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gameplay:quick_reference_guide:corruption [2017/10/24 19:35] macthane [Table] |
gameplay:quick_reference_guide:corruption [2017/11/30 15:12] (current) macthane [Corruption Rules] |
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[[gameplay:quick_reference_guide|Back to Top]] | [[gameplay:quick_reference_guide|Back to Top]] | ||
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+ | ==== Corruption Rules ==== | ||
+ | [[gameplay:quick_reference_guide|Back to Top]] | ||
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<hidden **Corruption Rules**> | <hidden **Corruption Rules**> | ||
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* THE PRICE OF POWER | * THE PRICE OF POWER | ||
* Each Aug increases Corruption by +3 | * Each Aug increases Corruption by +3 | ||
- | * Each Trait rank increases Corruption by +2 | + | * Each Trait rank from 1-3 increases Corruption by +1 |
- | * Trait ranks given by the Director for a new Character don't count. | + | * Each Trait rank from 4-6 increases Corruption by +2 |
+ | * Each Trait rank from 7-9 increases Corruption by +3 | ||
+ | * 9 is the maximum rank for any Trait. | ||
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* TRIGGERS | * TRIGGERS | ||
- | * These events can trigger your Corruption, forcing you to either resist or obey the Presence of your IRIS. | + | * These events can trigger your Corruption, forcing you to either resist or embrace IRIS possession. |
- | * Check the Corruption Triggers table below. If you experience any of the events listed for your Corruption level or less, your Corruption is triggered. | + | * Check the Corruption Triggers table below. If you find yourself involved with any of the Triggers for your Corruption level (or lower), your Corruption is Triggered. You must choose either to resist or embrace IRIS Possession for a short time. |
- | * If your Stamina drops lower than your Corruption level, your Corruption is triggered. (For example, if you have Corruption 10 and your Stamina drops below 10 for any reason) | + | |
- | * If you attempt to extract IRIS, or have it extracted by someone else, for any reason, your Corruption is triggered. IRIS extraction is removing your Augs and Trait ranks to reduce Corruption. | + | |
* If your Corruption level is ever greater than your MAXIMUM Stamina, your Corruption is triggered every night at midnight until you resolve the situation. Good luck. | * If your Corruption level is ever greater than your MAXIMUM Stamina, your Corruption is triggered every night at midnight until you resolve the situation. Good luck. | ||
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- | * RESISTANCE | + | * RESPONSES |
- | * When your Corruption is triggered, you make a choice: either resist or obey. | + | * When your Corruption is triggered, you make a choice: Resist it or Embrace it. |
- | * If you want to resist, make an Endurance Skill test. | + | |
- | * The difficulty for this test is half your Corruption level, rounding fractions up. | + | |
- | * For example, if you have Corruption 15, you would need to score 8AP on the Endurance Skill test. This is because half of 15 is 7.5, which is rounded up to 8. Therefore, you need to score 8AP. | + | |
- | * If you pass, you resist the Corruption and it can't be triggered again for the rest of the scene. | + | |
- | * If you fail, check the Corruption Triggers table and suffer the consequences for your Corruption level. Your Corruption can't be triggered again for the rest of the scene. | + | |
- | \\ | + | * RESIST |
- | + | * To Resist the Corruption, tell your Director, then make an Endurance Skill test. | |
- | \\ | + | * The difficulty for this test is your IRIS level. |
+ | * The test requires 1 full round (5s). | ||
+ | * You may spend 1 Stamina to gain +5 Score any number of times. If your Stamina falls below 0, you fail. | ||
+ | * If you pass, the Corruption recedes and you cannot be Triggered in the same way for the rest of the session. | ||
+ | * If you fail, choose a possession result, from Attraction, Aversion or Zeal or lose 1 Stamina per 5 missing Score to pass. then for every 5 Fail (missing score) you suffer -1 Score on any actions contrary | ||
+ | * If you can't score high enough, or if the Stamina cost reduces your Stamina below 0, you succumb to Possession. Choose from an Attraction, Aversion or Zeal result. After the choice, you suffer +2 IRIS level (fixed). | ||
+ | * When Possession ends, you return to normal and cannot be Triggered in the same way for the rest of the session. | ||
