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gameplay:quick_reference_guide [2017/07/03 21:11] schrodinger [Table] |
gameplay:quick_reference_guide [2017/10/24 18:33] (current) macthane [Corruption] |
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**__Contents:__** | **__Contents:__** | ||
- | [[gameplay:Quick_reference_guide#Skill_Test_Reference|Skill Test Reference]] | + | [[gameplay:Quick_reference_guide#Skill_Test_quick_Reference|Skill Test Quick Reference]] |
- | [[gameplay:Quick_reference_guide#combat_rules|Combat Rules]] | + | [[gameplay:Quick_reference_guide#running_combat|Running Combat]] |
+ | |||
+ | [[gameplay:Quick_reference_guide#combat_profiles|Combat Profiles]] | ||
+ | |||
+ | [[gameplay:quick_reference_guide#skill_map|Skill Map]] | ||
[[gameplay:Quick_reference_guide#trait_map|Trait Map]] | [[gameplay:Quick_reference_guide#trait_map|Trait Map]] | ||
Line 17: | Line 21: | ||
[[gameplay:Quick_reference_guide#character_points|Character Points]] | [[gameplay:Quick_reference_guide#character_points|Character Points]] | ||
+ | |||
+ | |||
\\ | \\ | ||
- | ---- | ||
- | ==== Skill Test Reference ==== | ||
- | [[gameplay:quick_reference_guide|Back to Top]] | ||
- | **__When making a Skill test:__** | ||
- | * First, roll a number of D6 (six-sided dice) equal to your rank in the Skill. | ||
- | * Each D6 result of 4 or 5 grants +1AP, while a 6 grants +2AP instead. Add up the results for your roll. (//"AP" stands for "Action Points" - the more you get, the better you do//) | ||
- | * Next, find the matching Traits for the Skill you are using In the list below. | ||
- | * Check your rank in those Traits and find the highest rank between them. Gain AP equal to the higher rank. | ||
- | * Combine the AP from your dice results with the AP from your Trait bonus. | ||
- | * This total is your score for the test. | ||
\\ | \\ | ||
- | __Example:__ | + | \\ |
- | Steve is making a Mech Lore test to repair his truck. Don't ask. | + | \\ |
- | * His rank in Mech Lore is 6, so he rolls 6 dice and gets the results: 1, 2, 3, 4, 5, 6. | + | |
- | * The results of 1-3 earn no bonus, but the 4 and 5 grant +1AP each, while the 6 gives +2AP for a total of +4AP. | + | ===== Running Combat ===== |
- | * Steve now checks what **Traits** can be used for Mech Lore and finds these are **Acuity** or **Resolve** (whichever is higher). | + | [[gameplay:quick_reference_guide|Back to Top]] |
- | * His **Acuity Trait** is higher at rank 5, so he adds +5AP to the test. | + | |
- | * Lastly, Steve combines his dice results (4AP) and his Trait bonus (5AP) to get a final total of 9AP | + | |
- | * 9AP is Steve's score for the Mech Lore test. | + | |
\\ | \\ | ||
- | <hidden Skill List> | + | __**Running combat is easy! - Just follow these 4 steps:**__ |
- | <WRAP center round box 60%> | + | \\ |
- | ^ __**Academic Skills**__ || | + | **1) AT THE START OF COMBAT, EVERYONE ROLLS FOR TURN ORDER** |
- | ^ __Skills__ ^ __Traits Used__ ^ | + | ---- |
- | | | | | + | * In Horizon: out of the ashes, combat is handled by taking turns. This means that everyone in a combat gets a chance to roll their tests and carry out their actions in (relative) peace; one Character at a time. |
- | | | | | + | |
- | | **Bio Lore** | **Acuity or Resolve** | | + | \\ |
- | | | | | + | |
- | | **Chem Lore** | **Acuity or Resolve** | | + | |
- | | | | | + | |
- | | **Tech Lore** | **Acuity or Resolve** | | + | |
- | | | | | + | |
+ | * THE AWARENESS TEST | ||
+ | * Turn order is decided by comparing scores on an Awareness Skill test, sorted from highest score going first, down to lowest score going last. | ||
+ | * As combat begins, each participant makes the Awareness test for turn order. If you have the Awareness Skill unlocked, roll your dice and add your Trait bonus as normal. If you don't have the Skill, you can't roll any dice, so just use your rank in the Acuity Trait as your final score. | ||
+ | * For example, if don't have the Awareness Skill and your ACU is 3, then your score for the test is also 3. | ||
+ | * Once you have your Awareness score, tell the Director. They will compare everyone's results and use them to create the turn order. | ||
\\ | \\ | ||
- | ^ __**Weapon Skills**__ || | + | * SURPRISE! |
- | ^ __Skills__ ^ __Traits Used__ ^ | + | * If you can catch an enemy off-guard, there is an extra bonus, giving you and your allies an advantage at the start of combat. See the [[gameplay:quick_reference_guide:combat#general_combat_rules|Surprise(!)]] rule section. |
- | | | | | + | |
- | | | | | + | |
- | | **Assault Rifle Mastery** | **Instinct or Agility** | | + | |
- | | | | | + | |
- | | **LMG Mastery** | **Strength or Agility** | | + | |
- | | | | | + | |
- | | **Melee Mastery** | **Strength or Agility** | | + | |
- | | | | | + | |
- | | **Minigun Mastery** | **Strength or Agility** | | + | |
- | | | | | + | |
- | | **Pistol Mastery** | **Instinct or Agility** | | + | |
- | | | | | + | |
- | | **Railgun Mastery** | **Strength or Agility** | | + | |
- | | | | | + | |
- | | **Shotgun Mastery** | **Strength or Agility** | | + | |
- | | | | | + | |
- | | **SMG Mastery** | **Instinct or Agility** | | + | |
- | | | | | + | |
- | | **Sniper Rifle Mastery** | **Strength or Agility** | | + | |
- | | | | | + | |
- | | **Unarmed Mastery** | **Instinct or Agility** | | + | |
- | | | | | + | |
\\ | \\ | ||
- | ^ __**Specialist Skills**__ || | + | \\ |
- | ^ __Skills__ ^ __Traits Used__ ^ | + | |
- | | | | | + | |
- | | | | | + | |
- | | **Expertise** | **Acuity or Resolve** | | + | |
- | | | | | + | |
- | | **Social** | **Acuity or Instinct** | | + | |
- | | | | | + | |
- | | **Stealth** | **Agility or Instinct** | | + | |
- | | | | | + | |
- | | **Survival** | **Vigor or Resolve** | | + | |
- | | | | | + | |
+ | \\ | ||
+ | |||
+ | **2) MAKE YOUR COMBAT TEST** | ||
+ | ---- | ||
+ | * WEAPON TYPE | ||
+ | * What weapon are you using? Every weapon falls into 1 of the 3 weapon categories; High-Caliber, Rapid-Fire and Special Weapons. Each of these categories uses a different combat Skill so it's important you're using the right one! Find your weapon in the list below and see what Skill it uses. | ||
+ | * If it's in the "High-Caliber" section, then you need the High-Caliber Combat Skill, | ||
+ | * If it's in the "Rapid-Fire" section, then you need the Rapid-Fire Combat Skill | ||
+ | * If it's in the "Special weapons" section you need the Special Combat Skill. | ||
+ | * Once you know what Skill to use, combat is just like any other test. | ||
\\ | \\ | ||
- | ^ __**Talent Skills**__ || | + | <WRAP center square box 80%> |
- | ^ __Skills__ ^ __Traits used__ ^ | + | |
- | | | | | + | \\ |
- | | | | | + | |
- | | **Actor** | **Instinct or Resolve** | | + | <hidden __**Weapons and Combat Skills**__> |
- | | | | | + | |
- | | **Artist** | **Instinct or Resolve** | | + | <WRAP center round box 80%> |
- | | | | | + | |
- | | **Chef** | **Instinct or Resolve** | | + | |
- | | | | | + | | | | | |
- | | **Dancer** | **Instinct or Resolve** | | + | | | | | |
- | | | | | + | ^ __**Weapons and Combat Skills**__ ||| |
- | | **Magician** | **Acuity or Instinct** | | + | | | | | |
- | | | | | + | ^ __Weapon__ ^ __Combat Skill used__ ^ __Trait Bonus used__ ^ |
- | | **Musician** | **Instinct or Resolve** | | + | | | | | |
- | | | | | + | | Pistols | High-Caliber Combat | AGI or STR rank | |
- | | **Vocalist** | **Instinct or Resolve** | | + | | | | | |
- | | | | | + | | Shotguns | High-Caliber Combat | AGI or STR rank | |
+ | | | | | | ||
+ | | Sniper Rifles | High-Caliber Combat | AGI or STR rank | | ||
+ | | | | | | ||
+ | | | | | | ||
+ | | | | | | ||
+ | | Assault Rifles | Rapid-Fire Combat | AGI or STR rank | | ||
+ | | | | | | ||
+ | | Machine Guns | Rapid-Fire Combat | AGI or STR rank | | ||
+ | | | | | | ||
+ | | SMGs | Rapid-Fire Combat | AGI or STR rank | | ||
+ | | | | | | ||
+ | | | | | | ||
+ | | | | | | ||
+ | | Grenades | Special Combat | AGI or STR rank | | ||
+ | | | | | | ||
+ | | Melee weapons | Special Combat | AGI or STR rank | | ||
+ | | | | | | ||
+ | | Unarmed styles | Special Combat | AGI or STR rank | | ||
+ | | | | | | ||
+ | | | | | | ||
</WRAP> | </WRAP> | ||
</hidden> | </hidden> | ||
+ | |||
\\ | \\ | ||
+ | |||
+ | |||
+ | <hidden **Forgotten how to use Skills?**> | ||
+ | |||
+ | <WRAP center square box 70%> | ||
\\ | \\ | ||
+ | * ROLL YOUR DICE | ||
+ | * When using any Skill, the number of dice to roll is always the same as your Skill rank. If you have 5 ranks in that Skill, then roll 5 dice. | ||
+ | |||
+ | Dice results are easy too, just add up the results you roll: | ||
+ | |||
+ | | | | | | | | | | ||
+ | ^ Die result: | 1 | 2 | 3 | 4 | 5 | 6 | | ||
+ | | | | | | | | | | ||
+ | ^ Score: | 0 | 0 | 0 | +1AP | +1AP | +2AP | | ||
+ | | | | | | | | | | ||
+ | |||
+ | \\ | ||
+ | |||
+ | * ADD YOUR TRAIT BONUS | ||
+ | * Every Skill in the game has at least one Related Trait. | ||
+ | * In addition to their own effects, Traits also provide bonuses for their Related Skills. | ||
+ | * For example, if you have high Strength, not only will you have a high carry weight, but you will also tend to be better at physical Skills, like combat. | ||
+ | * Whenever a Skill is used, it gains bonus AP equal to the highest rank in its Related Traits. This is called the "Trait bonus" and it adds to your dice results. | ||
+ | * For example, the Awareness Skill is Related to Acuity, so if you have Acuity 3, then you gain +3AP whenever you use the Awareness Skill. | ||
+ | |||
+ | \\ | ||
+ | |||
+ | * TOTAL YOUR DICE RESULTS AND TRAIT BONUS | ||
+ | * Just add together your dice results and your Trait bonus; that's your score for the test! | ||
+ | * As an example, if you got +4AP from your dice and +5AP from your Trait bonus, you have a total of (4+5) = 9AP as your score! | ||
+ | |||
+ | \\ | ||
+ | |||
+ | </WRAP> | ||
+ | |||
+ | </hidden> | ||
+ | |||
+ | \\ | ||
+ | |||
+ | </WRAP> | ||
+ | |||
+ | \\ | ||
+ | |||
+ | \\ | ||
+ | |||
+ | \\ | ||
+ | |||
+ | **3) TAKE ACTION** | ||
---- | ---- | ||
+ | * AP RESULTS | ||
+ | * **After taking your combat test, find the row in your weapon's combat profile that matches your AP score.** If you scored 10AP, find the row marked, "10AP". Whatever your results, the matching row gives you values for: | ||
+ | * Attack - which deals damage | ||
+ | * Defense - which negates incoming damage | ||
+ | * Move - which...uh...lets you move | ||
+ | * Range - which tells you how far you can shoot or throw your weapon. | ||
- | ==== Combat Rules ==== | + | \\ |
- | While in combat, most actions that a Character can perform will be found on the Weapon Profile for the weapon they are using. These can be found in the list below. Most Skills are generally not very useful during combat, but some commonly used ones are: | + | |
- | * **Stealth** | + | * CHOOSE YOUR ACTIONS |
- | * This Skill can be used to flank enemies or escape combat, but the Character must remain out of sight of the enemy for one full round before Stealth is possible. | + | * **Each round, you can pick 2 actions.** |
- | * **Endurance** | + | * For example you can move and attack, attack and defend, defend and reload or reload and attack, etc. You may notice that the higher your AP score is on the combat test, the more powerful your actions will be that round. |
- | * This Skill boosts movement characteristics for better mobility. It can also be used to resist Physical or Mental Conditions, including Disarm, Knockdown, Panic, Stun, Black Out, Death Coma and Corruption attacks. | + | * **Most actions can be used multiple times.** |
- | * **Expertise** | + | * For example, you can attack twice to deal twice as much damage, or to damage two different targets. You can also defend twice to get double the damage negation, or reload twice to add double the number of shots to your gun. |
