Characters > Armor

The general purpose of armor hasn't changed much in the thousands of years mankind has been fighting itself; it allows one person to outlive another. With the advent of nano-technology, armor has reached a new pinnacle, providing not only direct protection, but a host of other advantages as well, from stealth technology, to enhancing the user's athletics and ability to wield heavy armament.



Name Armor Mod Slots Bulk Value Rarity
Makeshift Tactical 20 1 5 30 Bar 15
Basic Tactical 30 2 10 30 Bar 25
Standard Tactical 45 3 15 50 Bar 35
Improved Tactical 60 4 20 80 Bar 50
Advanced Tactical 80 6 25 120 Bar 70
Makeshift Combat 30 0 10 20 Bar 10
Light Combat 45 0 15 25 Bar 15
Medium Combat 65 1 20 45 Bar 25
Reinforced Combat 90 2 30 70 Bar 40
Heavy Combat 120 3 40 100 Bar 60