Characters > Armor
The general purpose of armor hasn't changed much in the thousands of years mankind has been fighting itself; it allows one person to outlive another. With the advent of nano-technology, armor has reached a new pinnacle, providing not only direct protection, but a host of other advantages as well, from stealth technology, to enhancing the user's athletics and ability to wield heavy armament.
Armor Sets
Name | Armor | Mod Slots | Bulk | Value | Rarity |
---|---|---|---|---|---|
Makeshift Tactical | 20 | 1 | 5 | 30 Bar | 15 |
Basic Tactical | 30 | 2 | 10 | 30 Bar | 25 |
Standard Tactical | 45 | 3 | 15 | 50 Bar | 35 |
Improved Tactical | 60 | 4 | 20 | 80 Bar | 50 |
Advanced Tactical | 80 | 6 | 25 | 120 Bar | 70 |
Makeshift Combat | 30 | 0 | 10 | 20 Bar | 10 |
Light Combat | 45 | 0 | 15 | 25 Bar | 15 |
Medium Combat | 65 | 1 | 20 | 45 Bar | 25 |
Reinforced Combat | 90 | 2 | 30 | 70 Bar | 40 |
Heavy Combat | 120 | 3 | 40 | 100 Bar | 60 |