+ | * If the Stamina drain reduced your Stamina below 0, you will be left with exactly 0 SP when Possession ends. | ||
- | * OBEDIENCE | + | * EMBRACE |
- | * When your Corruption is triggered, you make a choice: either resist or obey. | + | * If you want to Embrace the Corruption, tell your Director, choose an Attraction, Aversion or Zeal result at your Corruption Rating, then roll an Endurance test. |
- | * If you obey voluntarily, there are several effects: | + | * For every 5 Fail, gain +1 Stamina immediately. This can exceed your normal maximum until Possession ends. |
- | * Check your rank in the Resolve Trait. Instantly gain that many Stamina. | + | * For every 5 Fail, gain +1 Score on actions obedient to your Possession choice. |
- | * Gain +5AP for your next Skill test. | + | * For every 5 Fail, Suffer +1 IRIS Level. |
- | * Check the Corruption Triggers table and suffer the consequences for your Corruption level as normal. | + | |
- | * You cannot obey voluntarily after failing an attempt to resist. | + | |
- | * Generally, the benefit of obedience is using the Stamina and AP bonuses to (hopefully) resolve the trigger as quickly as possible, before the situation can get any worse. | + | |
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* You can delay Passing Out and Death Coma for 1 round by passing an Endurance Skill test. | * You can delay Passing Out and Death Coma for 1 round by passing an Endurance Skill test. | ||
* The difficulty is 5AP for the first round you delay, 10AP for the second round, 15AP for the third and so on. | * The difficulty is 5AP for the first round you delay, 10AP for the second round, 15AP for the third and so on. | ||
- | * If you fail your Endurance Skill test to resist Passing Out or Death Coma, your last chance is Embracing your Corruption. | + | * If you fail your Endurance Skill test to resist Passing Out or Death Coma, your last chance is Embracing Corruption. |
- | + | * During Possession, a Character cannot enter Blackout or Death-Coma. | |
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- | * EMBRACING CORRUPTION | + | |
- | * You embrace the power of your IRIS, willingly giving up control in exchange for a second chance. | + | |
- | * Embracing Corruption automatically delays Passing Out and Death Coma for 1 scene. | + | |
- | * Also gain +5AP for your next test | + | |
- | * After Embracing Corruption, your Health and Stamina remain unchanged. You can continue losing Health and Stamina while Pass Out and Death Coma are being delayed. | + | |
- | * Choose a Corruption Consequence at your Corruption level and suffer its effects as normal. | + | |
- | * The target of your psychosis is at the Director's discretion, but ideally you and the Director should try to find conditions you can both agree on. | + | |
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* LIMITATIONS | * LIMITATIONS | ||
- | * If your Stamina ever goes fully negative, you Pass Out. No action can prevent this. For example if you have Stamina 10, then dropping to -10 Stamina or less forces you to Pass Out. | + | * If your Stamina ever goes fully negative, you die. No action can prevent this. For example if you have Stamina 10, then dropping to -10 Stamina or less causes **permanent death**. Make a new Character. |
* If your Health ever goes fully negative, you Die. No action can prevent this. For example, if you have 20 Health, then dropping to -20 Health or less causes **permanent death**. Make a new Character. | * If your Health ever goes fully negative, you Die. No action can prevent this. For example, if you have 20 Health, then dropping to -20 Health or less causes **permanent death**. Make a new Character. | ||
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- | <hidden **Corruption Triggers**> | ||
- | <WRAP center square box 100%> | ||
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- | ^ __**Corruption Triggers**__ ||||| | ||
- | ^ __Corruption level__ | ^ __Cause__ | ^ __Consequences if you fail to resist__ ^ | ||
- | ^ | ^ __(Triggered by witnessing, inflicting or experiencing the following)__ | ^ Test difficulty = Corruption Level ^ | ||
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- | | 1 - 5 | | Torture, Mass murder, Cannibalism, Multiple rapes, The sacking of a settlement (or similar) | | Gain +1 temporary Corruption | | ||
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- | | 6 - 10 | | Extreme physical or emotional abuse, Multiple murder, Gang rape, Raider attack (or similar) | | Gain +1 temporary Corruption | | ||