- | * This Skill is used at the beginning of every combat to determine acting order and the Initiative AP bonus. Can be used to detect enemies, particularly those attempting Stealth, in addition to forming strategy before combat begins. Anyone adhering to the plan gains bonues to their actions, but this cannot be performed during combat. | + | * **The exception to this is Move, which can only be taken once.** |
+ | * This is because it already offers your maximum movement range with just one use. If you want to go even further, you can carry a weapon with better mobility, increase your AGI Trait for better base movement or unlock the Endurance Skill and make a test to increase your move range each round. | ||
\\ | \\ | ||
+ | * ONE ROUND AT A TIME | ||
+ | * **Combat tests are only rolled once per round, not once for each action.** | ||
+ | |||
+ | \\ | ||
+ | |||
+ | \\ | ||
+ | |||
+ | \\ | ||
+ | |||
+ | **4) PASS THE TURN** | ||
---- | ---- | ||
+ | * ...AND YOU'RE DONE! | ||
+ | * Once you make your actions for the round, it's time to see how things play out until it's your turn again. | ||
+ | * If you're confident using the system __and your Director allows it__, feel free to make your combat test and plan out your turn while other Players are taking their theirs - If your results are ready when your turn begins, nobody will have to wait while you count your dice, which can really help to keep things moving! | ||
\\ | \\ | ||
- | __**Assault Rifles**__ | + | \\ |
\\ | \\ | ||
+ | ===== Combat Profiles ===== | ||
+ | [[gameplay:quick_reference_guide|Back to Top]] | ||
- | <hidden Weapon Profile - **Semi-Auto Combat Rifle** (Tier 1)> | + | During combat, most of your Character's actions will depend on the weapon they are using. Each weapon has a unique set of strengths and weaknesses represented by a simple table called a "Combat Profile". |
- | <WRAP center round box 60%> | + | You will make a combat test using this profile every round of combat. Based on your AP score for the test, the Combat Profile will tell you how far you can run, how well you can take cover, how much range you have and how much damage you can do that round, so roll high! |
- | ^ __**Semi-Auto Combat Rifle**__ ||||| | + | You can find a full list of all weapons and their combat profiles, along with the Skill you need to use for each weapon below. |
- | | | | | | | | + | |
- | | Attacks: 8 | Reload: 4 | Weight: 8 | Cost: 2Bar | Rarity: Ubiquitous | | + | \\ |
- | ^ __AP__ ^ __Damage__ ^ __Defense__ ^ __Speed__ ^ __Range__ ^ | + | |
- | | **1** | 1 | 1 | -10 | 30 | | + | <hidden **High-Caliber Weapons**> |
- | | **2** | 1 | 1 | -10 | 30 | | + | |
- | | **3** | 2 | 2 | -10 | 30 | | + | |
- | | **4** | 3 | 3 | -10 | 30 | | + | <WRAP center square box 90%> |
- | | **5** | 3 | 3 | -10 | 30 | | + | |
- | | **6** | 4 | 4 | -5 | 40 | | + | |
- | | **7** | 5 | 5 | -5 | 40 | | + | __**Pistols**__ |
- | | **8** | 5 | 5 | -5 | 40 | | + | |
- | | **9** | 6 | 6 | -5 | 40 | | + | |
- | | **10** | 7 | 7 | -5 | 40 | | + | <hidden Weapon Profile - **Rusty Pistol** (Tier 1)> |
- | | **11** | 7 | 7 | -5 | 40 | | + | |
- | | **12** | 8 | 8 | -5 | 40 | | + | <WRAP center round box 80%> |
- | | **13** | 9 | 9 | -5 | 40 | | + | |
- | | **14** | 9 | 9 | -5 | 40 | | + | ^ __**Rusty Pistol**__ ||||| |
- | | **15** | 10 | 10 | -5 | 40 | | + | | ||||| |
- | | **16** | 11 | 11 | Base | 50 | | + | | Magazine: 3Shots | Reload: +2Shots | Weight: 2 | Cost: 1Bar | Rarity: Ubiquitous | |
- | | **17** | 11 | 11 | Base | 50 | | + | ^ __AP__ ^ __Damage__ ^ __Defense__ ^ __Move__ ^ __Range__ ^ |
- | | **18** | 12 | 12 | Base | 50 | | + | | **1** | 1 | 1 | -5 | 10 | |
- | | **19** | 13 | 13 | Base | 50 | | + | | **2** | 2 | 2 | -5 | 10 | |
- | | **20** | 13 | 13 | Base | 50 | | + | | **3** | 3 | 3 | -5 | 10 | |
- | | **21** | 14 | 14 | Base | 50 | | + | | **4** | 4 | 4 | -5 | 10 | |
- | | **22** | 15 | 15 | Base | 50 | | + | | **5** | 4 | 5 | -5 | 10 | |
- | | **23** | 15 | 15 | Base | 50 | | + | | **6** | 5 | 6 | Base | 15 | |
- | | **24** | 16 | 16 | Base | 50 | | + | | **7** | 6 | 7 | Base | 15 | |
- | | **25** | 17 | 17 | Base | 50 | | + | | **8** | 7 | 8 | Base | 15 | |
- | | **26** | 17 | 17 | Base | 50 | | + | | **9** | 8 | 9 | Base | 15 | |
- | | **27** | 18 | 18 | Base | 50 | | + | | **10** | 8 | 10 | Base | 15 | |
- | | **28** | 19 | 19 | Base | 50 | | + | | **11** | 9 | 11 | Base | 20 | |
- | | **29** | 19 | 19 | Base | 50 | | + | | **12** | 10 | 12 | Base | 20 | |
- | | **30** | 20 | 20 | Base | 50 | | + | | **13** | 11 | 13 | Base | 20 | |
- | | | | | | | | + | | **14** | 12 | 14 | Base | 20 | |
+ | | **15** | 12 | 15 | Base | 20 | | ||
+ | | **16** | 13 | 16 | Base | 20 | | ||
+ | | **17** | 14 | 17 | Base | 20 | | ||
+ | | **18** | 15 | 18 | Base | 20 | | ||
+ | | **19** | 16 | 19 | Base | 20 | | ||
+ | | **20** | 16 | 20 | Base | 20 | | ||
+ | | **21** | 17 | 21 | Base | 25 | | ||
+ | | **22** | 18 | 22 | Base | 25 | | ||
+ | | **23** | 19 | 23 | Base | 25 | | ||
+ | | **24** | 20 | 24 | Base | 25 | | ||
+ | | **25** | 20 | 25 | Base | 25 | | ||
+ | | **26** | 21 | 26 | Base | 30 | | ||
+ | | **27** | 22 | 27 | Base | 30 | | ||
+ | | **28** | 23 | 28 | Base | 30 | | ||
+ | | **29** | 24 | 29 | Base | 30 | | ||
+ | | **30** | 24 | 30 | Base | 30 | | ||
+ | | | | | | | | ||
+ | |||
+ | </WRAP> | ||
+ | |||
+ | </hidden> | ||
+ | |||
+ | \\ | ||
+ | |||
+ | <hidden Weapon Profile - **Light Combat Pistol** (Tier 2)> | ||
+ | |||
+ | <WRAP center round box 80%> | ||
+ | |||
+ | ^ __**Light Combat Pistol**__ ||||| | ||
+ | | ||||| | ||
+ | | Magazine: 3Shots | Reload: +2Shots | Weight: 3 | Cost: 8Bar | Rarity: Common | | ||
+ | ^ __AP__ ^ __Damage__ ^ __Defense__ ^ __Move__ ^ __Range__ ^ | ||
+ | | **1** | 5 | 6 | -5 | 10 | | ||
+ | | **2** | 6 | 7 | -5 | 10 | | ||
+ | | **3** | 7 | 8 | -5 | 10 | | ||
+ | | **4** | 8 | 9 | -5 | 10 | | ||
+ | | **5** | 8 | 10 | -5 | 10 | | ||
+ | | **6** | 9 | 11 | -5 | 15 | | ||
+ | | **7** | 10 | 12 | -5 | 15 | | ||
+ | | **8** | 11 | 13 | -5 | 15 | | ||
+ | | **9** | 12 | 14 | -5 | 15 | | ||
+ | | **10** | 12 | 15 | -5 | 15 | | ||
+ | | **11** | 13 | 16 | Base | 20 | | ||
+ | | **12** | 14 | 17 | Base | 20 | | ||
+ | | **13** | 15 | 18 | Base | 20 | | ||
+ | | **14** | 16 | 19 | Base | 20 | | ||
+ | | **15** | 16 | 20 | Base | 20 | | ||
+ | | **16** | 17 | 21 | Base | 20 | | ||
+ | | **17** | 18 | 22 | Base | 20 | | ||
+ | | **18** | 19 | 23 | Base | 20 | | ||
+ | | **19** | 20 | 24 | Base | 20 | | ||
+ | | **20** | 20 | 25 | Base | 20 | | ||
+ | | **21** | 21 | 26 | Base | 25 | | ||
+ | | **22** | 22 | 27 | Base | 25 | | ||
+ | | **23** | 23 | 28 | Base | 25 | | ||
+ | | **24** | 24 | 29 | Base | 25 | | ||
+ | | **25** | 24 | 30 | Base | 25 | | ||
+ | | **26** | 25 | 31 | Base | 30 | | ||
+ | | **27** | 26 | 32 | Base | 30 | | ||
+ | | **28** | 27 | 33 | Base | 30 | | ||
+ | | **29** | 28 | 34 | Base | 30 | | ||
+ | | **30** | 28 | 35 | Base | 30 | | ||
+ | | | | | | | | ||
+ | |||
+ | </WRAP> | ||
+ | |||
+ | </hidden> | ||
+ | |||
+ | \\ | ||
+ | |||
+ | <hidden Weapon Profile - **Heavy Combat Pistol** (Tier 3)> | ||
+ | |||
+ | <WRAP center round box 80%> | ||
+ | |||
+ | ^ __**Heavy Combat Pistol**__ ||||| | ||
+ | | ||||| | ||
+ | | Magazine: 3Shots | Reload: +2Shots | Weight: 3 | Cost: 18Bar | Rarity: Uncommon | | ||
+ | ^ __AP__ ^ __Damage__ ^ __Defense__ ^ __Move__ ^ __Range__ ^ | ||
+ | | **1** | 9 | 11 | -10 | 10 | | ||
+ | | **2** | 10 | 12 | -10 | 10 | | ||
+ | | **3** | 11 | 13 | -10 | 10 | | ||
+ | | **4** | 12 | 14 | -10 | 10 | | ||
+ | | **5** | 12 | 15 | -10 | 10 | | ||
+ | | **6** | 13 | 16 | -5 | 10 | | ||
+ | | **7** | 14 | 17 | -5 | 10 | | ||
+ | | **8** | 15 | 18 | -5 | 10 | | ||
+ | | **9** | 16 | 19 | -5 | 10 | | ||
+ | | **10** | 16 | 20 | -5 | 10 | | ||
+ | | **11** | 17 | 21 | -5 | 15 | | ||
+ | | **12** | 18 | 22 | -5 | 15 | | ||
+ | | **13** | 19 | 23 | -5 | 15 | | ||
+ | | **14** | 20 | 24 | -5 | 15 | | ||
+ | | **15** | 20 | 25 | -5 | 15 | | ||
+ | | **16** | 21 | 26 | Base | 20 | | ||
+ | | **17** | 22 | 27 | Base | 20 | | ||
+ | | **18** | 23 | 28 | Base | 20 | | ||
+ | | **19** | 24 | 29 | Base | 20 | | ||
+ | | **20** | 24 | 30 | Base | 20 | | ||
+ | | **21** | 25 | 31 | Base | 25 | | ||
+ | | **22** | 26 | 32 | Base | 25 | | ||
+ | | **23** | 27 | 33 | Base | 25 | | ||
+ | | **24** | 28 | 34 | Base | 25 | | ||
+ | | **25** | 28 | 35 | Base | 25 | | ||
+ | | **26** | 29 | 36 | Base | 30 | | ||
+ | | **27** | 30 | 37 | Base | 30 | | ||
+ | | **28** | 31 | 38 | Base | 30 | | ||
+ | | **29** | 32 | 39 | Base | 30 | | ||
+ | | **30** | 32 | 40 | Base | 30 | | ||
+ | | | | | | | | ||
+ | |||
+ | </WRAP> | ||
+ | |||
+ | </hidden> | ||
+ | |||
+ | \\ | ||
+ | |||
+ | <hidden Weapon Profile - **Hand Cannon** (Tier 4)> | ||
+ | |||
+ | <WRAP center round box 80%> | ||
+ | |||
+ | ^ __**Hand Cannon**__ ||||| | ||
+ | | ||||| | ||
+ | | Magazine: 3Shots | Reload: +2Shots | Weight: 4 | Cost: 26Bar | Rarity: Rare | | ||
+ | ^ __AP__ ^ __Damage__ ^ __Defense__ ^ __Move__ ^ __Range__ ^ | ||
+ | | **1** | 13 | 16 | -10 | 10 | | ||
+ | | **2** | 14 | 17 | -10 | 10 | | ||
+ | | **3** | 15 | 18 | -10 | 10 | | ||
+ | | **4** | 16 | 19 | -10 | 10 | | ||
+ | | **5** | 16 | 20 | -10 | 10 | | ||
+ | | **6** | 17 | 21 | -10 | 15 | | ||
+ | | **7** | 18 | 22 | -10 | 15 | | ||
+ | | **8** | 19 | 23 | -10 | 15 | | ||
+ | | **9** | 20 | 24 | -10 | 15 | | ||
+ | | **10** | 20 | 25 | -10 | 15 | | ||
+ | | **11** | 21 | 26 | -5 | 20 | | ||
+ | | **12** | 22 | 27 | -5 | 20 | | ||
+ | | **13** | 23 | 28 | -5 | 20 | | ||
+ | | **14** | 24 | 29 | -5 | 20 | | ||
+ | | **15** | 24 | 30 | -5 | 20 | | ||
+ | | **16** | 25 | 31 | -5 | 25 | | ||
+ | | **17** | 26 | 32 | -5 | 25 | | ||
+ | | **18** | 27 | 33 | -5 | 25 | | ||
+ | | **19** | 28 | 34 | -5 | 25 | | ||
+ | | **20** | 28 | 35 | -5 | 25 | | ||
+ | | **21** | 29 | 36 | Base | 30 | | ||
+ | | **22** | 30 | 37 | Base | 30 | | ||
+ | | **23** | 31 | 38 | Base | 30 | | ||
+ | | **24** | 32 | 39 | Base | 30 | | ||
+ | | **25** | 32 | 40 | Base | 30 | | ||
+ | | **26** | 35 | 35 | Base | 35 | | ||
+ | | **27** | 36 | 36 | Base | 35 | | ||
+ | | **28** | 36 | 36 | Base | 35 | | ||
+ | | **29** | 37 | 37 | Base | 35 | | ||
+ | | **30** | 38 | 38 | Base | 35 | | ||
+ | | | | | | | | ||
+ | |||
+ | </WRAP> | ||
+ | |||
+ | </hidden> | ||
+ | |||
+ | |||
+ | \\ | ||
+ | |||
+ | \\ | ||
+ | |||
+ | |||
+ | __**Shotguns**__ | ||
+ | |||
+ | <hidden Weapon Profile - **Rusty Shotgun** (Tier 1)> | ||
+ | |||
+ | <WRAP center round box 80%> | ||
+ | |||
+ | ^ __**Rusty Shotgun**__ ||||| | ||
+ | | | | | | | | ||
+ | | Magazine: 4Shots | Reload: +2Shots | Weight: 6 | Cost: 2Bar | Rarity: Ubiquitous | | ||
+ | ^ __AP__ ^ __Damage__ ^ __Defense__ ^ __Move__ ^ __Range__ ^ | ||
+ | | **1** | 1 | 1 | -10 | 20 | | ||
+ | | **2** | 2 | 2 | -10 | 20 | | ||
+ | | **3** | 3 | 2 | -10 | 20 | | ||
+ | | **4** | 4 | 3 | -10 | 20 | | ||
+ | | **5** | 5 | 4 | -10 | 20 | | ||
+ | | **6** | 6 | 4 | -5 | 25 | | ||
+ | | **7** | 7 | 5 | -5 | 25 | | ||
+ | | **8** | 8 | 6 | -5 | 25 | | ||
+ | | **9** | 9 | 6 | -5 | 25 | | ||
+ | | **10** | 10 | 7 | -5 | 25 | | ||
+ | | **11** | 11 | 8 | -5 | 30 | | ||
+ | | **12** | 12 | 8 | -5 | 30 | | ||
+ | | **13** | 13 | 9 | -5 | 30 | | ||
+ | | **14** | 14 | 10 | -5 | 30 | | ||
+ | | **15** | 15 | 10 | -5 | 30 | | ||
+ | | **16** | 16 | 11 | Base | 35 | | ||
+ | | **17** | 17 | 12 | Base | 35 | | ||
+ | | **18** | 18 | 12 | Base | 35 | | ||
+ | | **19** | 19 | 13 | Base | 35 | | ||
+ | | **20** | 20 | 14 | Base | 35 | | ||
+ | | **21** | 21 | 14 | Base | 35 | | ||
+ | | **22** | 22 | 15 | Base | 35 | | ||
+ | | **23** | 23 | 16 | Base | 35 | | ||
+ | | **24** | 24 | 16 | Base | 35 | | ||
+ | | **25** | 25 | 17 | Base | 35 | | ||
+ | | **26** | 26 | 18 | Base | 40 | | ||
+ | | **27** | 27 | 18 | Base | 40 | | ||
+ | | **28** | 28 | 19 | Base | 40 | | ||
+ | | **29** | 29 | 20 | Base | 40 | | ||
+ | | **30** | 30 | 20 | Base | 40 | | ||
+ | | | | | | | | ||
+ | |||
