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Characters > Armor

The general purpose of armor hasn't changed much in the thousands of years mankind has been fighting itself; it allows one person to outlive another. With the advent of nano-technology, armor has reached a new pinnacle, providing not only direct protection, but a host of other advantages as well, from stealth technology, to enhancing the user's athletics and ability to wield heavy armament.



Name Armor Mod Slots Bulk Value Rarity
Makeshift Tactical 20 1 5 10 Bar 15
Basic Tactical 30 2 10 20 Bar 25
Standard Tactical 40 3 10 40 Bar 35
Improved Tactical 50 4 15 60 Bar 50
Advanced Tactical 60 6 15 100 Bar 70
Makeshift Combat 30 0 10 5 Bar 10
Light Combat 45 0 15 15 Bar 15
Medium Combat 60 1 25 30 Bar 25
Reinforced Combat 80 2 35 45 Bar 40
Heavy Combat 100 3 50 80 Bar 60