 | 20 | Base | Melee |
11 | 14 | 21 | +5 | Melee |
12 | 15 | 22 | +5 | Melee |
13 | 16 | 23 | +5 | Melee |
14 | 16 | 24 | +5 | Melee |
15 | 17 | 25 | +5 | Melee |
16 | 18 | 26 | +5 | Melee |
17 | 18 | 27 | +5 | Melee |
18 | 19 | 28 | +5 | Melee |
19 | 20 | 29 | +5 | Melee |
20 | 20 | 30 | +5 | Melee |
21 | 21 | 31 | +5 | Melee |
22 | 22 | 32 | +5 | Melee |
23 | 22 | 33 | +5 | Melee |
24 | 23 | 34 | +5 | Melee |
25 | 24 | 35 | +5 | Melee |
26 | 24 | 36 | +5 | Melee |
27 | 25 | 37 | +5 | Melee |
28 | 26 | 38 | +5 | Melee |
29 | 26 | 39 | +5 | Melee |
30 | 27 | 40 | +5 | Melee |
Weapon Profile - Krav Maga (Tier 4)
Weapon Profile - Krav Maga (Tier 4)
Krav Maga | ||||
---|---|---|---|---|
Magazine: None | Reload: None | Weight: None | Cost: 12Bar | Rarity: Rare |
AP | Damage | Defense | Move | Range |
1 | 11 | 16 | Base | Melee |
2 | 12 | 17 | Base | Melee |
3 | 12 | 18 | Base | Melee |
4 | 13 | 19 | Base | Melee |
5 | 14 | 20 | Base | Melee |
6 | 14 | 21 | Base | Melee |
7 | 15 | 22 | Base | Melee |
8 | 16 | 23 | Base | Melee |
9 | 16 | 24 | Base | Melee |
10 | 17 | 25 | Base | Melee |
11 | 18 | 26 | +5 | Melee |
12 | 18 | 27 | +5 | Melee |
13 | 19 | 28 | +5 | Melee |
14 | 20 | 29 | +5 | Melee |
15 | 20 | 30 | +5 | Melee |
16 | 21 | 31 | +5 | Melee |
17 | 22 | 32 | +5 | Melee |
18 | 22 | 33 | +5 | Melee |
19 | 23 | 34 | +5 | Melee |
20 | 24 | 35 | +5 | Melee |
21 | 24 | 36 | +5 | Melee |
22 | 25 | 37 | +5 | Melee |
23 | 26 | 38 | +5 | Melee |
24 | 26 | 39 | +5 | Melee |
25 | 27 | 40 | +5 | Melee |
26 | 28 | 41 | +5 | Melee |
27 | 28 | 42 | +5 | Melee |
28 | 29 | 43 | +5 | Melee |
29 | 30 | 44 | +5 | Melee |
30 | 30 | 45 | +5 | Melee |
Character Points
Character Points (or CP) are awarded to your Character as you play games. These points can then be spent to improve your Character in various ways including ranking up Skills, unlocking new Skills and enhancing Traits among many, many other options. Below is a a full list of spending options, along with general guidelines for awarding CP.
Spending CP | ||
---|---|---|
Benefit | CP cost | Additional Costs |
+1 Skill rank | 2 CP | - |
+1 Trait rank | 2 CP | +2 Corruption |
Unlock new Aug | 3 CP | +3 Corruption |
Unlock new Skill | 3 CP | +1 Corruption |
Earning CP | |
---|---|
CP Reward | Source |
1CP | Participation |
1CP | Side Objective/ Milestone |
2CP | Main Objective |
1CP | Director's Blessing |