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system:armory:augs [2016/12/22 17:53] schrodinger [Advanced Augs] |
system:armory:augs [2017/02/27 22:32] (current) schrodinger [Advanced Augs] |
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* An automatic success may be purchased at the Director's discretion, provided the Character can pay the full Stamina cost and the number of required rolls does not exceed the limit of the Overdrive. | * An automatic success may be purchased at the Director's discretion, provided the Character can pay the full Stamina cost and the number of required rolls does not exceed the limit of the Overdrive. | ||
- | * **Limited Overdrive:** //Carry 6 + Acuity 4// - The Overdrive May only be used for one action per turn. Limited to a 2-roll Sustained Action. Costs 10 Stamina per roll. | + | * **Limited Overdrive:** //Strength 4 -or- Speed 4 + Acuity 4// - The Overdrive May only be used for one action per turn. Limited to a 2-roll Sustained Action. Costs 10 Stamina per roll. |
- | * **Standard Overdrive:** //Carry 8 + Acuity 5// - The Overdrive may only be used for one action per turn. Limited to a 3-roll Sustained Action. Costs 7 Stamina per roll. | + | * **Standard Overdrive:** //Strength 6 -or- Speed 6 + Acuity 5// - The Overdrive may only be used for one action per turn. Limited to a 3-roll Sustained Action. Costs 7 Stamina per roll. |
- | * **Advanced Overdrive:** //Carry 10 + Acuity 6// - The Overdrive may only be used for one action per turn. No roll limit. Costs 7 Stamina per roll. | + | * **Advanced Overdrive:** //Strength 8 -or- Speed 8 + Acuity 6// - The Overdrive may only be used for one action per turn. No roll limit. Costs 7 Stamina per roll. |
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* Discharge locations cannot be changed after purchase. | * Discharge locations cannot be changed after purchase. | ||
- | * **Standard Shock Matrix** //- Requires Acuity 9 + Vigor 6 ----- Costs 15k// | + | * **Advanced Shock Matrix** //- Requires Acuity 9 + Vigor 6 ----- Costs 15k// |
* Adds 200 damage to an unarmed attack. | * Adds 200 damage to an unarmed attack. | ||
* Recharges and can be used every round of combat or every 30 seconds. | * Recharges and can be used every round of combat or every 30 seconds. |