+ | </WRAP> | ||
+ | |||
+ | </hidden> | ||
+ | |||
+ | \\ | ||
+ | |||
+ | <hidden Weapon Profile - **Light Combat Shotgun** (Tier 2)> | ||
+ | |||
+ | <WRAP center round box 80%> | ||
+ | |||
+ | ^ __**Light Combat Shotgun**__ ||||| | | ||
+ | | | | | | | | | ||
+ | | Magazine: 6Shots | Reload: +2Shots | Weight: 8 | Cost: 12Bar | Rarity: Common | | | ||
+ | ^ __AP__ ^ __Damage__ ^ __Defense__ ^ __Move__ ^ __Range__ | | | ||
+ | | **1** | 6 | 4 | -10 | 20 | | | ||
+ | | **2** | 7 | 5 | -10 | 20 | | | ||
+ | | **3** | 8 | 6 | -10 | 20 | | | ||
+ | | **4** | 9 | 6 | -10 | 20 | | | ||
+ | | **5** | 10 | 7 | -10 | 20 | | | ||
+ | | **6** | 11 | 8 | -10 | 25 | | | ||
+ | | **7** | 12 | 8 | -10 | 25 | | | ||
+ | | **8** | 13 | 9 | -10 | 25 | | | ||
+ | | **9** | 14 | 10 | -10 | 25 | | | ||
+ | | **10** | 15 | 10 | -10 | 25 | | | ||
+ | | **11** | 16 | 11 | -5 | 30 | | | ||
+ | | **12** | 17 | 12 | -5 | 30 | | | ||
+ | | **13** | 18 | 12 | -5 | 30 | | | ||
+ | | **14** | 19 | 13 | -5 | 30 | | | ||
+ | | **15** | 20 | 14 | -5 | 30 | | | ||
+ | | **16** | 21 | 14 | -5 | 35 | | | ||
+ | | **17** | 22 | 15 | -5 | 35 | | | ||
+ | | **18** | 23 | 16 | -5 | 35 | | | ||
+ | | **19** | 24 | 16 | -5 | 35 | | | ||
+ | | **20** | 25 | 17 | -5 | 35 | | | ||
+ | | **21** | 26 | 18 | Base | 35 | | | ||
+ | | **22** | 27 | 18 | Base | 35 | | | ||
+ | | **23** | 28 | 19 | Base | 35 | | | ||
+ | | **24** | 29 | 20 | Base | 35 | | | ||
+ | | **25** | 30 | 20 | Base | 35 | | | ||
+ | | **26** | 31 | 21 | Base | 40 | | | ||
+ | | **27** | 32 | 22 | Base | 40 | | | ||
+ | | **28** | 33 | 22 | Base | 40 | | | ||
+ | | **29** | 34 | 23 | Base | 40 | | | ||
+ | | **30** | 35 | 24 | Base | 40 | | | ||
+ | | | | | | | | | ||
+ | |||
+ | </WRAP> | ||
+ | |||
+ | </hidden> | ||
+ | |||
+ | \\ | ||
+ | |||
+ | <hidden Weapon Profile - **Heavy Combat Shotgun** (Tier 3)> | ||
+ | |||
+ | <WRAP center round box 80%> | ||
+ | |||
+ | ^ __**Heavy Combat Shotgun**__ ||||| | | ||
+ | | ||||| | | ||
+ | | Magazine: 6Shots | Reload: +2Shots | Weight: 10 | Cost: 26Bar | Rarity: Uncommon | | | ||
+ | ^ __AP__ ^ __Damage__ ^ __Defense__ ^ __Speed__ ^ __Range__ | | | ||
+ | | **1** | 11 | 8 | -15 | 25 | | | ||
+ | | **2** | 12 | 8 | -15 | 25 | | | ||
+ | | **3** | 13 | 9 | -15 | 25 | | | ||
+ | | **4** | 14 | 10 | -15 | 25 | | | ||
+ | | **5** | 15 | 10 | -15 | 25 | | | ||
+ | | **6** | 16 | 11 | -10 | 30 | | | ||
+ | | **7** | 17 | 12 | -10 | 30 | | | ||
+ | | **8** | 18 | 12 | -10 | 30 | | | ||
+ | | **9** | 19 | 13 | -10 | 30 | | | ||
+ | | **10** | 20 | 14 | -10 | 30 | | | ||
+ | | **11** | 21 | 14 | -5 | 35 | | | ||
+ | | **12** | 22 | 15 | -5 | 35 | | | ||
+ | | **13** | 23 | 16 | -5 | 35 | | | ||
+ | | **14** | 24 | 16 | -5 | 35 | | | ||
+ | | **15** | 25 | 17 | -5 | 35 | | | ||
+ | | **16** | 26 | 18 | -5 | 40 | | | ||
+ | | **17** | 27 | 18 | -5 | 40 | | | ||
+ | | **18** | 28 | 19 | -5 | 40 | | | ||
+ | | **19** | 29 | 20 | -5 | 40 | | | ||
+ | | **20** | 30 | 20 | -5 | 40 | | | ||
+ | | **21** | 31 | 21 | -5 | 40 | | | ||
+ | | **22** | 32 | 22 | -5 | 40 | | | ||
+ | | **23** | 33 | 22 | -5 | 40 | | | ||
+ | | **24** | 34 | 23 | -5 | 40 | | | ||
+ | | **25** | 35 | 24 | -5 | 40 | | | ||
+ | | **26** | 36 | 24 | -5 | 40 | | | ||
+ | | **27** | 37 | 25 | -5 | 40 | | | ||
+ | | **28** | 38 | 26 | -5 | 40 | | | ||
+ | | **29** | 39 | 26 | -5 | 40 | | | ||
+ | | **30** | 40 | 27 | -5 | 40 | | | ||
+ | | | | | | | | | ||
+ | |||
+ | </WRAP> | ||
+ | |||
+ | </hidden> | ||
+ | |||
+ | \\ | ||
+ | |||
+ | <hidden Weapon Profile - **Tactical Flak Cannon** (Tier 4)> | ||
+ | |||
+ | <WRAP center round box 80%> | ||
+ | |||
+ | ^ __**Tactical Flak Cannon**__ ||||| | ||
+ | | ||||| | ||
+ | | Magazine: 6Shots | Reload: +2Shots | Weight: 14 | Cost: 40Bar | Rarity: Rare | | ||
+ | ^ __AP__ ^ __Damage__ ^ __Defense__ ^ __Move__ ^ __Range__ ^ | ||
+ | | **1** | 16 | 11 | -20 | 25 | | ||
+ | | **2** | 17 | 12 | -20 | 25 | | ||
+ | | **3** | 18 | 12 | -20 | 25 | | ||
+ | | **4** | 19 | 13 | -20 | 25 | | ||
+ | | **5** | 20 | 14 | -20 | 25 | | ||
+ | | **6** | 21 | 14 | -15 | 30 | | ||
+ | | **7** | 22 | 15 | -15 | 30 | | ||
+ | | **8** | 23 | 16 | -15 | 30 | | ||
+ | | **9** | 24 | 16 | -15 | 30 | | ||
+ | | **10** | 25 | 17 | -15 | 30 | | ||
+ | | **11** | 26 | 18 | -10 | 35 | | ||
+ | | **12** | 27 | 18 | -10 | 35 | | ||
+ | | **13** | 28 | 19 | -10 | 35 | | ||
+ | | **14** | 29 | 20 | -10 | 35 | | ||
+ | | **15** | 30 | 20 | -10 | 35 | | ||
+ | | **16** | 31 | 21 | -10 | 40 | | ||
+ | | **17** | 32 | 22 | -10 | 40 | | ||
+ | | **18** | 33 | 22 | -10 | 40 | | ||
+ | | **19** | 34 | 23 | -10 | 40 | | ||
+ | | **20** | 35 | 24 | -10 | 40 | | ||
+ | | **21** | 36 | 24 | -5 | 40 | | ||
+ | | **22** | 37 | 25 | -5 | 40 | | ||
+ | | **23** | 38 | 26 | -5 | 40 | | ||
+ | | **24** | 39 | 26 | -5 | 40 | | ||
+ | | **25** | 40 | 27 | -5 | 40 | | ||
+ | | **26** | 41 | 28 | Base | 45 | | ||
+ | | **27** | 42 | 28 | Base | 45 | | ||
+ | | **28** | 43 | 29 | Base | 45 | | ||
+ | | **29** | 44 | 30 | Base | 45 | | ||
+ | | **30** | 45 | 30 | Base | 45 | | ||
+ | | | | | | | | ||
+ | |||
+ | </WRAP> | ||
+ | |||
+ | </hidden> | ||
+ | |||
+ | |||
+ | \\ | ||
+ | |||
+ | \\ | ||
+ | |||
+ | |||
+ | __**Sniper Rifles**__ | ||
+ | |||
+ | |||
+ | <hidden Weapon Profile - **Rusty Hunting Rifle** (Tier 1)> | ||
+ | |||
+ | <WRAP center round box 80%> | ||
+ | |||
+ | ^ __**Rusty Hunting Rifle**__ ||||| | ||
+ | | ||||| | ||
+ | | Magazine: 4Shots | Reload: +2Shots | Weight: 10 | Cost: 2Bar | Rarity: Ubiquitous | | ||
+ | ^ __AP__ ^ __Damage__ ^ __Defense__ ^ __Move__ ^ __Range__ ^ | ||
+ | | **1** | 1 | 1 | -15 | 50 | | ||
+ | | **2** | 2 | 2 | -15 | 50 | | ||
+ | | **3** | 2 | 2 | -15 | 50 | | ||
+ | | **4** | 3 | 3 | -15 | 50 | | ||
+ | | **5** | 4 | 4 | -15 | 50 | | ||
+ | | **6** | 4 | 4 | -15 | 100 | | ||
+ | | **7** | 5 | 5 | -15 | 100 | | ||
+ | | **8** | 6 | 6 | -15 | 100 | | ||
+ | | **9** | 6 | 6 | -15 | 100 | | ||
+ | | **10** | 7 | 7 | -15 | 100 | | ||
+ | | **11** | 8 | 8 | -15 | 150 | | ||
+ | | **12** | 8 | 8 | -15 | 150 | | ||
+ | | **13** | 9 | 9 | -15 | 150 | | ||
+ | | **14** | 10 | 10 | -15 | 150 | | ||
+ | | **15** | 10 | 10 | -15 | 150 | | ||
+ | | **16** | 11 | 11 | -10 | 200 | | ||
+ | | **17** | 12 | 12 | -10 | 200 | | ||
+ | | **18** | 12 | 12 | -10 | 200 | | ||
+ | | **19** | 13 | 13 | -10 | 200 | | ||
+ | | **20** | 14 | 14 | -10 | 200 | | ||
+ | | **21** | 14 | 14 | -10 | 200 | | ||
+ | | **22** | 15 | 15 | -10 | 300 | | ||
+ | | **23** | 16 | 16 | -10 | 300 | | ||
+ | | **24** | 16 | 16 | -10 | 300 | | ||
+ | | **25** | 17 | 17 | -10 | 300 | | ||
+ | | **26** | 18 | 18 | -10 | 300 | | ||
+ | | **27** | 18 | 18 | -10 | 300 | | ||
+ | | **28** | 19 | 19 | -10 | 300 | | ||
+ | | **29** | 20 | 20 | -10 | 300 | | ||
+ | | **30** | 20 | 20 | -10 | 300 | | ||
+ | | | | | | | | ||
+ | |||
+ | </WRAP> | ||
+ | |||
+ | </hidden> | ||
+ | |||
+ | \\ | ||
+ | |||
+ | <hidden Weapon Profile - **Light Precision Rifle** (Tier 2)> | ||
+ | |||
+ | <WRAP center round box 80%> | ||
+ | |||
+ | ^ __**Light Precision Rifle**__ ||||| | ||
+ | | ||||| | ||
+ | | Magazine: 4Shots | Reload: +2Shots | Weight: 12 | Cost: 12Bar | Rarity: Common | | ||
+ | ^ __AP__ ^ __Damage__ ^ __Defense__ ^ __Move__ ^ __Range__ ^ | ||
+ | | **1** | 4 | 4 | -15 | 100 | | ||
+ | | **2** | 5 | 5 | -15 | 100 | | ||
+ | | **3** | 6 | 6 | -15 | 100 | | ||
+ | | **4** | 6 | 6 | -15 | 100 | | ||
+ | | **5** | 7 | 7 | -15 | 100 | | ||
+ | | **6** | 8 | 8 | -15 | 150 | | ||
+ | | **7** | 8 | 8 | -15 | 150 | | ||
+ | | **8** | 9 | 9 | -15 | 150 | | ||
+ | | **9** | 10 | 10 | -15 | 150 | | ||
+ | | **10** | 10 | 10 | -15 | 150 | | ||
+ | | **11** | 11 | 11 | -10 | 200 | | ||
+ | | **12** | 12 | 12 | -10 | 200 | | ||
+ | | **13** | 12 | 12 | -10 | 200 | | ||
+ | | **14** | 13 | 13 | -10 | 200 | | ||
+ | | **15** | 14 | 14 | -10 | 200 | | ||
+ | | **16** | 14 | 14 | -10 | 300 | | ||
+ | | **17** | 15 | 15 | -10 | 300 | | ||
+ | | **18** | 16 | 16 | -10 | 300 | | ||
+ | | **19** | 16 | 16 | -10 | 300 | | ||
+ | | **20** | 17 | 17 | -10 | 300 | | ||
+ | | **21** | 18 | 18 | -10 | 400 | | ||
+ | | **22** | 18 | 18 | -10 | 400 | | ||
+ | | **23** | 19 | 19 | -10 | 400 | | ||
+ | | **24** | 20 | 20 | -10 | 400 | | ||
+ | | **25** | 20 | 20 | -10 | 400 | | ||
+ | | **26** | 21 | 21 | -10 | 400 | | ||
+ | | **27** | 22 | 22 | -10 | 400 | | ||
+ | | **28** | 22 | 22 | -10 | 400 | | ||
+ | | **29** | 23 | 23 | -10 | 400 | | ||
+ | | **30** | 24 | 24 | -10 | 400 | | ||
+ | | | | | | | | ||
+ | |||
+ | </WRAP> | ||
+ | |||
+ | </hidden> | ||
+ | |||
+ | \\ | ||
+ | |||
+ | <hidden Weapon Profile - **Heavy Precision Rifle** (Tier 3)> | ||
+ | |||
+ | <WRAP center round box 80%> | ||
+ | |||
+ | ^ __**Heavy Precision Rifle**__ ||||| | ||
+ | | ||||| | ||
+ | | Attacks: 4Shots | Reload: +2Shots | Weight: 14 | Cost: 26Bar | Rarity: Uncommon | | ||
+ | ^ __AP__ ^ __Damage__ ^ __Defense__ ^ __Move__ ^ __Range__ ^ | ||
+ | | **1** | 8 | 8 | -20 | 100 | | ||
+ | | **2** | 8 | 8 | -20 | 100 | | ||
+ | | **3** | 9 | 9 | -20 | 100 | | ||
+ | | **4** | 10 | 10 | -20 | 100 | | ||
+ | | **5** | 10 | 10 | -20 | 100 | | ||
+ | | **6** | 11 | 11 | -15 | 200 | | ||
+ | | **7** | 12 | 12 | -15 | 200 | | ||
+ | | **8** | 12 | 12 | -15 | 200 | | ||
+ | | **9** | 13 | 13 | -15 | 200 | | ||
+ | | **10** | 14 | 14 | -15 | 200 | | ||
+ | | **11** | 14 | 14 | -15 | 300 | | ||
+ | | **12** | 15 | 15 | -15 | 300 | | ||
+ | | **13** | 16 | 16 | -15 | 300 | | ||
+ | | **14** | 16 | 16 | -15 | 300 | | ||
+ | | **15** | 17 | 17 | -15 | 300 | | ||
+ | | **16** | 18 | 18 | -10 | 400 | | ||
+ | | **17** | 18 | 18 | -10 | 400 | | ||
+ | | **18** | 19 | 19 | -10 | 400 | | ||
+ | | **19** | 20 | 20 | -10 | 400 | | ||
+ | | **20** | 20 | 20 | -10 | 400 | | ||
+ | | **21** | 21 | 21 | -10 | 500 | | ||
+ | | **22** | 22 | 22 | -10 | 500 | | ||
+ | | **23** | 22 | 22 | -10 | 500 | | ||
+ | | **24** | 23 | 23 | -10 | 500 | | ||
+ | | **25** | 24 | 24 | -10 | 500 | | ||
+ | | **26** | 24 | 24 | -10 | 600 | | ||
+ | | **27** | 25 | 25 | -10 | 600 | | ||
+ | | **28** | 26 | 26 | -10 | 600 | | ||
+ | | **29** | 26 | 26 | -10 | 600 | | ||
+ | | **30** | 27 | 27 | -10 | 600 | | ||
+ | | | | | | | | ||
+ | |||
+ | </WRAP> | ||
+ | |||
+ | </hidden> | ||
+ | |||
+ | \\ | ||
+ | |||
+ | <hidden Weapon Profile - **Precision Long-Cannon** (Tier 4)> | ||
+ | |||
+ | <WRAP center round box 80%> | ||
+ | |||
+ | ^ __**Precision Long-Cannon**__ ||||| | ||
+ | | ||||| | ||
+ | | Magazine: 4Shots | Reload: +2Shots | Weight: 16 | Cost: 40Bar | Rarity: Rare | | ||
+ | ^ __AP__ ^ __Damage__ ^ __Defense__ ^ __Move__ ^ __Range__ ^ | ||
+ | | **1** | 11 | 11 | -20 | 300 | | ||
+ | | **2** | 12 | 12 | -20 | 300 | | ||
+ | | **3** | 12 | 12 | -20 | 300 | | ||
+ | | **4** | 13 | 13 | -20 | 300 | | ||
+ | | **5** | 14 | 14 | -20 | 300 | | ||
+ | | **6** | 14 | 14 | -20 | 400 | | ||
+ | | **7** | 15 | 15 | -20 | 400 | | ||
+ | | **8** | 16 | 16 | -20 | 400 | | ||
+ | | **9** | 16 | 16 | -20 | 400 | | ||
+ | | **10** | 17 | 17 | -20 | 400 | | ||
+ | | **11** | 18 | 18 | -15 | 500 | | ||
+ | | **12** | 18 | 18 | -15 | 500 | | ||
+ | | **13** | 19 | 19 | -15 | 500 | | ||
+ | | **14** | 20 | 20 | -15 | 500 | | ||
+ | | **15** | 20 | 20 | -15 | 500 | | ||
+ | | **16** | 21 | 21 | -10 | 600 | | ||
+ | | **17** | 22 | 22 | -10 | 600 | | ||
+ | | **18** | 22 | 22 | -10 | 600 | | ||
+ | | **19** | 23 | 23 | -10 | 600 | | ||
+ | | **20** | 24 | 24 | -10 | 600 | | ||
+ | | **21** | 24 | 24 | -10 | 700 | | ||
+ | | **22** | 25 | 25 | -10 | 700 | | ||
+ | | **23** | 26 | 26 | -10 | 700 | | ||
+ | | **24** | 26 | 26 | -10 | 700 | | ||
+ | | **25** | 27 | 27 | -10 | 700 | | ||
+ | | **26** | 28 | 28 | -10 | 800 | | ||
+ | | **27** | 28 | 28 | -10 | 800 | | ||
+ | | **28** | 29 | 29 | -10 | 800 | | ||
+ | | **29** | 30 | 30 | -10 | 800 | | ||
+ | | **30** | 30 | 30 | -10 | 800 | | ||
+ | | | | | | | | ||
+ | |||
+ | </WRAP> | ||
