Table of Contents

Skills Quick Reference

Here, you can find the most frequently used information about Skills to help you play the game. If you find that you need more detailed rules, check out the Main Skills Page.


Test Guide

Every Skill uses 2 related Traits, as listed in its Skill Chart. Whichever has the higher rank is your “Dominant Trait” for that Skill.

When making a Skill test, start by rolling 10 D10s. Every die that rolls lower than your Dominant Trait increases your Skill rank by +1.

The modified Skill rank is your score for the test.

When making a Skill test:


Example:

Steve is making a Mech Lore test to repair his truck. Don't ask.



Dice Results
D6 result: 1 2 3 4 5 6
Score: 0 0 0 +1AP +1AP +2AP

(“AP” stands for “Action Points” - the more you get, the better you do)




Skills and Related Traits List

Skills and Related Traits List

Academic Skills
Skills Traits Used
Bio Lore Acuity or Resolve
Chem Lore Acuity or Resolve
Tech Lore Acuity or Resolve


Combat Skills
Skills Traits Used
High-Caliber Combat Acuity or Agility
Rapid-Fire Combat Acuity or Strength
Special Weapon Combat Agility or Strength


General Skills
Skills Traits Used
Awareness Acuity or Resolve
Social Resolve or Vigor
Stealth Agility or Resolve
Endurance Strength or Vigor


Talent Skills
Skills Traits used
Actor Resolve or Vigor
Artist Acuity or Agility
Chef Resolve or Vigor
Dancer Agility or Resolve
Magician Acuity or Agility
Musician Resolve or Agility
Vocalist Resolve or Vigor



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Skill Charts

Skill charts represent all the information you need to use skills in one place. Here you can find:


Bio Lore

Bio Lore



Bio Lore Skill
Skill Uses
Physiology
(Analyze vital state)
Heal
(Restore HP over time)
Harm
(Drain HP over time)
Nanology
(Analyze IRIS state)
Energize
(Restore Stamina over time)
Exhaust
(Drain Stamina over time)
Toxicology
(Analyze toxicity)
Reconstruction
(Add IRIS / Heal Conditions)
Deconstruction
(Remove IRIS / Cause Conditions)
Bio Lore Related Traits
Acuity Trait The Acuity Trait improves:
Surprise bonus.
(Attacking unaware enemies)
Per rank of Acuity:
+1AP Surprise Bonus
Resolve Trait The Resolve Trait improves
Max Stamina,
Max Spend per round
Stamina Regen per day.
Per rank of Resolve:
+5 Max Stamina
+1 Stamina Spend per turn
+1 Stamina Regen per day
Bio Lore Augs
Nanometrics Aug The Nanometrics Aug:
Use your IRIS to analyze
or influence a target's
IRIS remotely.
Abilities gained:
- Identify Augs remotely
- Scan max / current Stamina
Drain / Energize remotely
- Repair / Inflict
Conditions remotely.
Pharmacy Aug The Nanometrics Aug:
Use your IRIS to convert
raw Dust or Bar into
medical supplies
Abilities gained:
- Create Stimshots
- Create Medpacks
(Dust, Bar or Medic Bag required)
Physiometrics Aug The Physiometrics Aug:
Use your IRIS to analyze
or influence target's
physiology remotely.
Abilities gained:
- Diagnose remotely
Scan max / current Health
- Heal remotely
- Harm remotely




