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gameplay:quick_reference_guide:skills [2017/09/28 23:34] schrodinger |
gameplay:quick_reference_guide:skills [2017/10/31 16:09] (current) macthane [Table] |
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====== Skills Quick Reference ====== | ====== Skills Quick Reference ====== | ||
+ | Here, you can find the most frequently used information about Skills to help you play the game. If you find that you need more detailed rules, check out the [[system:skills|Main Skills Page]]. | ||
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+ | ===== Test Guide ===== | ||
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+ | Every Skill uses 2 related Traits, as listed in its Skill Chart. Whichever has the higher rank is your "Dominant Trait" for that Skill. | ||
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+ | When making a Skill test, start by rolling 10 D10s. Every die that rolls lower than your Dominant Trait increases your Skill rank by +1. | ||
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+ | The modified Skill rank is your score for the test. | ||
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+ | * For example, the related Traits for Stealth are Acuity and Agility. If you have Acuity 5 and Agility 3, your Dominant Trait is 5. This means, when you roll dice for Stealth, each die rolling less than 5 (4 or less) modifies your Stealth by +1 for that test. | ||
+ | * Continuing this example, if you have a Stealth rank of 7 and 4 dice rolled lower than your Dominant Trait, then your score for the test is 7+4 = 11 | ||
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**__When making a Skill test:__** | **__When making a Skill test:__** | ||
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- | | **High-Caliber Combat** | **Acuity or Strength** | | + | | **High-Caliber Combat** | **Acuity or Agility** | |
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- | | **Rapid-Fire Combat** | **Acuity or Agility** | | + | | **Rapid-Fire Combat** | **Acuity or Strength** | |
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| **Special Weapon Combat** | **Agility or Strength** | | | **Special Weapon Combat** | **Agility or Strength** | | ||
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| **Stealth** | **Agility or Resolve** | | | **Stealth** | **Agility or Resolve** | | ||
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- | | **Endurance** | **Resolve or Vigor** | | + | | **Endurance** | **Strength or Vigor** | |
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- | [[gameplay:quick_reference_guide|Back to Top]] | + | [[gameplay:quick_reference_guide:skills|Back to Top]] |
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