+ | |||
+ | </hidden> | ||
+ | |||
+ | |||
+ | \\ | ||
+ | |||
+ | </WRAP> | ||
+ | |||
+ | \\ | ||
+ | |||
+ | </hidden> | ||
+ | |||
+ | \\ | ||
+ | |||
+ | |||
+ | <hidden **Rapid-Fire Weapons**> | ||
+ | |||
+ | \\ | ||
+ | |||
+ | <WRAP center square box 90%> | ||
+ | |||
+ | |||
+ | __**Assault Rifles**__ | ||
+ | |||
+ | |||
+ | <hidden Weapon Profile - **Rusty Assault Rifle** (Tier 1)> | ||
+ | |||
+ | <WRAP center round box 80%> | ||
+ | |||
+ | ^ __**Rusty Assault Rifle**__ ||||| | ||
+ | | | | | | | | ||
+ | | Magazine: 8Shots | Reload: +4Shots | Weight: 8 | Cost: 2Bar | Rarity: Ubiquitous | | ||
+ | ^ __AP__ ^ __Damage__ ^ __Defense__ ^ __Speed__ ^ __Range__ ^ | ||
+ | | **1** | 1 | 1 | -10 | 30 | | ||
+ | | **2** | 2 | 2 | -10 | 30 | | ||
+ | | **3** | 2 | 2 | -10 | 30 | | ||
+ | | **4** | 3 | 3 | -10 | 30 | | ||
+ | | **5** | 4 | 4 | -10 | 30 | | ||
+ | | **6** | 4 | 4 | -5 | 40 | | ||
+ | | **7** | 5 | 5 | -5 | 40 | | ||
+ | | **8** | 6 | 6 | -5 | 40 | | ||
+ | | **9** | 6 | 6 | -5 | 40 | | ||
+ | | **10** | 7 | 7 | -5 | 40 | | ||
+ | | **11** | 8 | 8 | -5 | 50 | | ||
+ | | **12** | 8 | 8 | -5 | 50 | | ||
+ | | **13** | 9 | 9 | -5 | 50 | | ||
+ | | **14** | 10 | 10 | -5 | 50 | | ||
+ | | **15** | 10 | 10 | -5 | 50 | | ||
+ | | **16** | 11 | 11 | Base | 60 | | ||
+ | | **17** | 12 | 12 | Base | 60 | | ||
+ | | **18** | 12 | 12 | Base | 60 | | ||
+ | | **19** | 13 | 13 | Base | 60 | | ||
+ | | **20** | 14 | 14 | Base | 60 | | ||
+ | | **21** | 14 | 14 | Base | 70 | | ||
+ | | **22** | 15 | 15 | Base | 70 | | ||
+ | | **23** | 16 | 16 | Base | 70 | | ||
+ | | **24** | 16 | 16 | Base | 70 | | ||
+ | | **25** | 17 | 17 | Base | 70 | | ||
+ | | **26** | 18 | 18 | Base | 80 | | ||
+ | | **27** | 18 | 18 | Base | 80 | | ||
+ | | **28** | 19 | 19 | Base | 80 | | ||
+ | | **29** | 20 | 20 | Base | 80 | | ||
+ | | **30** | 20 | 20 | Base | 80 | | ||
+ | | | | | | | | ||
</WRAP> | </WRAP> | ||
Line 208: | Line 870: | ||
<hidden Weapon Profile - **Light Assault Rifle** (Tier 2)> | <hidden Weapon Profile - **Light Assault Rifle** (Tier 2)> | ||
- | <WRAP center round box 60%> | + | <WRAP center round box 80%> |
- | ^ __**Light Assault Rifle**__ ||||| | + | ^ __**Light Assault Rifle**__ ||||| |
- | | | | | | | | + | | | | | | | |
- | | Attacks: 10 | Reload: 5 | Weight: 10 | Cost: 12Bar | Rarity: Common | | + | | Magazine: 10Shots | Reload: +5Shots | Weight: 10 | Cost: 12Bar | Rarity: Common | |
- | ^ __AP__ ^ __Damage__ ^ __Defense__ ^ __Speed__ ^ __Range__ ^ | + | ^ __AP__ ^ __Damage__ ^ __Defense__ ^ __Speed__ ^ __Range__ ^ |
- | | **1** | 4 | 4 | -10 | 30 | | + | | **1** | 4 | 4 | -10 | 30 | |
- | | **2** | 5 | 5 | -10 | 30 | | + | | **2** | 5 | 5 | -10 | 30 | |
- | | **3** | 5 | 5 | -10 | 30 | | + | | **3** | 6 | 6 | -10 | 30 | |
- | | **4** | 6 | 6 | -10 | 30 | | + | | **4** | 6 | 6 | -10 | 30 | |
- | | **5** | 7 | 7 | -10 | 30 | | + | | **5** | 7 | 7 | -10 | 30 | |
- | | **6** | 7 | 7 | -10 | 40 | | + | | **6** | 8 | 8 | -10 | 40 | |
- | | **7** | 8 | 8 | -10 | 40 | | + | | **7** | 8 | 8 | -10 | 40 | |
- | | **8** | 9 | 9 | -10 | 40 | | + | | **8** | 9 | 9 | -10 | 40 | |
- | | **9** | 9 | 9 | -10 | 40 | | + | | **9** | 10 | 10 | -10 | 40 | |
- | | **10** | 10 | 10 | -10 | 40 | | + | | **10** | 10 | 10 | -10 | 40 | |
- | | **11** | 11 | 11 | -5 | 50 | | + | | **11** | 11 | 11 | -5 | 50 | |
- | | **12** | 11 | 11 | -5 | 50 | | + | | **12** | 12 | 12 | -5 | 50 | |
- | | **13** | 12 | 12 | -5 | 50 | | + | | **13** | 12 | 12 | -5 | 50 | |
- | | **14** | 13 | 13 | -5 | 50 | | + | | **14** | 13 | 13 | -5 | 50 | |
- | | **15** | 13 | 13 | -5 | 50 | | + | | **15** | 14 | 14 | -5 | 50 | |
- | | **16** | 14 | 14 | -5 | 50 | | + | | **16** | 14 | 14 | -5 | 60 | |
- | | **17** | 15 | 15 | -5 | 50 | | + | | **17** | 15 | 15 | -5 | 60 | |
- | | **18** | 15 | 15 | -5 | 50 | | + | | **18** | 16 | 16 | -5 | 60 | |
- | | **19** | 16 | 16 | -5 | 50 | | + | | **19** | 16 | 16 | -5 | 60 | |
- | | **20** | 17 | 17 | -5 | 50 | | + | | **20** | 17 | 17 | -5 | 60 | |
- | | **21** | 17 | 17 | Base | 60 | | + | | **21** | 18 | 18 | Base | 70 | |
- | | **22** | 18 | 18 | Base | 60 | | + | | **22** | 18 | 18 | Base | 70 | |
- | | **23** | 19 | 19 | Base | 60 | | + | | **23** | 19 | 19 | Base | 70 | |
- | | **24** | 19 | 19 | Base | 60 | | + | | **24** | 20 | 20 | Base | 70 | |
- | | **25** | 20 | 20 | Base | 60 | | + | | **25** | 20 | 20 | Base | 70 | |
- | | **26** | 21 | 21 | Base | 60 | | + | | **26** | 21 | 21 | Base | 80 | |
- | | **27** | 21 | 21 | Base | 60 | | + | | **27** | 22 | 22 | Base | 80 | |
- | | **28** | 22 | 22 | Base | 60 | | + | | **28** | 22 | 22 | Base | 80 | |
- | | **29** | 23 | 23 | Base | 60 | | + | | **29** | 23 | 23 | Base | 80 | |
- | | **30** | 23 | 23 | Base | 60 | | + | | **30** | 24 | 24 | Base | 80 | |
- | | | | | | | | + | | | | | | | |
</WRAP> | </WRAP> | ||
Line 254: | Line 916: | ||
<hidden Weapon Profile - **Heavy Assault Rifle** (Tier 3)> | <hidden Weapon Profile - **Heavy Assault Rifle** (Tier 3)> | ||
- | <WRAP center round box 60%> | + | <WRAP center round box 80%> |
- | ^ __**Heavy Assault Rifle**__ ||||| | + | ^ __**Heavy Assault Rifle**__ ||||| |
- | | | | | | | | + | | | | | | | |
- | | Attacks: 10 | Reload: 5 | Weight: 12 | Cost: 26Bar | Rarity: Rare | | + | | Magazine: 10Shots | Reload: +5Shots | Weight: 12 | Cost: 26Bar | Rarity: Uncommon | |
- | ^ __AP__ ^ __Damage__ ^ __Defense__ ^ __Speed__ ^ __Range__ ^ | + | ^ __AP__ ^ __Damage__ ^ __Defense__ ^ __Speed__ ^ __Range__ ^ |
- | | **1** | 7 | 7 | -15 | 30 | | + | | **1** | 8 | 8 | -15 | 40 | |
- | | **2** | 8 | 8 | -15 | 30 | | + | | **2** | 8 | 8 | -15 | 40 | |
- | | **3** | 9 | 9 | -15 | 30 | | + | | **3** | 9 | 9 | -15 | 40 | |
- | | **4** | 9 | 9 | -15 | 30 | | + | | **4** | 10 | 10 | -15 | 40 | |
- | | **5** | 10 | 10 | -15 | 30 | | + | | **5** | 10 | 10 | -15 | 40 | |
- | | **6** | 11 | 11 | -10 | 40 | | + | | **6** | 11 | 11 | -10 | 50 | |
- | | **7** | 11 | 11 | -10 | 40 | | + | | **7** | 12 | 12 | -10 | 50 | |
- | | **8** | 12 | 12 | -10 | 40 | | + | | **8** | 12 | 12 | -10 | 50 | |
- | | **9** | 13 | 13 | -10 | 40 | | + | | **9** | 13 | 13 | -10 | 50 | |
- | | **10** | 13 | 13 | -10 | 40 | | + | | **10** | 14 | 14 | -10 | 50 | |
- | | **11** | 14 | 14 | -10 | 50 | | + | | **11** | 14 | 14 | -10 | 60 | |
- | | **12** | 15 | 15 | -10 | 50 | | + | | **12** | 15 | 15 | -10 | 60 | |
- | | **13** | 15 | 15 | -10 | 50 | | + | | **13** | 16 | 16 | -10 | 60 | |
- | | **14** | 16 | 16 | -10 | 50 | | + | | **14** | 16 | 16 | -10 | 60 | |
- | | **15** | 17 | 17 | -10 | 50 | | + | | **15** | 17 | 17 | -10 | 60 | |
- | | **16** | 17 | 17 | -5 | 60 | | + | | **16** | 18 | 18 | -5 | 70 | |
- | | **17** | 18 | 18 | -5 | 60 | | + | | **17** | 18 | 18 | -5 | 70 | |
- | | **18** | 19 | 19 | -5 | 60 | | + | | **18** | 19 | 19 | -5 | 70 | |
- | | **19** | 19 | 19 | -5 | 60 | | + | | **19** | 20 | 20 | -5 | 70 | |
- | | **20** | 20 | 20 | -5 | 60 | | + | | **20** | 20 | 20 | -5 | 70 | |
- | | **21** | 21 | 21 | -5 | 60 | | + | | **21** | 21 | 21 | -5 | 80 | |
- | | **22** | 21 | 21 | -5 | 60 | | + | | **22** | 22 | 22 | -5 | 80 | |
- | | **23** | 22 | 22 | -5 | 60 | | + | | **23** | 22 | 22 | -5 | 80 | |
- | | **24** | 23 | 23 | -5 | 60 | | + | | **24** | 23 | 23 | -5 | 80 | |
- | | **25** | 23 | 23 | -5 | 60 | | + | | **25** | 24 | 24 | -5 | 80 | |
- | | **26** | 24 | 24 | Base | 70 | | + | | **26** | 24 | 24 | Base | 90 | |
- | | **27** | 25 | 25 | Base | 70 | | + | | **27** | 25 | 25 | Base | 90 | |
- | | **28** | 25 | 25 | Base | 70 | | + | | **28** | 26 | 26 | Base | 90 | |
- | | **29** | 26 | 26 | Base | 70 | | + | | **29** | 26 | 26 | Base | 90 | |
- | | **30** | 27 | 27 | Base | 70 | | + | | **30** | 27 | 27 | Base | 90 | |
- | | | | | | | | + | | | | | | | |
</WRAP> | </WRAP> | ||
Line 298: | Line 960: | ||
\\ | \\ | ||
- | <hidden Weapon Profile - **Advanced Assault Rifle** (Tier 4)> | + | <hidden Weapon Profile - **Tactical Auto-Cannon** (Tier 4)> |
- | <WRAP center round box 60%> | + | <WRAP center round box 80%> |
- | ^ __**Advanced Assault Rifle**__ ||||| | + | ^ __**Tactical Auto-Cannon**__ ||||| |
- | | | | | | | | + | | | | | | | |
- | | Attacks: 8 | Reload: 4 | Weight: 12 | Cost: 40Bar | Rarity: Rare | | + | | Magazine: 10Shots | Reload: +5Shots | Weight: 14 | Cost: 40Bar | Rarity: Rare | |
- | ^ __AP__ ^ __Damage__ ^ __Defense__ ^ __Speed__ ^ __Range__ ^ | + | ^ __AP__ ^ __Damage__ ^ __Defense__ ^ __Speed__ ^ __Range__ ^ |
- | | **1** | 13 | 13 | -15 | 30 | | + | | **1** | 14 | 14 | -15 | 50 | |
- | | **2** | 14 | 14 | -15 | 30 | | + | | **2** | 15 | 15 | -15 | 50 | |
- | | **3** | 15 | 15 | -15 | 30 | | + | | **3** | 16 | 16 | -15 | 50 | |
- | | **4** | 15 | 15 | -15 | 30 | | + | | **4** | 16 | 16 | -15 | 50 | |
- | | **5** | 16 | 16 | -15 | 30 | | + | | **5** | 17 | 17 | -15 | 50 | |
- | | **6** | 17 | 17 | -15 | 40 | | + | | **6** | 18 | 18 | -15 | 60 | |
- | | **7** | 17 | 17 | -15 | 40 | | + | | **7** | 18 | 18 | -15 | 60 | |
- | | **8** | 18 | 18 | -15 | 40 | | + | | **8** | 19 | 19 | -15 | 60 | |
- | | **9** | 19 | 19 | -15 | 40 | | + | | **9** | 20 | 20 | -15 | 60 | |
- | | **10** | 19 | 19 | -15 | 40 | | + | | **10** | 20 | 20 | -15 | 60 | |
- | | **11** | 20 | 20 | -10 | 50 | | + | | **11** | 21 | 21 | -10 | 70 | |
- | | **12** | 21 | 21 | -10 | 50 | | + | | **12** | 22 | 22 | -10 | 70 | |
- | | **13** | 21 | 21 | -10 | 50 | | + | | **13** | 22 | 22 | -10 | 70 | |
- | | **14** | 22 | 22 | -10 | 50 | | + | | **14** | 23 | 23 | -10 | 70 | |
- | | **15** | 23 | 23 | -10 | 50 | | + | | **15** | 24 | 24 | -10 | 70 | |
- | | **16** | 23 | 23 | -10 | 60 | | + | | **16** | 24 | 24 | -10 | 80 | |
- | | **17** | 24 | 24 | -10 | 60 | | + | | **17** | 25 | 25 | -10 | 80 | |
- | | **18** | 25 | 25 | -10 | 60 | | + | | **18** | 26 | 26 | -10 | 80 | |
- | | **19** | 25 | 25 | -10 | 60 | | + | | **19** | 26 | 26 | -10 | 80 | |
- | | **20** | 26 | 26 | -5 | 60 | | + | | **20** | 27 | 27 | -5 | 80 | |
- | | **21** | 27 | 27 | -5 | 70 | | + | | **21** | 28 | 28 | -5 | 90 | |
- | | **22** | 27 | 27 | -5 | 70 | | + | | **22** | 28 | 28 | -5 | 90 | |
- | | **23** | 28 | 28 | -5 | 70 | | + | | **23** | 29 | 29 | -5 | 90 | |
- | | **24** | 29 | 29 | -5 | 70 | | + | | **24** | 30 | 30 | -5 | 90 | |
- | | **25** | 29 | 29 | -5 | 70 | | + | | **25** | 30 | 30 | -5 | 90 | |
- | | **26** | 30 | 30 | -5 | 80 | | + | | **26** | 31 | 31 | -5 | 100 | |
- | | **27** | 31 | 31 | -5 | 80 | | + | | **27** | 32 | 32 | -5 | 100 | |
- | | **28** | 31 | 31 | -5 | 80 | | + | | **28** | 32 | 32 | -5 | 100 | |
- | | **29** | 32 | 32 | -5 | 80 | | + | | **29** | 33 | 33 | -5 | 100 | |
- | | **30** | 33 | 33 | -5 | 80 | | + | | **30** | 34 | 34 | -5 | 100 | |
- | | | | | | | | + | | | | | | | |
</WRAP> | </WRAP> | ||
Line 344: | Line 1006: | ||
\\ | \\ | ||
+ | \\ | ||
+ | |||
+ | |||
+ | __**Machine Guns**__ | ||
+ | |||
+ | |||
+ | <hidden Weapon Profile - **Rusty SAW (Squad Assault Weapon)** (Tier 1)> | ||
+ | |||
+ | <WRAP center round box 80%> | ||
+ | |||
+ | ^ __**Rusty SAW (Squad Assault Weapon)**__ ||||| | ||
+ | | ||||| | ||
+ | | Magazine: 12Shots | Reload: +3Shots | Weight: 14 | Cost: 2Bar | Rarity: Ubiquitous | | ||
+ | ^ __AP__ ^ __Damage__ ^ __Defense__ ^ __Move__ ^ __Range__ ^ | ||
+ | | **1** | 1 | 1 | -15 | 30 | | ||
+ | | **2** | 2 | 2 | -15 | 30 | | ||
+ | | **3** | 3 | 2 | -15 | 30 | | ||
+ | | **4** | 4 | 3 | -15 | 30 | | ||
+ | | **5** | 4 | 4 | -15 | 30 | | ||
+ | | **6** | 5 | 4 | -15 | 35 | | ||
+ | | **7** | 6 | 5 | -15 | 35 | | ||
+ | | **8** | 7 | 6 | -15 | 35 | | ||
+ | | **9** | 8 | 6 | -15 | 35 | | ||
+ | | **10** | 8 | 7 | -15 | 35 | | ||
+ | | **11** | 9 | 8 | -15 | 40 | | ||
+ | | **12** | 10 | 8 | -15 | 40 | | ||
+ | | **13** | 11 | 9 | -15 | 40 | | ||
+ | | **14** | 12 | 10 | -15 | 40 | | ||
+ | | **15** | 12 | 10 | -15 | 40 | | ||
+ | | **16** | 13 | 11 | -10 | 45 | | ||
+ | | **17** | 14 | 12 | -10 | 45 | | ||
+ | | **18** | 15 | 12 | -10 | 45 | | ||