Chem Lore

Chem Lore



Chem Lore Skill
Skill Uses
Material knowledge
(Identify materials)
Catalyze
(Improve chemicals)
(Requires Chem Bag)
Reinforce
(Improve Materials)
(Requires Chem Bag)
Chem Knowledge
(Identify chemicals)
Neutralize
(Make Chemicals inert)
(Requires Chem Bag)
Degrade
(Decompose materials)
(Requires Chem Bag)
Analysis
(Identify material or
chemical properties)
Formulation
(Craft Chems / munitions
using Chemist Bag)
Chem Lore Related Traits
These Traits grant +1AP per rank
when using Chem Lore
(highest Trait only)
Acuity Trait The Acuity Trait improves:
Surprise bonus.
(Attacking unaware enemies)
Per rank of Acuity:
+1AP Initiative bonus for
Awareness and Surprise
Resolve Trait The Resolve Trait improves
Max Stamina,
Max Spend per round
Stamina Regen per day.
Per rank of Resolve:
+5 Max Stamina
+1 Stamina Spend per turn
+1 Stamina Regen per day
Chem Lore Augs
Reconstruction Aug The Reconstruction Aug:
Use your IRIS to analyze
Chemicals or Materials
and manipulate their
shape or integrity by touch.
Chem Lore extended action
Abilities gained:
- Analyze Chems by touch
- Analyze Materials by touch
- Reinforce / Degrade by touch
- Reshape, mix and separate
substances by touch
Reaction Aug The Reaction Aug:
Use your IRIS to analyze
Chemicals or Materials
and manipulate their
molecular structure
by touch.
Chem Lore extended action
Abilities gained:
-Analyze Chems by touch
-Analyze Materials by touch
-Catalyze / Neutralize by touch
-Formulate by touch
(Formulate still requires raw material)
Synthesis Aug The Synthesis Aug:
Use your IRIS to convert raw
Dust or Bar into Chem Bag
uses by touch. Doubles
Chem Bag uses and grants
+5AP when crafting munitions,
chems or materials.
Chem Lore extended action
Abilities gained:
- Create chemicals
- Create munitions
- Create weapon oils
- Doubles Chem Bag uses
- Grants +5AP
(Dust, Bar or Chem Bag required)




Tech Lore

Tech Lore



Tech Lore Skill
Skill Uses
Mechanic
(Identify or Analyze
Hardware activity)
Repair
(Fix or enhance Hardware)
Optimize
(Repair or enhance Data)
Technologist
(Identify or Analyze
Data activity)
Sabotage
(Destroy or degrade Hardware)
Corrupt
(Destroy or degrade Data)
Manufacture
(Craft Hardware from parts)
Code
(Create Programs or Data)
Tech Lore Related Traits
Acuity Trait The Acuity Trait improves:
Surprise bonus.
(Attacking unaware enemies)
Per rank of Acuity:
+1AP Surprise Bonus
Resolve Trait The Resolve Trait improves
Max Stamina,
Max Spend per round
Stamina Regen per day.
Per rank of Resolve:
+5 Max Stamina
+1 Stamina Spend per turn
+1 Stamina Regen per day
Tech Lore Augs
Telepresence Aug The Telepresence Aug:
Use your IRIS to interface
with Programs or Data
remotely, without tools.
Abilities gained:
- Use Technologist remotely
- Optimize remotely
- Corrupt remotely.
- Code remotely
IDLE Aug
(Iterative Development
Loop Extrapolation)
The IDLE Aug:
Use your IRIS to convert raw
Dust or Bar into Bio Bag,
Chem Bag or Tech
Bag uses and grants +5AP
when consuming them.
Doubles normal Tech Bag uses.
Abilities gained:
- Convert 1 Bar into 2
Bio Bag Uses
- Convert 1 bar into 2
Chem Bag uses
- Convert 1 Bar into 2
Tech Bag uses
- Gain +5AP when consuming
any Support Bag type




Special Combat

Special Combat



Special Combat
Skill uses
Melee weapons
(Making Attacks)
Hand Grenades
(Making attacks)
Unarmed combat
(Making Attacks)
Special Combat Related Traits
Strength Trait Description:
Strength represents
your physical power,
increasing carry weight
and combat ability
Effect:
+5 Carry Weight per rank
Agility Trait Description:
Agility represents
your coordination and
swiftness, increasing
Speed and combat ability
Effect:
+5 Speed per rank
(+5m move range per turn)
Special Combat Augs
Resonance Aug The Resonance Aug:
Use your IRIS to generate
kinetic resonances,
enhancing normal Melee
or Unarmed attacks
and generating resonance
waves which can strike
from a short distance away.
Abilities gained:
- Melee and Unarmed
Attacks gain +5AP
- This bonus can be sacrificed
to make Melee or Unarmed
Attacks from up to 5m away.
- Attacks made from
beyond 2m no longer
gain the +5AP Point Blank
bonus, unless otherwise
stated





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