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- | | 11 - 15 | | Severe physical or emotional abuse, Murder, Rape, Grand theft (like bank robbery) (or similar) | | Suffer a Light Corruption result that fits your Character. Gain +2 temporary Corruption. | | ||
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- | | 16 - 20 | | Severe perversion, Riots, Open combat, Armed robbery (or similar) | | Suffer a Severe Corruption result that fits your Character. Gain +2 temporary Corruption. | | ||
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- | | 21 - 25 | | Bullying, Sexual harassment, Violence, Threats of violence, Blackmail, Theft (or equivalent events) Attempts of social manipulation (if the Character detects it), Being followed (if the Character detects it), Sever rudeness (or similar) | | Suffer an Extreme Corruption result that fits your Character. Gain +3 temporary Corruption. | | ||
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- | | 26+ | | Bullying, Sexual harassment, Violence, Threats of violence, Blackmail, Theft (or equivalent events) Attempts of social manipulation (if the Character detects it), Being followed (if the Character detects it), Sever rudeness (or similar) | | You are overcome by Feralization. The Director chooses an Extreme Corruption result. Your Character pursues that result until they escape or die. Make a new Character. | | ||
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- | </WRAP> | ||
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- | </hidden> | ||
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- | <hidden **Corruption Consequences**> | ||
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- | <WRAP center square box 100%> | ||
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- | ^ __**Corruption Consequences**__ |||| | ||
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- | | ^ Manifestation (All actions must involve the event that triggered your Corruption) ||| | ||
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- | ^ __Corruption level__ ^ __Corrupted by Fear__\\ //Nowhere is safe...// ^ __Corrupted by Zeal__\\ //I cannot allow this...// ^ __Corrupted by Sadism__\\ //unleashed at last...// ^ | ||
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- | ^ **Light Corruption** | //You have a desperate need\\ to distance yourself\\ from the triggering event.//\\ ---\\ __Lasts 1 scene.__\\ __-5AP for UNrelated actions.__\\ __+2 temporary Corruption.__ | Honor requires that you act\\ to resolve the triggering\\ event.\\ ---\\ __Lasts 1 scene.__\\ __-5AP for UNrelated actions.__\\ __+2 temporary Corruption.__ | You have a sick desire to\\ make people suffer.\\ Target the triggering\\ event.\\ ---\\ __Lasts 1 scene.__\\ __-5AP for UNrelated actions.__\\ __+2 temporary Corruption.__ | | ||
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- | ^ **Severe Corruption** | //You are smothered by fear.\\ Escape and hide.\\ Trust nobody.//\\ ---\\ __Lasts 1 scene.__\\ __-10AP for UNrelated actions.__\\ __+2 temporary Corruption.__ | //You are filled with righteous\\ anger. As a paragon of\\ virtue, you must stop\\ wrongdoing... along with\\ any who oppose you.//\\ --- \\ __Lasts 1scene.__\\ __-10AP for UNrelated actions.__\\ __+2 temporary Corruption.__ | //You are overcome by\\ perversity. Only by\\ becoming a figure of\\ terror can you satisfy\\ your urges.//\\ ---\\ __Lasts 1 scene.__\\ __-10AP for UNrelated actions.__\\ __+2 temporary Corruption.__ | | ||
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- | ^ **Extreme Corruption** | //The abject terror is too\\ much for your mind.\\ Curl into a ball and fight\\ or flee any attempt\\ to approach you.//\\ ---\\ __Lasts 1 scene.__\\ __+5AP for related actions.__\\ __Take no other action.__\\ __+ 3 temporary Corruption.__ | //Your fervor escalates into\\ a berserk frenzy. ALL who\\ oppose your righteousness\\ - for any reason - must be\\ obliterated.//\\ ---\\ __Lasts 1 scene.__\\ __+5AP for related actions.__\\ __Take no other action.__\\ __+3 temporary Corruption.__ | //You drown yourself in\\ depravity. There is no\\ greater music than screams,\\ no greater feeling than fresh,\\ warm blood.//\\ ---\\ __Lasts 1 scene.__\\ __+5AP for related actions.__\\ __Take no other action.__\\ __+3 temporary Corruption.__ | | ||
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- | </WRAP> | ||
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- | </hidden> | ||
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