+ | | **19** | 16 | 13 | -10 | 45 | | ||
+ | | **20** | 16 | 14 | -10 | 45 | | ||
+ | | **21** | 17 | 14 | -10 | 50 | | ||
+ | | **22** | 18 | 15 | -10 | 50 | | ||
+ | | **23** | 19 | 16 | -10 | 50 | | ||
+ | | **24** | 20 | 16 | -10 | 50 | | ||
+ | | **25** | 20 | 17 | -10 | 50 | | ||
+ | | **26** | 21 | 18 | -10 | 55 | | ||
+ | | **27** | 22 | 18 | -10 | 55 | | ||
+ | | **28** | 23 | 19 | -10 | 55 | | ||
+ | | **29** | 24 | 20 | -10 | 55 | | ||
+ | | **30** | 24 | 20 | -10 | 55 | | ||
+ | | | | | | | | ||
+ | |||
+ | </WRAP> | ||
+ | |||
+ | </hidden> | ||
- | ---- | ||
\\ | \\ | ||
- | __**Shotguns**__ | + | <hidden Weapon Profile - **LMG (Light Machine Gun)** (Tier 2)> |
+ | |||
+ | <WRAP center round box 80%> | ||
+ | |||
+ | ^ __**LMG (Light Machine Gun)**__ ||||| | ||
+ | | ||||| | ||
+ | | Magazine: 15Shots | Reload: +3Shots | Weight: 16 | Cost: 12Bar | Rarity: Common | | ||
+ | ^ __AP__ ^ __Damage__ ^ __Defense__ ^ __Move__ ^ __Range__ ^ | ||
+ | | **1** | 5 | 4 | -15 | 30 | | ||
+ | | **2** | 6 | 5 | -15 | 30 | | ||
+ | | **3** | 7 | 6 | -15 | 30 | | ||
+ | | **4** | 8 | 6 | -15 | 30 | | ||
+ | | **5** | 8 | 7 | -15 | 30 | | ||
+ | | **6** | 9 | 8 | -15 | 35 | | ||
+ | | **7** | 10 | 8 | -15 | 35 | | ||
+ | | **8** | 11 | 9 | -15 | 35 | | ||
+ | | **9** | 12 | 10 | -15 | 35 | | ||
+ | | **10** | 12 | 10 | -15 | 35 | | ||
+ | | **11** | 13 | 11 | -15 | 40 | | ||
+ | | **12** | 14 | 12 | -15 | 40 | | ||
+ | | **13** | 15 | 12 | -15 | 40 | | ||
+ | | **14** | 16 | 13 | -15 | 40 | | ||
+ | | **15** | 16 | 14 | -15 | 40 | | ||
+ | | **16** | 17 | 14 | -10 | 45 | | ||
+ | | **17** | 18 | 15 | -10 | 45 | | ||
+ | | **18** | 19 | 16 | -10 | 45 | | ||
+ | | **19** | 20 | 16 | -10 | 45 | | ||
+ | | **20** | 20 | 17 | -10 | 45 | | ||
+ | | **21** | 21 | 18 | -10 | 50 | | ||
+ | | **22** | 22 | 18 | -10 | 50 | | ||
+ | | **23** | 23 | 19 | -10 | 50 | | ||
+ | | **24** | 24 | 20 | -10 | 50 | | ||
+ | | **25** | 24 | 20 | -10 | 50 | | ||
+ | | **26** | 25 | 21 | -10 | 55 | | ||
+ | | **27** | 26 | 22 | -10 | 55 | | ||
+ | | **28** | 27 | 22 | -10 | 55 | | ||
+ | | **29** | 28 | 23 | -10 | 55 | | ||
+ | | **30** | 28 | 24 | -10 | 55 | | ||
+ | | | | | | | | ||
+ | |||
+ | </WRAP> | ||
+ | |||
+ | </hidden> | ||
\\ | \\ | ||
- | <hidden Weapon Profile - **Pump Action Shotgun** (Tier 1)> | + | <hidden Weapon Profile - **HMG (Heavy Machine Gun)** (Tier 3)> |
- | <WRAP center round box 60%> | + | <WRAP center round box 80%> |
- | ^ __**Pump Action Shotgun**__ ||||| | + | ^ __****__ ||||| |
- | | | | | | | | + | | ||||| |
- | | Attacks: 4 | Reload: 2 | Weight: 6 | Cost: 2Bar | Rarity: Ubiquitous | | + | | Magazine: 15Shots | Reload: +3Shots | Weight: 18 | Cost: 26Bar | Rarity: Uncommon | |
- | ^ __AP__ ^ __Damage__ ^ __Defense__ ^ __Move__ ^ __Range__ ^ | + | ^ __AP__ ^ __Damage__ ^ __Defense__ ^ __Move__ ^ __Range__ ^ |
- | | **1** | 1 | 1 | -10 | 15 | | + | | **1** | 9 | 8 | -20 | 35 | |
- | | **2** | 2 | 1 | -10 | 15 | | + | | **2** | 10 | 8 | -20 | 35 | |
- | | **3** | 3 | 2 | -10 | 15 | | + | | **3** | 11 | 9 | -20 | 35 | |
- | | **4** | 4 | 2 | -10 | 15 | | + | | **4** | 12 | 10 | -20 | 35 | |
- | | **5** | 5 | 3 | -10 | 15 | | + | | **5** | 12 | 10 | -20 | 35 | |
- | | **6** | 6 | 3 | -5 | 15 | | + | | **6** | 13 | 11 | -20 | 40 | |
- | | **7** | 7 | 4 | -5 | 15 | | + | | **7** | 14 | 12 | -20 | 40 | |
- | | **8** | 8 | 4 | -5 | 15 | | + | | **8** | 15 | 12 | -20 | 40 | |
- | | **9** | 9 | 5 | -5 | 15 | | + | | **9** | 16 | 13 | -20 | 40 | |
- | | **10** | 10 | 5 | -5 | 15 | | + | | **10** | 16 | 14 | -20 | 40 | |
- | | **11** | 11 | 6 | -5 | 15 | | + | | **11** | 17 | 14 | -15 | 45 | |
- | | **12** | 12 | 6 | -5 | 15 | | + | | **12** | 18 | 15 | -15 | 45 | |
- | | **13** | 13 | 7 | -5 | 15 | | + | | **13** | 19 | 16 | -15 | 45 | |
- | | **14** | 14 | 7 | -5 | 15 | | + | | **14** | 20 | 16 | -15 | 45 | |
- | | **15** | 15 | 8 | -5 | 15 | | + | | **15** | 20 | 17 | -15 | 45 | |
- | | **16** | 16 | 8 | Base | 20 | | + | | **16** | 21 | 18 | -15 | 50 | |
- | | **17** | 17 | 9 | Base | 20 | | + | | **17** | 22 | 18 | -15 | 50 | |
- | | **18** | 18 | 9 | Base | 20 | | + | | **18** | 23 | 19 | -15 | 50 | |
- | | **19** | 19 | 10 | Base | 20 | | + | | **19** | 24 | 20 | -15 | 50 | |
- | | **20** | 20 | 10 | Base | 20 | | + | | **20** | 24 | 20 | -15 | 50 | |
- | | **21** | 21 | 11 | Base | 20 | | + | | **21** | 25 | 21 | -10 | 55 | |
- | | **22** | 22 | 11 | Base | 20 | | + | | **22** | 26 | 22 | -10 | 55 | |
- | | **23** | 23 | 12 | Base | 20 | | + | | **23** | 27 | 22 | -10 | 55 | |
- | | **24** | 24 | 12 | Base | 20 | | + | | **24** | 28 | 23 | -10 | 55 | |
- | | **25** | 25 | 13 | Base | 20 | | + | | **25** | 28 | 24 | -10 | 55 | |
- | | **26** | 26 | 13 | Base | 20 | | + | | **26** | 29 | 24 | -10 | 60 | |
- | | **27** | 27 | 14 | Base | 20 | | + | | **27** | 30 | 25 | -10 | 60 | |
- | | **28** | 28 | 14 | Base | 20 | | + | | **28** | 31 | 26 | -10 | 60 | |
- | | **29** | 29 | 15 | Base | 20 | | + | | **29** | 32 | 26 | -10 | 60 | |
- | | **30** | 30 | 15 | Base | 20 | | + | | **30** | 32 | 27 | -10 | 60 | |
- | | | | | | | | + | | | | | | | |
</WRAP> | </WRAP> | ||
Line 398: | Line 1150: | ||
\\ | \\ | ||
- | <hidden Weapon Profile - **Semi-Auto Shotgun** (Tier 2)> | + | <hidden Weapon Profile - **Tactical Vulcan** (Tier 4)> |
- | <WRAP center round box 60%> | + | <WRAP center round box 80%> |
- | ^ __**Semi-Auto Shotgun**__ ||||| | | + | ^ __**Tactical Vulcan**__ ||||| |
- | | | | | | | | | + | | ||||| |
- | | Attacks: 6 | Reload: 2 | Weight: 8 | Cost: 12Bar | Rarity: Common | | | + | | Magazine: 18Shots | Reload: +3Shots | Weight: 18 | Cost: 40Bar | Rarity: Rare | |
- | ^ __AP__ ^ __Damage__ ^ __Defense__ ^ __Move__ ^ __Range__ | | | + | ^ __AP__ ^ __Damage__ ^ __Defense__ ^ __Move__ ^ __Range__ ^ |
- | | **1** | 6 | 3 | -10 | 15 | | | + | | **1** | 5 | 4 | -15 | 30 | |
- | | **2** | 7 | 3 | -10 | 15 | | | + | | **2** | 6 | 5 | -15 | 30 | |
- | | **3** | 8 | 3 | -10 | 15 | | | + | | **3** | 7 | 6 | -15 | 30 | |
- | | **4** | 9 | 4 | -10 | 15 | | | + | | **4** | 8 | 6 | -15 | 30 | |
- | | **5** | 10 | 4 | -10 | 15 | | | + | | **5** | 8 | 7 | -15 | 30 | |
- | | **6** | 11 | 4 | -10 | 20 | | | + | | **6** | 9 | 8 | -15 | 35 | |
- | | **7** | 12 | 5 | -10 | 20 | | | + | | **7** | 10 | 8 | -15 | 35 | |
- | | **8** | 13 | 5 | -10 | 20 | | | + | | **8** | 11 | 9 | -15 | 35 | |
- | | **9** | 14 | 5 | -10 | 20 | | | + | | **9** | 12 | 10 | -15 | 35 | |
- | | **10** | 15 | 6 | -10 | 20 | | | + | | **10** | 12 | 10 | -15 | 35 | |
- | | **11** | 16 | 6 | -5 | 25 | | | + | | **11** | 13 | 11 | -15 | 40 | |
- | | **12** | 17 | 6 | -5 | 25 | | | + | | **12** | 14 | 12 | -15 | 40 | |
- | | **13** | 18 | 7 | -5 | 25 | | | + | | **13** | 15 | 12 | -15 | 40 | |
- | | **14** | 19 | 7 | -5 | 25 | | | + | | **14** | 16 | 13 | -15 | 40 | |
- | | **15** | 20 | 7 | -5 | 25 | | | + | | **15** | 16 | 14 | -15 | 40 | |
- | | **16** | 21 | 8 | -5 | 25 | | | + | | **16** | 17 | 14 | -10 | 45 | |
- | | **17** | 22 | 8 | -5 | 25 | | | + | | **17** | 18 | 15 | -10 | 45 | |
- | | **18** | 23 | 8 | -5 | 25 | | | + | | **18** | 19 | 16 | -10 | 45 | |
- | | **19** | 24 | 9 | -5 | 25 | | | + | | **19** | 20 | 16 | -10 | 45 | |
- | | **20** | 25 | 9 | -5 | 25 | | | + | | **20** | 20 | 17 | -10 | 45 | |
- | | **21** | 26 | 9 | Base | 25 | | | + | | **21** | 21 | 18 | -10 | 50 | |
- | | **22** | 27 | 10 | Base | 25 | | | + | | **22** | 22 | 18 | -10 | 50 | |
- | | **23** | 28 | 10 | Base | 25 | | | + | | **23** | 23 | 19 | -10 | 50 | |
- | | **24** | 29 | 10 | Base | 25 | | | + | | **24** | 24 | 20 | -10 | 50 | |
- | | **25** | 30 | 11 | Base | 25 | | | + | | **25** | 24 | 20 | -10 | 50 | |
- | | **26** | 31 | 11 | Base | 25 | | | + | | **26** | 25 | 21 | -10 | 55 | |
- | | **27** | 32 | 11 | Base | 25 | | | + | | **27** | 26 | 22 | -10 | 55 | |
- | | **28** | 33 | 12 | Base | 25 | | | + | | **28** | 27 | 22 | -10 | 55 | |
- | | **29** | 34 | 12 | Base | 25 | | | + | | **29** | 28 | 23 | -10 | 55 | |
- | | **30** | 35 | 12 | Base | 25 | | | + | | **30** | 28 | 24 | -10 | 55 | |
- | | | | | | | | | + | | | | | | | |
</WRAP> | </WRAP> | ||
</hidden> | </hidden> | ||
+ | |||
\\ | \\ | ||
- | <hidden Weapon Profile - **Full-Auto Shotgun** (Tier 3)> | + | \\ |
- | <WRAP center round box 60%> | ||
- | ^ __**Full Auto Shotgun**__ ||||| | | + | __**SMGs (Sub-Machine Guns)**__ |
- | | ||||| | | + | |
- | | Magazine: 9 | Reload: 3 | Weight: 12 | Cost: 26Bar | Rarity: Uncommon | | | + | |
- | ^ __AP__ ^ __Damage__ ^ __Defense__ ^ __Speed__ ^ __Range__ | | | + | <hidden Weapon Profile - **Rusty SMG** (Tier 1)> |
- | | **1** | 11 | 4 | -15 | 15 | | | + | |
- | | **2** | 12 | 4 | -15 | 15 | | | + | <WRAP center round box 80%> |
- | | **3** | 13 | 4 | -15 | 15 | | | + | |
- | | **4** | 14 | 5 | -15 | 15 | | | + | ^ __**Rusty SMG**__ ||||| |
- | | **5** | 15 | 5 | -15 | 15 | | | + | | ||||| |
- | | **6** | 16 | 5 | -10 | 20 | | | + | | Magazine: 6Shots | Reload: +3Shots | Weight: 6 | Cost: 2Bar | Rarity: Ubiquitous | |
- | | **7** | 17 | 6 | -10 | 20 | | | + | ^ __AP__ ^ __Damage__ ^ __Defense__ ^ __Move__ ^ __Range__ ^ |
- | | **8** | 18 | 6 | -10 | 20 | | | + | | **1** | 1 | 1 | -15 | 20 | |
- | | **9** | 19 | 6 | -10 | 20 | | | + | | **2** | 2 | 2 | -15 | 20 | |
- | | **10** | 20 | 7 | -10 | 20 | | | + | | **3** | 3 | 2 | -15 | 20 | |
- | | **11** | 21 | 7 | -10 | 25 | | | + | | **4** | 4 | 3 | -15 | 20 | |
- | | **12** | 22 | 7 | -10 | 25 | | | + | | **5** | 4 | 4 | -15 | 20 | |
- | | **13** | 23 | 8 | -10 | 25 | | | + | | **6** | 5 | 4 | -10 | 25 | |
- | | **14** | 24 | 8 | -10 | 25 | | | + | | **7** | 6 | 5 | -10 | 25 | |
- | | **15** | 25 | 8 | -10 | 25 | | | + | | **8** | 7 | 6 | -10 | 25 | |
- | | **16** | 26 | 9 | -5 | 30 | | | + | | **9** | 8 | 6 | -10 | 25 | |
- | | **17** | 27 | 9 | -5 | 30 | | | + | | **10** | 8 | 7 | -10 | 25 | |
- | | **18** | 28 | 9 | -5 | 30 | | | + | | **11** | 9 | 8 | -5 | 30 | |
- | | **19** | 29 | 10 | -5 | 30 | | | + | | **12** | 10 | 8 | -5 | 30 | |
- | | **20** | 30 | 10 | -5 | 30 | | | + | | **13** | 11 | 9 | -5 | 30 | |
- | | **21** | 31 | 10 | -5 | 30 | | | + | | **14** | 12 | 10 | -5 | 30 | |
- | | **22** | 32 | 11 | -5 | 30 | | | + | | **15** | 12 | 10 | -5 | 30 | |
- | | **23** | 33 | 11 | -5 | 30 | | | + | | **16** | 13 | 11 | -5 | 30 | |
- | | **24** | 34 | 11 | -5 | 30 | | | + | | **17** | 14 | 12 | -5 | 30 | |
- | | **25** | 35 | 12 | -5 | 30 | | | + | | **18** | 15 | 12 | -5 | 30 | |
- | | **26** | 36 | 12 | -5 | 30 | | | + | | **19** | 16 | 3 | -5 | 30 | |
- | | **27** | 37 | 12 | -5 | 30 | | | + | | **20** | 16 | 14 | -5 | 30 | |
- | | **28** | 38 | 13 | -5 | 30 | | | + | | **21** | 17 | 14 | Base | 35 | |
- | | **29** | 39 | 13 | -5 | 30 | | | + | | **22** | 18 | 15 | Base | 35 | |
- | | **30** | 40 | 13 | -5 | 30 | | | + | | **23** | 19 | 16 | Base | 35 | |
- | | | | | | | | | + | | **24** | 20 | 16 | Base | 35 | |
+ | | **25** | 20 | 17 | Base | 35 | | ||
+ | | **26** | 21 | 18 | Base | 40 | | ||
+ | | **27** | 22 | 18 | Base | 40 | | ||
+ | | **28** | 23 | 19 | Base | 40 | | ||
+ | | **29** | 24 | 20 | Base | 40 | | ||
+ | | **30** | 24 | 20 | Base | 40 | | ||
+ | | | | | | | | ||
</WRAP> | </WRAP> | ||
Line 490: | Line 1249: | ||
\\ | \\ | ||
- | <hidden Weapon Profile - **Flak Cannon** (Tier 4)> | + | <hidden Weapon Profile - **Light Combat SMG** (Tier 2)> |
- | <WRAP center round box 60%> | + | <WRAP center round box 80%> |
- | ^ __**Flak Cannon**__ ||||| | + | ^ __**Light Combat SMG**__ ||||| |
- | | ||||| | + | | ||||| |
- | | Attacks: 4 | Reload: 2 | Weight: 16 | Cost: 40Bar | Rarity: Rare | | + | | Magazine: 6Shots | Reload: +3Shots | Weight: 8 | Cost: 12Bar | Rarity: Common | |
- | ^ __AP__ ^ __Damage__ ^ __Defense__ ^ __Move__ ^ __Range__ ^ | + | ^ __AP__ ^ __Damage__ ^ __Defense__ ^ __Move__ ^ __Range__ ^ |
- | | **1** | 2 | 5 | -20 | 15 | | + | | **1** | 5 | 4 | -15 | 25 | |
- | | **2** | 4 | 5 | -20 | 15 | | + | | **2** | 6 | 5 | -15 | 25 | |
- | | **3** | 6 | 5 | -20 | 15 | | + | | **3** | 7 | 6 | -15 | 25 | |
- | | **4** | 8 | 6 | -20 | 15 | | + | | **4** | 8 | 6 | -15 | 25 | |
- | | **5** | 10 | 6 | -20 | 15 | | + | | **5** | 8 | 7 | -15 | 25 | |
- | | **6** | 12 | 6 | -20 | 15 | | + | | **6** | 9 | 8 | -10 | 30 | |
- | | **7** | 14 | 7 | -20 | 15 | | + | | **7** | 10 | 8 | -10 | 30 | |
- | | **8** | 16 | 7 | -20 | 15 | | + | | **8** | 11 | 9 | -10 | 30 | |
- | | **9** | 18 | 7 | -20 | 15 | | + | | **9** | 12 | 10 | -10 | 30 | |
- | | **10** | 20 | 8 | -20 | 15 | | + | | **10** | 12 | 10 | -10 | 30 | |
- | | **11** | 22 | 8 | -15 | 20 | | + | | **11** | 13 | 11 | -10 | 35 | |
- | | **12** | 24 | 8 | -15 | 20 | | + | | **12** | 14 | 12 | -10 | 35 | |
- | | **13** | 26 | 9 | -15 | 20 | | + | | **13** | 15 | 12 | -10 | 35 | |
- | | **14** | 28 | 9 | -15 | 20 | | + | | **14** | 16 | 3 | -10 | 35 | |
- | | **15** | 30 | 9 | -15 | 20 | | + | | **15** | 16 | 14 | -10 | 35 | |
- | | **16** | 32 | 10 | -15 | 25 | | + | | **16** | 17 | 14 | -5 | 35 | |
- | | **17** | 34 | 10 | -15 | 25 | | + | | **17** | 18 | 15 | -5 | 35 | |
- | | **18** | 36 | 10 | -15 | 25 | | + | | **18** | 19 | 16 | -5 | 35 | |
- | | **19** | 38 | 11 | -15 | 25 | | + | | **19** | 20 | 16 | -5 | 35 | |
- | | **20** | 40 | 11 | -15 | 25 | | + | | **20** | 20 | 17 | -5 | 35 | |
- | | **21** | 42 | 11 | -10 | 30 | | + | | **21** | 21 | 18 | -5 | 40 | |
- | | **22** | 44 | 12 | -10 | 30 | | + | | **22** | 22 | 18 | -5 | 40 | |
- | | **23** | 46 | 12 | -10 | 30 | | + | | **23** | 23 | 19 | -5 | 40 | |
- | | **24** | 48 | 12 | -10 | 30 | | + | | **24** | 24 | 20 | -5 | 40 | |
- | | **25** | 50 | 13 | -10 | 30 | | + | | **25** | 24 | 20 | -5 | 40 | |
- | | **26** | 52 | 13 | -10 | 35 | | + | | **26** | 25 | 21 | Base | 45 | |
- | | **27** | 54 | 13 | -10 | 35 | | + | | **27** | 26 | 22 | Base | 45 | |
- | | **28** | 56 | 14 | -10 | 35 | | + | | **28** | 27 | 22 | Base | 45 | |
- | | **29** | 58 | 14 | -10 | 35 | | + | | **29** | 28 | 23 | Base | 45 | |
- | | **30** | 60 | 14 | -10 | 35 | | + | | **30** | 28 | 24 | Base | 45 | |
- | | | | | | | | + | | | | | | | |
</WRAP> | </WRAP> | ||
Line 535: | Line 1294: | ||
\\ | \\ | ||
- | ---- | + | |
+ | <hidden Weapon Profile - **Heavy Combat SMG** (Tier 3)> | ||
+ | |||
+ | <WRAP center round box 80%> | ||
+ | |||
+ | ^ __**Heavy Combat SMG**__ ||||| | ||
+ | | ||||| | ||
+ | | Magazine: 6Shots | Reload: +3Shots | Weight: 10 | Cost: 26Bar | Rarity: Uncommon | | ||
+ | ^ __AP__ ^ __Damage__ ^ __Defense__ ^ __Move__ ^ __Range__ ^ | ||
+ | | **1** | 9 | 8 | -15 | 30 | | ||
+ | | **2** | 10 | 8 | -15 | 30 | | ||
+ | | **3** | 11 | 9 | -15 | 30 | | ||
+ | | **4** | 12 | 10 | -15 | 30 | | ||
+ | | **5** | 12 | 10 | -15 | 30 | | ||
+ | | **6** | 13 | 11 | -10 | 35 | | ||
+ | | **7** | 14 | 12 | -10 | 35 | | ||
+ | | **8** | 15 | 12 | -10 | 35 | | ||
+ | | **9** | 16 | 3 | -10 | 35 | | ||
+ | | **10** | 16 | 14 | -10 | 35 | | ||
+ | | **11** | 17 | 14 | -10 | 35 | | ||
+ | | **12** | 18 | 15 | -10 | 35 | | ||
+ | | **13** | 19 | 16 | -10 | 35 | | ||
+ | | **14** | 20 | 16 | -10 | 35 | | ||
+ | | **15** | 20 | 17 | -10 | 35 | | ||
+ | | **16** | 21 | 18 | -5 | 40 | | ||
+ | | **17** | 22 | 18 | -5 | 40 | | ||
+ | | **18** | 23 | 19 | -5 | 40 | | ||
+ | | **19** | 24 | 20 | -5 | 40 | | ||
+ | | **20** | 24 | 20 | -5 | 40 | | ||
+ | | **21** | 25 | 21 | -5 | 45 | | ||
+ | | **22** | 26 | 22 | -5 | 45 | | ||
+ | | **23** | 27 | 22 | -5 | 45 | | ||
+ | | **24** | 28 | 23 | -5 | 45 | | ||
+ | | **25** | 28 | 24 | -5 | 45 | | ||
+ | | **26** | 29 | 24 | Base | 50 | | ||
+ | | **27** | 30 | 25 | Base | 50 | | ||
+ | | **28** | 31 | 26 | Base | 50 | | ||
+ | | **29** | 32 | 26 | Base | 50 | | ||
+ | | **30** | 32 | 27 | Base | 50 | | ||
+ | | | | | | | | ||
+ | |||
+ | </WRAP> | ||
+ | |||
+ | </hidden> | ||
\\ | \\ | ||
+ | <hidden Weapon Profile - **Micro Minigun** (Tier 4)> | ||
+ | <WRAP center round box 80%> | ||
+ | ^ __**Micro Minigun**__ ||||| | ||
+ | | ||||| | ||
+ | | Attacks: | Reload: | Weight: | Cost: | Rarity: | | ||
+ | ^ __AP__ ^ __Damage__ ^ __Defense__ ^ __Move__ ^ __Range__ ^ | ||
+ | | **1** | 13 | 11 | -20 | | | ||
+ | | **2** | 14 | 12 | -20 | | | ||
+ | | **3** | 15 | 12 | -20 | | | ||
+ | | **4** | 16 | 3 | -20 | | | ||
+ | | **5** | 16 | 14 | -20 | | | ||
+ | | **6** | 17 | 14 | -15 | | | ||
+ | | **7** | 18 | 15 | -15 | | | ||
+ | | **8** | 19 | 16 | -15 | | | ||
+ | | **9** | 20 | 16 | -15 | | | ||
+ | | **10** | 20 | 17 | -15 | | | ||
+ | | **11** | 21 | 18 | -15 | | | ||
+ | | **12** | 22 | 18 | -15 | | | ||
+ | | **13** | 23 | 19 | -15 | | | ||
+ | | **14** | 24 | 20 | -15 | | | ||
+ | | **15** | 24 | 20 | -15 | | | ||
+ | | **16** | 25 | 21 | -10 | | | ||
+ | | **17** | 26 | 22 | -10 | | | ||
+ | | **18** | 27 | 22 | -10 | | | ||
+ | | **19** | 28 | 23 | -10 | | | ||
+ | | **20** | 28 | 24 | -5 | | | ||
+ | | **21** | 29 | 24 | -5 | | | ||
+ | | **22** | 30 | 25 | -5 | | | ||
+ | | **23** | 31 | 26 | -5 | | | ||
+ | | **24** | 32 | 26 | -5 | | | ||
+ | | **25** | 32 | 27 | -5 | | | ||
+ | | **26** | 33 | 28 | -5 | | | ||
+ | | **27** | 34 | 28 | -5 | | | ||
+ | | **28** | 35 | 29 | -5 | | | ||
+ | | **29** | 36 | 30 | -5 | | | ||
+ | | **30** | 36 | 30 | -5 | | | ||
+ | | | | | | | | ||
+ | </WRAP> | ||
+ | </hidden> | ||
\\ | \\ | ||
+ | |||
+ | |||
+ | </WRAP> | ||
\\ | \\ | ||
- | ---- | + | </hidden> |
- | ==== Corruption ==== | + | \\ |
- | [[gameplay:quick_reference_guide|Back to Top]] | + | |
- | Characters with higher concentrations of IRIS become more susceptible to its "Presence", which influences Characters when they are desperate, or through their natural virtues and vices. If the Character fails to resist these urges, their sanity gradually deteriorates until the IRIS eventually takes full control. Representing this, Characters gain "Corruption" as they integrate more IRIS or as they fail to resist its Presence. For each Trait rank a Character gains above their natural number (the number granted by the Director at Character creation) and for every Aug they install, their Corruption level increases, which has several effects. Various temptations may be visited on the Character when they witness events that anger or excite them. These become more frequent and severe as the Character's Corruption increases. The Presence may also offer aid in times of weakness; when the Character is tired, exhausted, or mortally wounded. | ||
- | In these cases a Character must make a Willpower test to resist the Presence driving them to obey. Success indicates that the Character steels themselves and carries on, while failure proves that the urge was too strong or, weakened and desperate, the Character lacks the strength to refuse. | + | <hidden **Special Weapons**> |
\\ | \\ | ||
- | <hidden Corruption Rules> | + | <WRAP center square box 90%> |
- | * **Each Aug increases Corruption by +2** | ||
- | * **Each Trait rank increases Corruption by +1** | ||
- | * Trait ranks given by the Director for a new Character don't count. | ||
- | * **The Presence can be triggered by:** | + | __**Grenades**__ |
- | * Experiencing events equal-to or less-than the Character's Corruption level (see the Corruption events table below) | + | |
- | * Stamina dropping below Corruption level | + | |
- | * Stamina dropping below 0 | + | |
- | * Death Coma (Health dropping below 0) | + | |
- | * Blacking Out (for any reason) | + | |
- | * Attempting to extract IRIS or have it extracted by someone else (removing Traits and Augs) for any reason. | + | |
- | * **When making the Willpower test to resist, the target AP is equal to total Corruption** (or "Corruption level"). | + | <hidden Weapon Profile - **Scrap Grenade** (Tier 1)> |
- | * If making the test while Exhausted (0 or less Stamina), increase the target number to (Corruption)+5. | + | |
- | * If making the test when entering Death Coma (0 or less HP), increase the target number to (Corruption)+5. | + | |
- | * If making the test to have IRIS extracted for any reason, increase the target number to (Corruption)+5. | + | |
- | * **Characters must test immediately when out of combat. During combat the test should be delayed until the end of the current turn.** | + | |
- | * **When the Presence manifests, Characters have a choice: they can resist or obey.** | + | <WRAP center round box 80%> |
- | * If resisting, the Character makes a Willpower test. | + | |
- | * Passing the test drains 2 Stamina, but successfully resists the Presence and dispells it for the rest of the game session. | + | ^ __**Scrap Grenade**__ ||||| |
- | * Failing the test increases Corruption by +1 and the Character must obey the urge. | + | | ||||| |
- | * If obeying, the Character immediately gains 5 Stamina, but Corruption increases by +1. | + | | Magazine: 1Throw | Reload: None | Weight: 0.5 | Cost: 0.5Bar | Rarity: Ubiquitous | |
+ | ^ __AP__ ^ __Damage per Target__ ^ __Defense__ ^ __Move__ ^ __Range__ ^ | ||
+ | | **1** | 25/20/15/10/5 | 1 | -5 | 20 | | ||
+ | | **2** | 25/20/15/10/5 | 2 | -5 | 20 | | ||
+ | | **3** | 26/21/16/11/6 | 3 | -5 | 20 | | ||
+ | | **4** | 26/21/16/11/6 | 4 | -5 | 20 | | ||
+ | | **5** | 27/22/17/12/7 | 5 | -5 | 20 | | ||
+ | | **6** | 27/22/17/12/7 | 6 | -5 | 30 | | ||
+ | | **7** | 28/23/18/13/8 | 7 | -5 | 30 | | ||
+ | | **8** | 28/23/18/13/8 | 8 | -5 | 30 | | ||
+ | | **9** | 29/24/19/14/9 | 9 | -5 | 30 | | ||
+ | | **10** | 29/24/19/14/9 | 10 | -5 | 30 | | ||
+ | | **11** | 30/25/20/15/10 | 11 | Base | 35 | | ||
+ | | **12** | 30/25/20/15/10 | 12 | Base | 35 | | ||
+ | | **13** | 31/26/21/16/11 | 13 | Base | 35 | | ||
+ | | **14** | 31/26/21/16/11 | 14 | Base | 35 | | ||
+ | | **15** | 32/27/22/17/12 | 15 | Base | 35 | | ||
+ | | **16** | 32/27/22/17/12 | 16 | Base | 40 | | ||
+ | | **17** | 33/28/23/18/13 | 17 | Base | 40 | | ||
+ | | **18** | 33/28/23/18/13 | 18 | Base | 40 | | ||
+ | | **19** | 34/29/24/19/14 | 19 | Base | 40 | | ||
+ | | **20** | 34/29/24/19/14 | 20 | Base | 40 | | ||
+ | | **21** | 35/30/25/20/15 | 21 | Base | 45 | | ||
+ | | **22** | 35/30/25/20/15 | 22 | Base | 45 | | ||
+ | | **23** | 36/31/26/21/16 | 23 | Base | 45 | | ||
+ | | **24** | 36/31/26/21/16 | 24 | Base | 45 | | ||
+ | | **25** | 37/32/27/22/17 | 25 | Base | 45 | | ||
+ | | **26** | 37/32/27/22/17 | 26 | Base | 50 | | ||
+ | | **27** | 38/33/28/23/18 | 27 | Base | 50 | | ||
+ | | **28** | 38/33/28/23/18 | 28 | Base | 50 | | ||
+ | | **29** | 39/34/29/24/19 | 29 | Base | 50 | | ||
+ | | **30** | 39/34/29/24/19 | 30 | Base | 50 | | ||
+ | | | | | | | | ||
+ | |||
+ | </WRAP> | ||
</hidden> | </hidden> | ||
Line 590: | Line 1454: | ||
\\ | \\ | ||
- | <hidden Corruption Tables> | + | <hidden Weapon Profile - **Light Military Grenade** (Tier 2)> |
<WRAP center round box 80%> | <WRAP center round box 80%> | ||
- | ^ __**Corruption Triggers**__ ||| | + | ^ __**Light Military Grenade**__ ||||| |
- | ^ __Corruption level__ | ^ __Trigger__ ^ | + | | ||||| |
- | ^ __(Character's total Corruption)__ | ^ __(Triggered by witnessing, inflicting or experiencing the following)__ ^ | + | | Magazine: 1Throw | Reload: None | Weight: 0.5 | Cost: 0.5Bar | Rarity: Common | |
- | | | | | | + | ^ __AP__ ^ __Damage per Target__ ^ __Defense__ ^ __Move__ ^ __Range__ ^ |
- | | 10 | | torture, mass murder, cannibalism, multiple rapes (or equivalent events) | | + | | **1** | 30/25/20/15/10 | 6 | -5 | 20 | |
- | | ::: | | ::: | | + | | **2** | 30/25/20/15/10 | 7 | -5 | 20 | |
- | | ::: | | ::: | | + | | **3** | 31/26/21/16/11 | 8 | -5 | 20 | |
- | | | | | | + | | **4** | 31/26/21/16/11 | 9 | -5 | 20 | |
- | | 12 | | severe abuse, multiple murder, violent / gang rape (or equivalent events) | | + | | **5** | 32/27/22/17/12 | 10 | -5 | 20 | |
- | | ::: | | ::: | | + | | **6** | 32/27/22/17/12 | 11 | -5 | 30 | |
- | | ::: | | ::: | | + | | **7** | 33/28/23/18/13 | 12 | -5 | 30 | |
- | | | | | | + | | **8** | 33/28/23/18/13 | 13 | -5 | 30 | |
- | | 14 | | light physical or severe emotional abuse, murder, rape (or equivalent events) | | + | | **9** | 34/29/24/19/14 | 14 | -5 | 30 | |
- | | ::: | | ::: | | + | | **10** | 34/29/24/19/14 | 15 | -5 | 30 | |
- | | ::: | | ::: | | + | | **11** | 35/30/25/20/15 | 16 | Base | 35 | |
- | | | | | | + | | **12** | 35/30/25/20/15 | 17 | Base | 35 | |
- | | 16 | | Severe bullying or humiliation, non-lethal violence (or equivalent events) | | + | | **13** | 36/31/26/21/16 | 18 | Base | 35 | |
- | | ::: | | ::: | | + | | **14** | 36/31/26/21/16 | 19 | Base | 35 | |
- | | ::: | | ::: | | + | | **15** | 37/32/27/22/17 | 20 | Base | 35 | |
- | | | | | | + | | **16** | 37/32/27/22/17 | 21 | Base | 40 | |
- | | 18 | | Bullying, Threats of violence, Blackmail (or equivalent events) | | + | | **17** | 38/33/28/23/18 | 22 | Base | 40 | |
- | | ::: | | ::: | | + | | **18** | 38/33/28/23/18 | 23 | Base | 40 | |
- | | ::: | | ::: | | + | | **19** | 39/34/29/24/19 | 24 | Base | 40 | |
- | | | | | | + | | **20** | 39/34/29/24/19 | 25 | Base | 40 | |
- | | 20 | | Attempts of social manipulation (if the Character detects it), Being followed (if the Character detects it), Rudeness, Bright lights, Loud noises (or equivalent events) | | + | | **21** | 40/35/30/25/20 | 26 | Base | 45 | |
- | | ::: | | ::: | | + | | **22** | 40/35/30/25/20 | 27 | Base | 45 | |
- | | ::: | | ::: | | + | | **23** | 41/36/31/26/21 | 28 | Base | 45 | |
- | | | | | | + | | **24** | 41/36/31/26/21 | 29 | Base | 45 | |
+ | | **25** | 42/37/32/27/22 | 30 | Base | 45 | | ||
+ | | **26** | 42/37/32/27/22 | 31 | Base | 50 | | ||
+ | | **27** | 43/38/33/28/23 | 32 | Base | 50 | | ||
+ | | **28** | 43/38/33/28/23 | 33 | Base | 50 | | ||
+ | | **29** | 44/39/34/29/24 | 34 | Base | 50 | | ||
+ | | **30** | 44/39/34/29/24 | 35 | Base | 50 | | ||
+ | | | | | | | | ||
+ | |||
+ | </WRAP> | ||
+ | |||
+ | </hidden> | ||
\\ | \\ | ||
+ | <hidden Weapon Profile - **Heavy Military Grenade** (Tier 3)> | ||
- | ^ __**Obedience Consequences**__ ||| | + | <WRAP center round box 80%> |
- | ^ __Corruption level__ | ^ __Consequence__ ^ | + | |
- | ^ __(Character's total Corruption)__ | ^ __(Choice should suit the Character and situation)__ ^ | + | |
- | | | | | | + | |
- | | 10 | | Taking direct action to resolve the situation requires a 5AP Willpower test. Failure prevents further attempts at direct action. **-or-** Ignoring the situation or using means other than force to resolve it requires a 5AP Willpower test **-or-** Resisting the urge to join in requires a 5AP Willpower test | | + | |
- | | ::: | | ::: | | + | |
- | | ::: | | ::: | | + | |
- | | | | | | + | |
- | | 12 | | Taking direct action to resolve the situation requires a 10AP Willpower test. Failure prevents further attempts at direct action. **-or-** Ignoring the situation or using means other than force to resolve it requires a 10AP Willpower test **-or-** Resisting the urge to join in requires a 10AP Willpower test | | + | |
- | | ::: | | ::: | | + | |
- | | ::: | | ::: | | + | |
- | | | | | | + | |
- | | 14 | | Find help, but fear prevents taking direct action **-or-** Stop the perpetrators by force. Increase force as "necessary" **-or-** Have a little "fun" without getting too rough | | + | |
- | | ::: | | ::: | | + | |
- | | ::: | | ::: | | + | |
- | | | | | | + | |
- | | 16 | | Flee the scene, putting escape before seeking help **-or-** Slaughter the perpetrators using the most effective means **-or-** Take part or assist the perpetrators | | + | |
- | | ::: | | ::: | | + | |
- | | ::: | | ::: | | + | |
- | | | | | | + | |
- | | 18 | | Run and hide, speaking to nobody for several hours **-or-** Recklessly open fire on the perpetrators **-or-** Enthusiastically join in the carnage | | + | |
- | | ::: | | ::: | | + | |
- | | ::: | | ::: | | + | |
- | | | | | | + | |
- | | 20 | | Collapse in terror **-or-** madly brutalize the perpetrators in melee **-or-** lose yourself and commit the most terrible atrocities you can | | + | |
- | | ::: | | ::: | | + | |
- | | ::: | | ::: | | + | |
- | | | | | | + | |
+ | ^ __**Heavy Military Grenade**__ ||||| | ||
+ | | ||||| | ||
+ | | Magazine: 1Throw | Reload: None | Weight: 1 | Cost: 1Bar | Rarity: Uncommon | | ||
+ | ^ __AP__ ^ __Damage per Target__ ^ __Defense__ ^ __Move__ ^ __Range__ ^ | ||
+ | | **1** | 31/26/21/16/11 | 11 | -5 | 20 | | ||
+ | | **2** | 32/27/22/17/12 | 12 | -5 | 20 | | ||
+ | | **3** | 32/27/22/17/12 | 13 | -5 | 20 | | ||
+ | | **4** | 32/27/22/17/12 | 14 | -5 | 20 | | ||
+ | | **5** | 33/28/23/18/13 | 15 | -5 | 20 | | ||
+ | | **6** | 33/28/23/18/13 | 16 | -5 | 30 | | ||
+ | | **7** | 33/28/23/18/13 | 17 | -5 | 30 | | ||
+ | | **8** | 34/29/24/19/14 | 18 | -5 | 30 | | ||
+ | | **9** | 34/29/24/19/14 | 19 | -5 | 30 | | ||
+ | | **10** | 34/29/24/19/14 | 20 | -5 | 30 | | ||
+ | | **11** | 35/30/25/20/15 | 21 | Base | 35 | | ||
+ | | **12** | 35/30/25/20/15 | 22 | Base | 35 | | ||
+ | | **13** | 35/30/25/20/15 | 23 | Base | 35 | | ||
+ | | **14** | 36/31/26/21/16 | 24 | Base | 35 | | ||
+ | | **15** | 36/31/26/21/16 | 25 | Base | 35 | | ||
+ | | **16** | 36/31/26/21/16 | 26 | Base | 40 | | ||
+ | | **17** | 37/32/27/22/17 | 27 | Base | 40 | | ||
+ | | **18** | 37/32/27/22/17 | 28 | Base | 40 | | ||
+ | | **19** | 37/32/27/22/17 | 29 | Base | 40 | | ||
+ | | **20** | 38/33/28/23/18 | 30 | Base | 40 | | ||
+ | | **21** | 38/33/28/23/18 | 31 | Base | 45 | | ||
+ | | **22** | 38/33/28/23/18 | 32 | Base | 45 | | ||
+ | | **23** | 39/34/29/24/19 | 33 | Base | 45 | | ||
+ | | **24** | 39/34/29/24/19 | 34 | Base | 45 | | ||
+ | | **25** | 39/34/29/24/19 | 35 | Base | 45 | | ||
+ | | **26** | 40/35/30/25/20 | 36 | Base | 50 | | ||
+ | | **27** | 40/35/30/25/20 | 37 | Base | 50 | | ||
+ | | **28** | 40/35/30/25/20 | 38 | Base | 50 | | ||
+ | | **29** | 41/36/31/26/21 | 39 | Base | 50 | | ||
+ | | **30** | 41/36/31/26/21 | 40 | Base | 50 | | ||
+ | | | | | | | | ||
</WRAP> | </WRAP> | ||
Line 661: | Line 1545: | ||
\\ | \\ | ||
+ | |||
+ | <hidden Weapon Profile - **H.O.L.Y. (High-explosive, Omni-directional, Lacerating Yield) Grenade** (Tier 4)> | ||
+ | |||
+ | <WRAP center round box 80%> | ||
+ | |||
+ | ^ __**H.O.L.Y.**__ ||||| | ||
+ | | ||||| | ||
+ | | Magazine: 1Throw | Reload: None | Weight: 1.5 | Cost: 1Bar | Rarity: Rare | | ||
+ | ^ __AP__ ^ __Damage per Target__ ^ __Defense__ ^ __Move__ ^ __Range__ ^ | ||
+ | | **1** | 35/30/25/20/15 | 16 | -5 | 20 | | ||
+ | | **2** | 35/30/25/20/15 | 17 | -5 | 20 | | ||
+ | | **3** | 36/31/26/21/16 | 18 | -5 | 20 | | ||
+ | | **4** | 36/31/26/21/16 | 19 | -5 | 20 | | ||
+ | | **5** | 37/32/27/22/17 | 20 | -5 | 20 | | ||
+ | | **6** | 37/32/27/22/17 | 21 | -5 | 25 | | ||
+ | | **7** | 38/33/28/23/18 | 22 | -5 | 25 | | ||
+ | | **8** | 38/33/28/23/18 | 23 | -5 | 25 | | ||
+ | | **9** | 39/34/29/24/19 | 24 | -5 | 25 | | ||
+ | | **10** | 39/34/29/24/19 | 25 | -5 | 25 | | ||
+ | | **11** | 40/35/30/25/20 | 26 | -5 | 30 | | ||
+ | | **12** | 40/35/30/25/20 | 27 | -5 | 30 | | ||
+ | | **13** | 41/36/31/26/21 | 28 | -5 | 30 | | ||
+ | | **14** | 41/36/31/26/21 | 29 | -5 | 30 | | ||
+ | | **15** | 42/37/32/27/22 | 30 | -5 | 30 | | ||
+ | | **16** | 42/37/32/27/22 | 31 | Base | 35 | | ||
+ | | **17** | 43/38/33/28/23 | 32 | Base | 35 | | ||
+ | | **18** | 43/38/33/28/23 | 33 | Base | 35 | | ||
+ | | **19** | 44/39/34/29/24 | 34 | Base | 35 | | ||
+ | | **20** | 44/39/34/29/24 | 35 | Base | 35 | | ||
+ | | **21** | 45/40/35/30/25 | 36 | Base | 40 | | ||
+ | | **22** | 45/40/35/30/25 | 37 | Base | 40 | | ||
+ | | **23** | 46/41/36/31/26 | 38 | Base | 40 | | ||
+ | | **24** | 46/41/36/31/26 | 39 | Base | 40 | | ||
+ | | **25** | 47/42/37/32/27 | 40 | Base | 40 | | ||
+ | | **26** | 47/42/37/32/27 | 41 | Base | 45 | | ||
+ | | **27** | 48/43/38/33/28 | 42 | Base | 45 | | ||
+ | | **28** | 48/43/38/33/28 | 43 | Base | 45 | | ||
+ | | **29** | 49/44/39/34/29 | 44 | Base | 45 | | ||
+ | | **30** | 49/44/39/34/29 | 45 | Base | 45 | | ||
+ | | | | | | | | ||
+ | |||
+ | </WRAP> | ||
+ | |||
+ | </hidden> | ||
+ | |||
\\ | \\ | ||
- | ---- | + | \\ |
+ | |||
+ | __**Melee**__ | ||
+ | |||
+ | <hidden Weapon Profile - **Rusty Weapon** (Tier 1)> | ||
+ | |||
+ | <WRAP center round box 80%> | ||
+ | |||
+ | ^ __**Rusty Shiv**__ ||||| | ||
+ | | ||||| | ||
+ | | Magazine: None/1Throw | Reload: None | Weight: 1 | Cost: 0.5Bar | Rarity: Ubiqitous | | ||
+ | ^ __AP__ ^ __Damage__ ^ __Defense__ ^ __Move__ ^ __Range__ ^ | ||
+ | | **1** | 1 | 1 | -10 | Melee / 3 | | ||
+ | | **2** | 2 | 2 | -10 | Melee / 3 | | ||
+ | | **3** | 3 | 2 | -10 | Melee / 3 | | ||
+ | | **4** | 4 | 3 | -10 | Melee / 3 | | ||
+ | | **5** | 5 | 4 | -10 | Melee / 3 | | ||
+ | | **6** | 6 | 4 | -5 | Melee / 4 | | ||
+ | | **7** | 7 | 5 | -5 | Melee / 4 | | ||
+ | | **8** | 8 | 6 | -5 | Melee / 4 | | ||
+ | | **9** | 9 | 6 | -5 | Melee / 4 | | ||
+ | | **10** | 10 | 7 | -5 | Melee / 4 | | ||
+ | | **11** | 11 | 8 | -5 | Melee / 5 | | ||
+ | | **12** | 12 | 8 | -5 | Melee / 5 | | ||
+ | | **13** | 13 | 9 | -5 | Melee / 5 | | ||
+ | | **14** | 14 | 10 | -5 | Melee / 5 | | ||
+ | | **15** | 15 | 10 | -5 | Melee / 5 | | ||
+ | | **16** | 16 | 11 | Base | Melee / 6 | | ||
+ | | **17** | 17 | 12 | Base | Melee / 6 | | ||
+ | | **18** | 18 | 12 | Base | Melee / 6 | | ||
+ | | **19** | 19 | 13 | Base | Melee / 6 | | ||
+ | | **20** | 20 | 14 | Base | Melee / 6 | | ||
+ | | **21** | 21 | 14 | Base | Melee / 8 | | ||
+ | | **22** | 22 | 15 | Base | Melee / 8 | | ||
+ | | **23** | 23 | 16 | Base | Melee / 8 | | ||
+ | | **24** | 24 | 16 | Base | Melee / 8 | | ||
+ | | **25** | 25 | 17 | Base | Melee / 8 | | ||
+ | | **26** | 26 | 18 | Base | Melee / 10 | | ||
+ | | **27** | 27 | 18 | Base | Melee / 10 | | ||
+ | | **28** | 28 | 19 | Base | Melee / 10 | | ||
+ | | **29** | 29 | 20 | Base | Melee / 10 | | ||
+ | | **30** | 30 | 20 | Base | Melee / 10 | | ||
+ | | | | | | | | ||
+ | |||
+ | </WRAP> | ||
+ | |||
+ | </hidden> | ||
+ | |||
+ | \\ | ||
+ | |||
+ | <hidden Weapon Profile - **Simple Weapon** (Tier 2)> | ||
+ | |||
+ | <WRAP center round box 80%> | ||
+ | |||
+ | ^ __**Simple Weapon**__ ||||| | ||
+ | | ||||| | ||
+ | | Magazine: None/1Throw | Reload: None | Weight: 2 | Cost: 2Bar | Rarity: Common | | ||
+ | ^ __AP__ ^ __Damage__ ^ __Defense__ ^ __Move__ ^ __Range__ ^ | ||
+ | | **1** | 6 | 4 | -10 | Melee / 3 | | ||
+ | | **2** | 7 | 5 | -10 | Melee / 3 | | ||
+ | | **3** | 8 | 6 | -10 | Melee / 3 | | ||
+ | | **4** | 9 | 6 | -10 | Melee / 3 | | ||
+ | | **5** | 10 | 7 | -10 | Melee / 3 | | ||
+ | | **6** | 11 | 8 | -5 | Melee / 4 | | ||
+ | | **7** | 12 | 8 | -5 | Melee / 4 | | ||
+ | | **8** | 13 | 9 | -5 | Melee / 4 | | ||
+ | | **9** | 14 | 10 | -5 | Melee / 4 | | ||
+ | | **10** | 15 | 10 | -5 | Melee / 4 | | ||
+ | | **11** | 16 | 11 | -5 | Melee / 5 | | ||
+ | | **12** | 17 | 12 | -5 | Melee / 5 | | ||
+ | | **13** | 18 | 12 | -5 | Melee / 5 | | ||
+ | | **14** | 19 | 13 | -5 | Melee / 5 | | ||
+ | | **15** | 20 | 14 | -5 | Melee / 5 | | ||
+ | | **16** | 21 | 14 | Base | Melee / 6 | | ||
+ | | **17** | 22 | 15 | Base | Melee / 6 | | ||
+ | | **18** | 23 | 16 | Base | Melee / 6 | | ||
+ | | **19** | 24 | 16 | Base | Melee / 6 | | ||
+ | | **20** | 25 | 17 | Base | Melee / 6 | | ||
+ | | **21** | 26 | 18 | Base | Melee / 8 | | ||
+ | | **22** | 27 | 18 | Base | Melee / 8 | | ||
+ | | **23** | 28 | 19 | Base | Melee / 8 | | ||
+ | | **24** | 29 | 20 | Base | Melee / 8 | | ||
+ | | **25** | 30 | 20 | Base | Melee / 8 | | ||
+ | | **26** | 31 | 21 | Base | Melee / 10 | | ||
+ | | **27** | 32 | 22 | Base | Melee / 10 | | ||
+ | | **28** | 33 | 22 | Base | Melee / 10 | | ||
+ | | **29** | 34 | 23 | Base | Melee / 10 | | ||
+ | | **30** | 35 | 24 | Base | Melee / 10 | | ||
+ | | | | | | | | ||
+ | |||
+ | </WRAP> | ||
+ | |||
+ | </hidden> | ||
+ | |||
+ | \\ | ||
+ | |||
+ | <hidden Weapon Profile - **Refined Weapon** (Tier 3)> | ||
+ | |||
+ | <WRAP center round box 80%> | ||
+ | |||
+ | ^ __**Refined Weapon**__ ||||| | ||
+ | | ||||| | ||
+ | | Magazine: | Reload: | Weight: | Cost: | Rarity: | | ||
+ | ^ __AP__ ^ __Damage__ ^ __Defense__ ^ __Move__ ^ __Range__ ^ | ||
+ | | **1** | 11 | 11 | -10 | Melee / 3 | | ||
+ | | **2** | 12 | 12 | -10 | Melee / 3 | | ||
+ | | **3** | 13 | 12 | -10 | Melee / 3 | | ||
+ | | **4** | 14 | 13 | -10 | Melee / 3 | | ||
+ | | **5** | 15 | 14 | -10 | Melee / 3 | | ||
+ | | **6** | 16 | 14 | -5 | Melee / 4 | | ||
+ | | **7** | 17 | 15 | -5 | Melee / 4 | | ||
+ | | **8** | 18 | 16 | -5 | Melee / 4 | | ||
+ | | **9** | 19 | 16 | -5 | Melee / 4 | | ||
+ | | **10** | 20 | 17 | -5 | Melee / 4 | | ||
+ | | **11** | 21 | 18 | -5 | Melee / 5 | | ||
+ | | **12** | 22 | 18 | -5 | Melee / 5 | | ||
+ | | **13** | 23 | 19 | -5 | Melee / 5 | | ||
+ | | **14** | 24 | 20 | -5 | Melee / 5 | | ||
+ | | **15** | 25 | 20 | -5 | Melee / 5 | | ||
+ | | **16** | 26 | 21 | Base | Melee / 6 | | ||
+ | | **17** | 27 | 22 | Base | Melee / 6 | | ||
+ | | **18** | 28 | 22 | Base | Melee / 6 | | ||
+ | | **19** | 29 | 23 | Base | Melee / 6 | | ||
+ | | **20** | 30 | 24 | Base | Melee / 6 | | ||
+ | | **21** | 31 | 24 | Base | Melee / 8 | | ||
+ | | **22** | 32 | 25 | Base | Melee / 8 | | ||
+ | | **23** | 33 | 26 | Base | Melee / 8 | | ||
+ | | **24** | 34 | 26 | Base | Melee / 8 | | ||
+ | | **25** | 35 | 27 | Base | Melee / 8 | | ||
+ | | **26** | 36 | 28 | Base | Melee / 10 | | ||
+ | | **27** | 37 | 28 | Base | Melee / 10 | | ||
+ | | **28** | 38 | 29 | Base | Melee / 10 | | ||
+ | | **29** | 39 | 30 | Base | Melee / 10 | | ||
+ | | **30** | 40 | 30 | Base | Melee / 10 | | ||
+ | | | | | | | | ||
+ | |||
+ | </WRAP> | ||
+ | |||
+ | </hidden> | ||
+ | |||
+ | \\ | ||
+ | |||
+ | <hidden Weapon Profile - **Advanced Weapon** (Tier 4)> | ||
+ | |||
+ | <WRAP center round box 80%> | ||
+ | |||
+ | ^ __**Advanced Weapon**__ ||||| | ||
+ | | ||||| | ||
+ | | Magazine: None/1Throw | Reload: None | Weight: 3 | Cost: 6Bar | Rarity: Rare | | ||
+ | ^ __AP__ ^ __Damage__ ^ __Defense__ ^ __Move__ ^ __Range__ ^ | ||
+ | | **1** | 16 | 14 | -15 | Melee / 3 | | ||
+ | | **2** | 17 | 15 | -15 | Melee / 3 | | ||
+ | | **3** | 18 | 16 | -15 | Melee / 3 | | ||
+ | | **4** | 19 | 16 | -15 | Melee / 3 | | ||
+ | | **5** | 20 | 17 | -15 | Melee / 3 | | ||
+ | | **6** | 21 | 18 | -10 | Melee / 4 | | ||
+ | | **7** | 22 | 18 | -10 | Melee / 4 | | ||
+ | | **8** | 23 | 19 | -10 | Melee / 4 | | ||
+ | | **9** | 24 | 20 | -10 | Melee / 4 | | ||
+ | | **10** | 25 | 20 | -10 | Melee / 4 | | ||
+ | | **11** | 26 | 21 | -5 | Melee / 5 | | ||
+ | | **12** | 27 | 22 | -5 | Melee / 5 | | ||
+ | | **13** | 28 | 22 | -5 | Melee / 5 | | ||
+ | | **14** | 29 | 23 | -5 | Melee / 5 | | ||
+ | | **15** | 30 | 24 | -5 | Melee / 5 | | ||
+ | | **16** | 31 | 24 | Base | Melee / 6 | | ||
+ | | **17** | 32 | 25 | Base | Melee / 6 | | ||
+ | | **18** | 33 | 26 | Base | Melee / 6 | | ||
+ | | **19** | 34 | 26 | Base | Melee / 6 | | ||
+ | | **20** | 35 | 27 | Base | Melee / 6 | | ||
+ | | **21** | 36 | 28 | Base | Melee / 8 | | ||
+ | | **22** | 37 | 28 | Base | Melee / 8 | | ||
+ | | **23** | 38 | 29 | Base | Melee / 8 | | ||
+ | | **24** | 39 | 30 | Base | Melee / 8 | | ||
+ | | **25** | 40 | 30 | Base | Melee / 8 | | ||
+ | | **26** | 41 | 31 | Base | Melee / 10 | | ||
+ | | **27** | 42 | 32 | Base | Melee / 10 | | ||
+ | | **28** | 43 | 32 | Base | Melee / 10 | | ||
+ | | **29** | 44 | 33 | Base | Melee / 10 | | ||
+ | | **30** | 45 | 34 | Base | Melee / 10 | | ||
+ | | | | | | | | ||
+ | |||
+ | </WRAP> | ||
+ | |||
+ | </hidden> | ||
+ | |||
+ | |||
+ | \\ | ||
+ | |||
+ | \\ | ||
+ | |||
+ | |||
+ | __**Unarmed**__ | ||
+ | |||
+ | <hidden Weapon Profile - **Kick-Boxing** (Tier 1)> | ||
+ | |||
+ | <WRAP center round box 80%> | ||
+ | |||
+ | ^ __**Kick-Boxing**__ ||||| | ||
+ | | ||||| | ||
+ | | Magazine: None | Reload: None | Weight: None | Cost: 0.5Bar | Rarity: Ubiquitous | | ||
+ | ^ __AP__ ^ __Damage__ ^ __Defense__ ^ __Move__ ^ __Range__ ^ | ||
+ | | **1** | 1 | 1 | Base | Melee | | ||
+ | | **2** | 2 | 2 | Base | Melee | | ||
+ | | **3** | 2 | 3 | Base | Melee | | ||
+ | | **4** | 3 | 4 | Base | Melee | | ||
+ | | **5** | 4 | 5 | Base | Melee | | ||
+ | | **6** | 4 | 6 | Base | Melee | | ||
+ | | **7** | 5 | 7 | Base | Melee | | ||
+ | | **8** | 6 | 8 | Base | Melee | | ||
+ | | **9** | 6 | 9 | Base | Melee | | ||
+ | | **10** | 7 | 10 | Base | Melee | | ||
+ | | **11** | 8 | 11 | Base | Melee | | ||
+ | | **12** | 8 | 12 | Base | Melee | | ||
+ | | **13** | 9 | 13 | Base | Melee | | ||
+ | | **14** | 10 | 14 | Base | Melee | | ||
+ | | **15** | 10 | 15 | Base | Melee | | ||
+ | | **16** | 11 | 16 | Base | Melee | | ||
+ | | **17** | 12 | 17 | Base | Melee | | ||
+ | | **18** | 12 | 18 | Base | Melee | | ||
+ | | **19** | 13 | 19 | Base | Melee | | ||
+ | | **20** | 14 | 20 | Base | Melee | | ||
+ | | **21** | 14 | 21 | +5 | Melee | | ||
+ | | **22** | 15 | 22 | +5 | Melee | | ||
+ | | **23** | 16 | 23 | +5 | Melee | | ||
+ | | **24** | 16 | 24 | +5 | Melee | | ||
+ | | **25** | 17 | 25 | +5 | Melee | | ||
+ | | **26** | 18 | 26 | +5 | Melee | | ||
+ | | **27** | 18 | 27 | +5 | Melee | | ||
+ | | **28** | 19 | 28 | +5 | Melee | | ||
+ | | **29** | 20 | 29 | +5 | Melee | | ||
+ | | **30** | 20 | 30 | +5 | Melee | | ||
+ | | | | | | | | ||
+ | |||
+ | </WRAP> | ||
+ | |||
+ | </hidden> | ||
+ | |||
+ | \\ | ||
+ | |||
+ | <hidden Weapon Profile - **Silat** (Tier 2)> | ||
+ | |||
+ | <WRAP center round box 80%> | ||
+ | |||
+ | ^ __**Silat**__ ||||| | ||
+ | | ||||| | ||
+ | | Magazine: None | Reload: None | Weight: None | Cost: 2Bar | Rarity: Common | | ||
+ | ^ __AP__ ^ __Damage__ ^ __Defense__ ^ __Move__ ^ __Range__ ^ | ||
+ | | **1** | 4 | 6 | Base | Melee | | ||
+ | | **2** | 5 | 7 | Base | Melee | | ||
+ | | **3** | 6 | 8 | Base | Melee | | ||
+ | | **4** | 6 | 9 | Base | Melee | | ||
+ | | **5** | 7 | 10 | Base | Melee | | ||
+ | | **6** | 8 | 11 | Base | Melee | | ||
+ | | **7** | 8 | 12 | Base | Melee | | ||
+ | | **8** | 9 | 13 | Base | Melee | | ||
+ | | **9** | 10 | 14 | Base | Melee | | ||
+ | | **10** | 10 | 15 | Base | Melee | | ||
+ | | **11** | 11 | 16 | Base | Melee | | ||
+ | | **12** | 12 | 17 | Base | Melee | | ||
+ | | **13** | 12 | 18 | Base | Melee | | ||
+ | | **14** | 13 | 19 | Base | Melee | | ||
+ | | **15** | 14 | 20 | Base | Melee | | ||
+ | | **16** | 14 | 21 | +5 | Melee | | ||
+ | | **17** | 15 | 22 | +5 | Melee | | ||
+ | | **18** | 16 | 23 | +5 | Melee | | ||
+ | | **19** | 16 | 24 | +5 | Melee | | ||
+ | | **20** | 17 | 25 | +5 | Melee | | ||
+ | | **21** | 18 | 26 | +5 | Melee | | ||
+ | | **22** | 18 | 27 | +5 | Melee | | ||
+ | | **23** | 19 | 28 | +5 | Melee | | ||
+ | | **24** | 20 | 29 | +5 | Melee | | ||
+ | | **25** | 20 | 30 | +5 | Melee | | ||
+ | | **26** | 21 | 31 | +5 | Melee | | ||
+ | | **27** | 22 | 32 | +5 | Melee | | ||
+ | | **28** | 22 | 33 | +5 | Melee | | ||
+ | | **29** | 23 | 34 | +5 | Melee | | ||
+ | | **30** | 24 | 35 | +5 | Melee | | ||
+ | | | | | | | | ||
+ | |||
+ | </WRAP> | ||
+ | |||
+ | </hidden> | ||
+ | |||
+ | \\ | ||
+ | |||
+ | <hidden Weapon Profile - **LINE** (Tier 3)> | ||
+ | |||
+ | <WRAP center round box 80%> | ||
+ | |||
+ | ^ __**LINE**__ ||||| | ||
+ | | ||||| | ||
+ | | Magazine: None | Reload: None | Weight: None | Cost: 6Bar | Rarity: Uncommon | | ||
+ | ^ __AP__ ^ __Damage__ ^ __Defense__ ^ __Move__ ^ __Range__ ^ | ||
+ | | **1** | 8 | 11 | Base | Melee | | ||
+ | | **2** | 8 | 12 | Base | Melee | | ||
+ | | **3** | 9 | 13 | Base | Melee | | ||
+ | | **4** | 10 | 14 | Base | Melee | | ||
+ | | **5** | 10 | 15 | Base | Melee | | ||
+ | | **6** | 11 | 16 | Base | Melee | | ||
+ | | **7** | 12 | 17 | Base | Melee | | ||
+ | | **8** | 12 | 18 | Base | Melee | | ||
+ | | **9** | 13 | 19 | Base | Melee | | ||
+ | | **10** | 14 | 20 | Base | Melee | | ||
+ | | **11** | 14 | 21 | +5 | Melee | | ||
+ | | **12** | 15 | 22 | +5 | Melee | | ||
+ | | **13** | 16 | 23 | +5 | Melee | | ||
+ | | **14** | 16 | 24 | +5 | Melee | | ||
+ | | **15** | 17 | 25 | +5 | Melee | | ||
+ | | **16** | 18 | 26 | +5 | Melee | | ||
+ | | **17** | 18 | 27 | +5 | Melee | | ||
+ | | **18** | 19 | 28 | +5 | Melee | | ||
+ | | **19** | 20 | 29 | +5 | Melee | | ||
+ | | **20** | 20 | 30 | +5 | Melee | | ||
+ | | **21** | 21 | 31 | +5 | Melee | | ||
+ | | **22** | 22 | 32 | +5 | Melee | | ||
+ | | **23** | 22 | 33 | +5 | Melee | | ||
+ | | **24** | 23 | 34 | +5 | Melee | | ||
+ | | **25** | 24 | 35 | +5 | Melee | | ||
+ | | **26** | 24 | 36 | +5 | Melee | | ||
+ | | **27** | 25 | 37 | +5 | Melee | | ||
+ | | **28** | 26 | 38 | +5 | Melee | | ||
+ | | **29** | 26 | 39 | +5 | Melee | | ||
+ | | **30** | 27 | 40 | +5 | Melee | | ||
+ | | | | | | | | ||
+ | |||
+ | </WRAP> | ||
+ | |||
+ | </hidden> | ||
+ | |||
+ | \\ | ||
+ | |||
+ | <hidden Weapon Profile - **Krav Maga** (Tier 4)> | ||
+ | |||
+ | <WRAP center round box 80%> | ||
+ | |||
+ | ^ __**Krav Maga**__ ||||| | ||
+ | | ||||| | ||
+ | | Magazine: None | Reload: None | Weight: None | Cost: 12Bar | Rarity: Rare | | ||
+ | ^ __AP__ ^ __Damage__ ^ __Defense__ ^ __Move__ ^ __Range__ ^ | ||
+ | | **1** | 11 | 16 | Base | Melee | | ||
+ | | **2** | 12 | 17 | Base | Melee | | ||
+ | | **3** | 12 | 18 | Base | Melee | | ||
+ | | **4** | 13 | 19 | Base | Melee | | ||
+ | | **5** | 14 | 20 | Base | Melee | | ||
+ | | **6** | 14 | 21 | Base | Melee | | ||
+ | | **7** | 15 | 22 | Base | Melee | | ||
+ | | **8** | 16 | 23 | Base | Melee | | ||
+ | | **9** | 16 | 24 | Base | Melee | | ||
+ | | **10** | 17 | 25 | Base | Melee | | ||
+ | | **11** | 18 | 26 | +5 | Melee | | ||
+ | | **12** | 18 | 27 | +5 | Melee | | ||
+ | | **13** | 19 | 28 | +5 | Melee | | ||
+ | | **14** | 20 | 29 | +5 | Melee | | ||
+ | | **15** | 20 | 30 | +5 | Melee | | ||
+ | | **16** | 21 | 31 | +5 | Melee | | ||
+ | | **17** | 22 | 32 | +5 | Melee | | ||
+ | | **18** | 22 | 33 | +5 | Melee | | ||
+ | | **19** | 23 | 34 | +5 | Melee | | ||
+ | | **20** | 24 | 35 | +5 | Melee | | ||
+ | | **21** | 24 | 36 | +5 | Melee | | ||
+ | | **22** | 25 | 37 | +5 | Melee | | ||
+ | | **23** | 26 | 38 | +5 | Melee | | ||
+ | | **24** | 26 | 39 | +5 | Melee | | ||
+ | | **25** | 27 | 40 | +5 | Melee | | ||
+ | | **26** | 28 | 41 | +5 | Melee | | ||
+ | | **27** | 28 | 42 | +5 | Melee | | ||
+ | | **28** | 29 | 43 | +5 | Melee | | ||
+ | | **29** | 30 | 44 | +5 | Melee | | ||
+ | | **30** | 30 | 45 | +5 | Melee | | ||
+ | | | | | | | | ||
+ | |||
+ | </WRAP> | ||
+ | |||
+ | \\ | ||
+ | |||
+ | </hidden> | ||
+ | |||
+ | \\ | ||
+ | |||
+ | </WRAP> | ||
+ | |||
+ | \\ | ||
+ | |||
+ | </hidden> | ||
+ | |||
+ | \\ | ||
+ | |||
+ | |||
+ | |||
+ | \\ | ||
+ | |||
- | ==== Character Points ==== | + | ===== Character Points ===== |
[[gameplay:quick_reference_guide|Back to Top]] | [[gameplay:quick_reference_guide|Back to Top]] | ||
Line 674: | Line 1995: | ||
<WRAP center round box 60%> | <WRAP center round box 60%> | ||
^ __**Spending CP**__ ||| | ^ __**Spending CP**__ ||| | ||
- | ^ **Benefit** ^ **CP cost** ^ **Additional Costs** ^ | + | ^ __Benefit__ ^ __CP cost__ ^ __Additional Costs__ ^ |
- | | +1 Skill rank | 1 CP | - | | + | | +1 Skill rank | 2 CP | - | |
- | | +1 Trait rank | 2 CP | +1 Corruption | | + | | +1 Trait rank | 2 CP | +2 Corruption | |
- | | Unlock new Skill | 3 CP | - | | + | | Unlock new Aug | 3 CP | +3 Corruption | |
- | | Unlock new Aug | 4 CP | +2 Corruption | | + | | Unlock new Skill | 3 CP | +1 Corruption | |
+ | | | | | | ||
\\ | \\ | ||
- | ^ __**Earning CP**__ || | + | ^ __**Earning CP**__ || |
- | ^ **CP Reward** ^ **Source** ^ | + | ^ **CP Reward** ^ **Source** ^ |
- | | 1CP | Participation | | + | | 1CP | Participation | |
- | | 1CP | Side Objective | | + | | 1CP | Side Objective/\\ Milestone | |
- | | 2CP | Main Objective | | + | | 2CP | Main Objective | |
- | | 1-2CP | Storyteller's Blessing | | + | | 1CP | Director's Blessing | |
</WRAP> | </WRAP> | ||